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* Consolidation of asm code in 3.5Gareth Hughes2001-03-2925-342/+7032
* Make generation of matypes.h more transparent.Gareth Hughes2001-03-294-23/+18
* Add missing GEN_SOURCES definitions.Gareth Hughes2001-03-291-1/+12
* compilation updatesBrian Paul2001-03-282-3/+2
* adjustment to coverage sample positionsBrian Paul2001-03-282-35/+36
* - Restore texImage->IntFormat.Gareth Hughes2001-03-284-17/+20
* check for startX off the right edge of the windowBrian Paul2001-03-281-1/+7
* use Image[i]->TexFormat to check for mipmap consistencyBrian Paul2001-03-281-2/+2
* simplify test for specific texture formatsBrian Paul2001-03-281-5/+6
* New type system for assembly code. Asm files should now includeGareth Hughes2001-03-2818-254/+536
* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-289-246/+203
* More informative display of texture parameters.Gareth Hughes2001-03-281-5/+34
* Delete libGLU.so* from ../lib before installing it.Gareth Hughes2001-03-281-2/+3
* removed a debug messageBrian Paul2001-03-281-2/+1
* remove TEST_L and JZ instructions; always jump through the _glapi_Dispatch po...Brian Paul2001-03-281-3/+1
* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-288-771/+1004
* pass dst and src to CONVERT_TEXEL() macros to fix non-ANSI problemsBrian Paul2001-03-272-76/+76
* fixed RGBA/RGB typoBrian Paul2001-03-271-2/+2
* texFormat was a random value in _mesa_store_teximage3d(), fix by undoing last...Brian Paul2001-03-271-4/+3
* Updates required for DRI drivers on mesa-3-5-branch.Gareth Hughes2001-03-275-51/+131
* added rules for readtex.c and readtex.hBrian Paul2001-03-271-2/+11
* double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul2001-03-271-3/+7
* set initial window posBrian Paul2001-03-271-1/+5
* clean-up of tunnel demosBrian Paul2001-03-274-103/+411
* moved shadow code into teapot.cBrian Paul2001-03-273-138/+78
* silence compiler warningsBrian Paul2001-03-273-6/+6
* removed DO_GEOMETRYBrian Paul2001-03-262-17/+2
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-265-13/+14
* test texture wrap modesBrian Paul2001-03-261-0/+181
* added GL_ARB_texture_border_clampBrian Paul2001-03-267-34/+110
* - Minor cleanups of ctx->Driver.Current*Primitive usage.Gareth Hughes2001-03-243-22/+7
* Fix ASSERT_OUTSIDE_SAVE_BEGIN_END() macro as well.Gareth Hughes2001-03-241-12/+18
* added glxgearsBrian Paul2001-03-231-3/+4
* gears using GLX instead of GLUTBrian Paul2001-03-231-0/+497
* added silly mesa_hack() function and -b optionBrian Paul2001-03-231-9/+127
* minor tweak to visual setup for accum buffersBrian Paul2001-03-231-6/+6
* fixed Min/Max lod clamp bugBrian Paul2001-03-231-3/+4
* Some more minor cleanups of macros.Gareth Hughes2001-03-231-37/+37
* Remove compiler warnings about ASSERT_OUTSIDE_BEGIN_END() macro.Gareth Hughes2001-03-231-3/+8
* Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes2001-03-222-3/+223
* enable GL_ARB_texture_env_combine and GL_ARB_texture_env_dot3 in _mesa_enable...Brian Paul2001-03-221-1/+3
* Modified Files:Jouk Jansen2001-03-222-4/+6
* Modified Files:Jouk Jansen2001-03-227-9/+536
* Remove formats that no longer exist.Gareth Hughes2001-03-221-3/+1
* Minor updates.Gareth Hughes2001-03-221-2/+2
* Fix texture format enum values (Brian Paul).Gareth Hughes2001-03-222-26/+26
* added GL_ARB_texture_env_dot3 enumsBrian Paul2001-03-221-1/+5
* minor comment updateBrian Paul2001-03-221-2/+2
* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-224-6/+42
* clean-up in _swrast_choose_triangle()Brian Paul2001-03-221-68/+64