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* draw: fix non-indexed draw calls if there's an index bufferMarek Olšák2012-09-223-8/+6
* r600g: Fix build with LLVM compilerTom Stellard2012-09-211-1/+1
* r600g: set QUANT_MODE on Cayman tooMarek Olšák2012-09-221-1/+2
* r600g: use CS helpers to emit streamout stateMarek Olšák2012-09-222-33/+14
* r600g: remove initialization of unused loop register tablesMarek Olšák2012-09-222-38/+0
* r600g: remove now-unused SURFACE_BASE_UPDATE logicMarek Olšák2012-09-223-9/+3
* r600g: remove unused CB registers from register listsMarek Olšák2012-09-222-87/+0
* r600g: atomize framebuffer stateMarek Olšák2012-09-2211-868/+664
* r600g: don't snoop context state while building shadersMarek Olšák2012-09-223-28/+43
* meta: Add on demand compilation of per target shader programsAnuj Phogat2012-09-211-57/+84
* clover: Initialize height and depth to 1 for transfersTom Stellard2012-09-211-1/+1
* pipe-loader: Remove a few debug_printfsTom Stellard2012-09-212-4/+0
* radeon/llvm: Handle loads from the constants address space.Tom Stellard2012-09-212-0/+10
* radeon/llvm: Add support for v4f32 stores on R600Tom Stellard2012-09-213-9/+27
* radeon/llvm: Add support for i8 reads on R600Tom Stellard2012-09-213-0/+25
* radeon/llvm: Expand vector fadd and fmul on R600Tom Stellard2012-09-211-0/+3
* radeon/llvm: Add optimization for FP_ROUNDTom Stellard2012-09-212-0/+27
* radeon/llvm: Replace AMDGPU pow intrinsic with the llvm versionTom Stellard2012-09-214-7/+26
* i965/blorp: Fix narrowing warnings.Paul Berry2012-09-211-3/+3
* i965: Remove brw_set_predicate_inverse(p, true) from scratch offset codeKenneth Graunke2012-09-211-1/+0
* mesa: Don't override S3TC internalFormat if data is pre-compressed.Kenneth Graunke2012-09-201-1/+1
* i965/blorp: Add support for blits between SRGB and linear formats.Kenneth Graunke2012-09-202-4/+8
* mesa: Ignore SRGB when determining compatible resolve formats.Kenneth Graunke2012-09-201-1/+2
* docs: update some more FAQsAndreas Boll2012-09-201-14/+18
* docs: remove utility.htmlAndreas Boll2012-09-202-44/+0
* docs: remove science.htmlAndreas Boll2012-09-202-79/+0
* docs: remove modelers.htmlAndreas Boll2012-09-202-73/+0
* docs: remove libraries.htmlAndreas Boll2012-09-202-66/+0
* docs: remove games.htmlAndreas Boll2012-09-202-73/+0
* docs/contents: add autoconf.html linkAndreas Boll2012-09-201-0/+4
* docs: convert last traces of progs to mesa/demos repositoryAndreas Boll2012-09-202-6/+5
* docs: add IRC infoAndreas Boll2012-09-201-1/+6
* docs/egl: improve markupAndreas Boll2012-09-201-36/+52
* docs/autoconf: improve markupAndreas Boll2012-09-201-41/+65
* docs/autoconf: remove obsolete demo optionsAndreas Boll2012-09-201-21/+0
* docs: improve quality of gears.pngAndreas Boll2012-09-201-0/+0
* gallium: mention PIPE_TIMEOUT_INFINITE in the fence_finish() commentBrian Paul2012-09-201-1/+1
* llvmpipe: fix overflow bug in total texture size computationBrian Paul2012-09-201-2/+16
* r600g/llvm: rs780/rs880 are r600 asicsAlex Deucher2012-09-201-2/+2
* mesa: Allow glGetTexParameter of GL_TEXTURE_SRGB_DECODE_EXTIan Romanick2012-09-201-0/+12
* r300/compiler: Use precomputed q values in the register allocatorTom Stellard2012-09-191-1/+69
* r300g: Init regalloc state during context creationTom Stellard2012-09-198-155/+204
* r300/compiler: Don't create register classes for inputsTom Stellard2012-09-191-14/+1
* ra: Add q_values parameter to ra_set_finalize()Tom Stellard2012-09-195-5/+18
* ra: Clarify usage of ra_set_node_reg()Tom Stellard2012-09-191-0/+2
* r600g: Invalidate texture cache when creating vertex buffers for compute v2Tom Stellard2012-09-191-1/+3
* r600g: Use LOOP_START_DX10 for loopsTom Stellard2012-09-193-2/+11
* r600g: Set the correct value of COLOR*_DIM for RATsTom Stellard2012-09-191-2/+2
* r600g: Make sure to initialize DB_DEPTH_CONTROL register for computeTom Stellard2012-09-191-1/+3
* r600g: Add some comments and debug printfs to compute codeTom Stellard2012-09-192-5/+53