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* Add the no_rast debug option, which I used in some testing.Eric Anholt2005-05-302-1/+10
* Remove unused CTX_ARG2.Eric Anholt2005-05-301-1/+0
* Put some fallback debugging output under DEBUG_FALLBACKS.Eric Anholt2005-05-281-2/+4
* Add a missing EnsureCmdBufSpace, matching r200.Eric Anholt2005-05-281-0/+4
* Add a freebsd-dri-amd64 config, and quiet makedepend slightly by making anEric Anholt2005-05-284-3/+14
* Some fixesJerome Glisse2005-05-281-1/+1
* use shared-coreDave Airlie2005-05-281-1/+1
* Up MAX_AOS_ARRAYS to 16. Do we need more?Ben Skeggs2005-05-282-1/+9
* Play with swizzling a bit.Ben Skeggs2005-05-282-39/+36
* Programmable per-vertex point sizes and proper result reg assigns.Aapo Tahkola2005-05-285-55/+53
* More optimal r300Clear.Aapo Tahkola2005-05-271-5/+213
* properly pop the GL_TEXTURE_GEN_ enable stateBrian Paul2005-05-271-0/+8
* Account for moved/new/removed files.Karl Schultz2005-05-261-28/+36
* Fix gl_enums.py so that enums that are listed with the same name inIan Romanick2005-05-262-2503/+2484
* Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that itIan Romanick2005-05-264-7/+7
* Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick2005-05-265-12/+22
* Bump driver date.mesa_20050526Keith Whitwell2005-05-261-1/+1
* make egl build first so we don't get wierd drivers linking to libs not availableDave Airlie2005-05-261-1/+1
* make linux-solo and linux-solo-x86 config files hierarchicalDave Airlie2005-05-262-29/+21
* constant trackingBen Skeggs2005-05-263-58/+87
* use shared-core rather than sharedDave Airlie2005-05-261-1/+1
* use shared-core instead of sharedDave Airlie2005-05-261-1/+1
* Fix a couple typeos in enum names.Ian Romanick2005-05-251-2/+2
* change local var names from "asm" to "assem" - I guess it causedMichal Krol2005-05-251-22/+22
* a small utility to convert .syn files to its binary forms;Michal Krol2005-05-251-0/+79
* silencium gcc warningsMichal Krol2005-05-251-0/+2
* add shader/slang/slang_assemble_assignment.cMichal Krol2005-05-251-0/+1
* more slang codeMichal Krol2005-05-256-255/+312
* ncrease stack sizeMichal Krol2005-05-252-1/+2
* update grammar_mesa.c pathMichal Krol2005-05-251-1/+1
* moved from mesa/shader to mesa/shader/grammarMichal Krol2005-05-256-0/+0
* remove the GLSL spec wording;Michal Krol2005-05-253-3020/+2267
* add mesa/shader/grammar to include listMichal Krol2005-05-251-0/+1
* stand-alone vertsions of grammar_mesa - used by utilities;Michal Krol2005-05-252-0/+84
* Provide initial values for some variables.Keith Whitwell2005-05-251-4/+4
* add special case for flat shaded + separate specular trianglesKeith Whitwell2005-05-253-18/+51
* change the behaviour of enter and local_addr instructionsMichal Krol2005-05-251-5/+5
* Disable polygon stipple - it seems to break if certain specific stippleKeith Whitwell2005-05-252-55/+56
* Fix various issues with cliprects and MakeCurrentKeith Whitwell2005-05-251-5/+9
* - Remove one of the loops in emit_arithBen Skeggs2005-05-253-55/+133
* Commit the changes propagated from Jeremy Kolb's changes to the PythonIan Romanick2005-05-251-0/+486
* Only use x86 / SSE assembly when USE_X86_ASM / USE_SSE_ASM are defined.Ian Romanick2005-05-244-3/+9
* Cleanup some Windows junk.Karl Schultz2005-05-241-12/+16
* project file for glut libraryKarl Schultz2005-05-241-0/+333
* fix location of gears projectKarl Schultz2005-05-241-1/+1
* project file to build gearsKarl Schultz2005-05-241-0/+114
* Visual Studio 6 project file to build GLUT and some demos.Karl Schultz2005-05-241-0/+41
* moved to windows build dirKarl Schultz2005-05-2413-3153/+0
* moved to windows build dirKarl Schultz2005-05-243-772/+0
* Major code cleanup and begin using new render buffer interface.Karl Schultz2005-05-245-4284/+1500