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* util: use util_same_surface() to compare surface pointersBrian Paul2009-08-061-3/+3
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* util: added util_same_surface() helper functionBrian Paul2009-08-061-0/+17
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* Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.Alan Hourihane2009-08-061-0/+1
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* docs:fix glBlitFramebuffer() for GalliumBrian Paul2009-08-051-0/+1
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* st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)Brian Paul2009-08-051-29/+80
| | | | | | We now handle the case of blitting Z+stencil to/from combined Z/stencil surfaces. But Z-only or stencil-only and separate depth/stencil surfaces are not yet implemented.
* mesa: generate GL_INVALID_OPERATION for missing z/stencil when blittingBrian Paul2009-08-051-2/+6
| | | | | | If glBlitFramebuffer() is called with GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the src/dst depth/stencil buffers are absent, report an error.
* st/mesa: fix Y inversion and optimize st_BlitFramebuffer()Brian Paul2009-08-051-3/+25
| | | | | | | | | Need to check for Y inversion separately for src/dest buffers. If both the src and dest regions are upside down, make them right-side up for a better chance at a fast path. progs/tests/copypixrate -blit is much faster now.
* util: added comment/question about blit clippingBrian Paul2009-08-051-0/+1
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* mesa: make _mesa_clip_blit() a shared functionBrian Paul2009-08-053-180/+187
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* util: added util_blit_pixels() overlap testBrian Paul2009-08-051-2/+34
| | | | A comment alluded to this. Now it's checked.
* util: fix util_blit_pixels() test for surface_copy() pathBrian Paul2009-08-051-16/+24
| | | | | | For the surface_copy() path require same format, no flipping and no stretching. Fixes progs/tests/copypixrate -blit
* util: reformatting and commentsBrian Paul2009-08-051-3/+10
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* docs: 7.5.1 bug fixesBrian Paul2009-08-041-0/+4
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* intel: Fix inverted test for disabling flushing of front buffer output.Brian Paul2009-08-041-1/+1
| | | | | | | | | | The comment disagreed with the code, and nicely drew my eyes to what was going wrong. Bug #21774 (blender) Bug #21788 (readpix) (cherry picked from master, commit fd65418f600874b05f902b622078b40bc1abb24a)
* intel: Wait on the last swapbuffers to complete before queuing a new one.Brian Paul2009-08-043-0/+28
| | | | | | | | | | | | | This fixes jerkiness in doom3 and other apps since the kernel change to throttle less absurdly, which led to a thundering herd of frames. Because this is a rather minimal fix, there is at least one downside: If the whole scene completes in one batchbuffer, we'll end up stalling the GPU. Thanks to Michel Dänzer for suggesting using glFlush to signal frame end instead of going to all the effort of adding a new DRI2 extension. (cherry picked from master, commit 0828579a658af01a64b5e699175dc9bbbedcd685)
* texenv: Use VP->Current, since _Current isn't updated at this point.Brian Paul2009-08-041-1/+1
| | | | (cherry picked from master, commit a9ba1bfeb3a2852c6eda718e73c46c972a286648)
* texenv: Match state.c in deciding whether we'll be using a vertex shader.Brian Paul2009-08-041-0/+1
| | | | (cherry picked from master, commit 40990d9dfb20b69585859b2a45596aa46c20140a)
* texenv: Add missing dependency on VP changes.Brian Paul2009-08-041-1/+2
| | | | | | | | | | Funny thing is I annotated this dependency in e5f63c403b767f9974e8eb5d412c012b8a69287f, but didn't actually use it. (cherry picked from master, commit 03187571b63d97e3d1406d329c5e760e16ef3181) Conflicts: src/mesa/main/state.c
* mklib: Ensure target directory exists for libraryDan Nicholson2009-08-041-0/+1
| | | | | | | | | Instead of relying on the Makefile to always generate $(TOP)/$(LIB_DIR), just have mklib handle creating the directory. This should fix any races when using parallel make. Signed-off-by: Dan Nicholson <[email protected]> (cherry picked from commit 23671e5358ffc0abfec83aeea9a515b09a6b35f3)
* Add missing X11_INCLUDES to egl/drivers/demo and egl/main.Peter Hutterer2009-08-042-2/+2
| | | | | | | | | | Compiling mesa on a system with no X headers installed in the default include paths fails due to missing X11 includes. The header includes are picked up by configure but not applied. Signed-off-by: Peter Hutterer <[email protected]> Signed-off-by: Dave Airlie <[email protected]> (cherry picked from commit 5358e54d1ae64ccfa81199b343a2931b415fcc0a)
* xdemo/glxswapcontrol: Move get_framge_usage after the swap.Pauli Nieminen2009-08-031-2/+3
| | | | | | | | This fixes the problem that first frame would report bogus usage values. Problem was caused because get_frame_usage returned data from previous buffer swap. Signed-off-by: Pauli Nieminen <[email protected]>
* xdemos/glxcontexts: Don't leak visual info when choosing visual again.Pauli Nieminen2009-08-031-0/+3
| | | | Signed-off-by: Pauli Nieminen <[email protected]>
* st/mesa: we don't support GL_NV_point_sprite (see comment)Brian Paul2009-08-031-1/+3
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* mesa: move misplaced return statementBrian Paul2009-07-301-1/+1
| | | | Fixes regression from commit 7d93f817c9c5222e2bdbaa9fa9f03fc502bfe878
* mesa: add missing return after catching program errorBrian Paul2009-07-301-0/+1
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* mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell2009-07-291-0/+12
| | | | | | | | | | Windows opengl32.dll calls glFinish prior to every swapbuffers, which makes it pretty hard to get decent performance... Work around by mapping finish to flush on PIPE_OS_WINDOWS. This is conformant, though it might confuse poorly-written benchmarks which attempt to measure a single event rather than figuring out the rate of continuous processing.
