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* st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.Vinson Lee2010-12-241-7/+9
* st/mesa: Clean up header file inclusion in st_gen_mipmap.h.Vinson Lee2010-12-241-1/+3
* docs/egl: Update egl.html.Chia-I Wu2010-12-251-11/+32
* r300g/swtcl: re-enable LLVMMarek Olšák2010-12-243-1/+24
* r600g: r600_blit_uncompress_depth() can't fail.Henri Verbeet2010-12-242-5/+2
* r600g: Get rid of r600_blit_uncompress_depth_ptr.Henri Verbeet2010-12-243-6/+1
* mapi: Move mapi_func typedef to entry.h.Chia-I Wu2010-12-244-4/+4
* mapi: Define MAPI_TMP_DEFINES only when needed.Chia-I Wu2010-12-242-1/+1
* mapi: Add and use entry_get_public.Chia-I Wu2010-12-247-16/+66
* mapi: Make struct mapi_stub opaque.Chia-I Wu2010-12-244-15/+61
* mapi: Allow blocks to be disabled from the output.Chia-I Wu2010-12-241-47/+58
* mapi: Fix hidden entries.Chia-I Wu2010-12-241-16/+55
* mapi: Add "handcode" attribute to the script.Chia-I Wu2010-12-241-0/+22
* mapi: Minor ABIPrinter refactoring.Chia-I Wu2010-12-241-21/+32
* mapi: Store alias entry instead of alias name.Chia-I Wu2010-12-241-6/+8
* r600g: hack around property unknown issues.Dave Airlie2010-12-241-0/+2
* r300g: turn back on rv530 hiz.Dave Airlie2010-12-241-1/+1
* r300g: hyperz fixing typo.Dave Airlie2010-12-241-2/+2
* mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps.Vinson Lee2010-12-231-1/+4
* i965: use align1 access mode for instructions with execSize=1 in VSXiang, Haihao2010-12-241-0/+2
* i965: fix register region descriptionXiang, Haihao2010-12-241-1/+1
* r600g: Rearrange print order of outputs of R600_ERR.Vinson Lee2010-12-231-1/+1
* mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.Vinson Lee2010-12-231-0/+1
* st/egl: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
* libgl-xlib: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
* r300g: Remove unnecessary header.Vinson Lee2010-12-231-2/+0
* tgsi_text: just parse as an integer (value is a boolean).Dave Airlie2010-12-241-1/+0
* mapi: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
* intel: Remove unnecessary headers.Vinson Lee2010-12-232-2/+0
* r300g: add support for color0 writes to all bound color buffers.Dave Airlie2010-12-245-9/+54
* mesa/st: set the color write cbuf property for fragColor writesDave Airlie2010-12-241-0/+5
* softpipe: add support for color writes all color bufs propertyDave Airlie2010-12-243-4/+14
* gallium: add fragment shader property for color writes to all buffers. (v2)Dave Airlie2010-12-245-3/+30
* i965: Remove unnecessary headers.Vinson Lee2010-12-231-2/+0
* mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.Vinson Lee2010-12-231-1/+1
* r300g: use a simpler fallback for misaligned ushort indices with trianglesMarek Olšák2010-12-231-26/+53
* r300g: add support for B2G3R3 texturingMarek Olšák2010-12-232-0/+9
* mesa: fix texel store functions for some float formatsMarek Olšák2010-12-231-10/+17
* st/mesa: do not require all texture formats to be renderableMarek Olšák2010-12-231-1/+6
* st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16Marek Olšák2010-12-231-17/+78
* gallium: add new formats L16A16_UNORM, A16_UNORM, I16_UNORM, B2G3R3_UNORMMarek Olšák2010-12-232-0/+10
* mesa: implement new texture format I16Marek Olšák2010-12-236-4/+50
* mesa: implement new texture format L16Marek Olšák2010-12-237-4/+55
* mesa: implement new texture format A16Marek Olšák2010-12-237-8/+58
* mesa: implement new texture format AL44Marek Olšák2010-12-237-1/+95
* mesa: implement new texture format ARGB2101010Marek Olšák2010-12-237-0/+128
* st/mesa: if Z32 is unsupported, prefer Z24 to Z16Marek Olšák2010-12-231-2/+2
* st/mesa: use RGBA16 for RGB12 and RGB16Marek Olšák2010-12-231-2/+2
* st/mesa: use DXT SRGB formats for COMPRESSED_SRGBMarek Olšák2010-12-231-4/+16
* i965: Keep around a copy of the VS constant surface dumping code.Eric Anholt2010-12-231-0/+9