* mesa/st: recognize no-op scissor state when checking clear_with_quadsKeith Whitwell2009-07-291-4/+20
| | | | | Some apps enable scissor but set the rectangle to the dimensions of the window. Don't let this force us onto a slower clear path.
* util: _debug_printf should print even when DEBUG is not definedKeith Whitwell2009-07-291-2/+0
| | | | | | | | | | | The leading underscore is meaningful... This function is used by _warning and _error functions as well as the more common debug_printf(). debug_printf (without underscore) gets turned off when DEBUG is disabled, but warning/error messages still use this function to get their message out. (cherry picked from commit 0ac879dca797360570543d5bd0fd64f8fb8e566e)
* glx: assign per screen driver configs (DRISW)RALOVICH, Kristóf2009-07-281-1/+1
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* glx: assign per screen driver configs (DRI)RALOVICH, Kristóf2009-07-281-0/+2
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* glx: assign per screen driver configs (DRI2)RALOVICH, Kristóf2009-07-281-0/+2
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* glx: properly release DRI configsRALOVICH, Kristóf2009-07-281-0/+6
| | | | Release per screen DRI driver configs during screen destruction.
* glx: cache DRI configs in __GLXscreenConfigsRecRALOVICH, Kristóf2009-07-281-0/+2
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* progs/trivial: add missing files to Makefile, .gitignoreVinson Lee2009-07-282-0/+23
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* intel: Fix leak of DRI option info due to using the wrong free routine.Brian Paul2009-07-271-1/+1
| | | | (cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447)
* intel: Clean up leak of driver context structure on context destroy.Brian Paul2009-07-271-0/+3
| | | | (cherry picked from commit ddef7dc87b2001fbe117ee5f24a0c645ee95a03c)
* st/mesa: silence warningBrian Paul2009-07-271-1/+2
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* mesa: separate some finite/pragma Watcom stuffBrian Paul2009-07-271-3/+5
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* softpipe: include sp_winsys.h to silence function prototype warningBrian Paul2009-07-271-0/+1
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* intel: Use _mesa_warning() to report GEM warningsBrian Paul2009-07-271-3/+3
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* windows: updated VC8 project filesKarl Schultz2009-07-273-17/+40
| | | | See bug 22882.
* docs: 7.5 tarball md5sumsBrian Paul2009-07-271-1/+9
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* util: fix typo.José Fonseca2009-07-261-1/+1
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* mesa: include glew headers in MesaDemos tarballsBrian Paul2009-07-231-0/+3
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* docs: initial release notes for 7.5.1Brian Paul2009-07-222-0/+55
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* mesa: bump version to 7.5.1Brian Paul2009-07-223-6/+6
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* mesa: include GLEW sources in MesaDemos tarballBrian Paul2009-07-221-0/+7
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* intel: Fall back on glBitmap with fog enabled.Eric Anholt2009-07-201-0/+6
| | | | | | | | We would have to build the program with the appropriate fog mode, and also supply the fog coordinate if appropriate. Bug #19413. (cherry picked from commit 8ae02a3919bf31bd33f86208472e100eedb58497)
* i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.Eric Anholt2009-07-201-1/+2
| | | | | | | Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo. Bug #18844, 22077. (cherry picked from commit 81d555068408d4343d7627c8bedda5675f09bd21)
* radeon: With DRI1, if we have HW stencil, only expose fbconfigs with stencil.Michel Dänzer2009-07-201-2/+2
| | | | | | | | | | | | Otherwise simple apps like glxgears pick up a DirectColor visual since the X server mixes the depth 32 visual in with the other GLX visuals, and this seems to result in a (mostly) black screen due to a bad ColorMap for a lot of people. The bad ColorMap may be a bug in the apps, the X server or X driver, and regardless of that I think the X server should ideally make the depth 32 GLX visual separate from the rest again, but in the meantime this makes us cope. (depth_bits is either 16 or 24, never 0)