| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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If the driver actually supports ETC2, don't decode it in software.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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No actual decoding is added, similar faking mechanism to bptc.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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The compiler doesn't see that buffers is set in the !image case and used
in the !image case.
Reviewed-by: Matt Turner <[email protected]>
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No effect on vc4 shader-db.
v2: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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vc4 cse/algebraic-disabled stats:
total instructions in shared programs: 44356 -> 44354 (-0.00%)
instructions in affected programs: 55 -> 53 (-3.64%)
v2: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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vc4 cse/algebraic-disabled stats:
total uniforms in shared programs: 13966 -> 13791 (-1.25%)
uniforms in affected programs: 435 -> 260 (-40.23%)
total instructions in shared programs: 44732 -> 44356 (-0.84%)
instructions in affected programs: 9599 -> 9223 (-3.92%)
v2: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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vc4 cse/algebraic-disabled stats:
total instructions in shared programs: 44911 -> 44732 (-0.40%)
instructions in affected programs: 11371 -> 11192 (-1.57%)
v2: Fix broken iabs(isub(0, a)) transformation.
v3: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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vc4 cse/algebraic-disabled stats:
total uniforms in shared programs: 13972 -> 13966 (-0.04%)
uniforms in affected programs: 408 -> 402 (-1.47%)
total instructions in shared programs: 44973 -> 44911 (-0.14%)
instructions in affected programs: 1551 -> 1489 (-4.00%)
v2: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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This could be done in a separate pass like we do in GLSL IR, but it seems
to me like having the definitions of the transformations in the two
directions next to each other makes a lot of sense.
v2: Reorder the comment about the transformation.
Reviewed-by: Kenneth Graunke <[email protected]>
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Mesa has a shader compiler struct flagging whether GLSL IR's opt_algebraic
and other passes should try and generate certain types of opcodes or
patterns. Extend that to NIR by defining our own struct, which is
automatically generated from the Mesa struct in glsl_to_nir and provided
directly by the driver in TGSI-to-NIR.
v2: Split out the previous two prep patches.
v3: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v2)
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This will be used so that we can customize the transforms for the target
GPU, so we don't un-lower expressions that had already been lowered (or
introduce new lowering transformations that not all GPUs want)
v2: Drop the complication of having the condition->index dictionary, since
we don't actually expect there to be many different conditions (change
by Kenneth).
Reviewed-by: Kenneth Graunke <[email protected]>
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This will be used to give the optimization passes a chance to customize
behavior for the particular target device.
v2: Rebase to master (no TGSI->NIR present)
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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An update for d9cd982d556be560af3bcbcdaf62b6b93eb934a5.
A similar change was needed for CS to allow the piglit test
tests/spec/arb_compute_shader/execution/simple-barrier-atomics.shader_test
to pass.
The previous change (d9cd982d) should fix cases that write atomics,
such as atomicCounterIncrement, and this change will fix cases than
only read atomics, such as atomicCounter.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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GT3 has two slices and all limits are doubled.
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Fix -Wmaybe-uninitialized warnings. The change to
ilo_blit_resolve_slices_for_hiz() is a potential bug fix.
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a001 and a011 are pineview chips. Say so.
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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Otherwise for non-default installations the build will fail to find the
headers and error out.
Cc: "10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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With commit c39dbfdd0f7(auxiliary/vl: bring back the VL code for the dri
targets) we did not fully consider users of dri-swrast alone. Thus we
ended up trying to compile the dri2 specific code on platform which lack
it - Cygwin for example.
Cc: "10.5" <[email protected]>
Reported-by: Jon TURNEY <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jon TURNEY <[email protected]>
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Currently we use DISTCHECK_CONFIGURE_FLAGS, which is reserved for
the user. As with other variables, one should use the AM_ variable
within the makefile.
Cc: "10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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The XExtensionInfo is allocated dynamically (if the pointer is NULL)
in the XEXT_GENERATE_FIND_DISPLAY macro. On the other hand the
macro XEXT_GENERATE_CLOSE_DISPLAY does not check/free the memory.
Follow the example set by dri1 and appledri, and use a static variable.
Spotted while hunting "still reachable" leaks in Waffle.
Signed-off-by: Emil Velikov <[email protected]>
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This reverts commit 0e9cdedd2e3943bdb7f3543a3508b883b167e427.
It caused the grass to disappear in The Talos Principle.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89069
Cc: "10.5 10.4" <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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NOTE: The implementation was initially one patch, this. All the history is kept
here, even though all the core mesa changes were moved to the parent of this
patch.
This patch implements ARB_pipeline_statistics_query. This addition to GL does
not add a new API. Instead, it adds new tokens to the existing query APIs. The
work to hook up the new tokens is trivial due to it's similarity to the previous
work done for the query APIs. I've implemented all the new tokens to some
degree, but have stubbed out the untested ones at the entry point for Begin().
Doing this should allow the remainder of the code to be left in.
The new tokens give GL clients a way to obtain stats about the GL pipeline.
Generally, you get the number of things going in, invocations, and number of
things coming out, primitives, of the various stages. There are two immediate
uses for this, performance information, and debugging various types of
misrendering. I doubt one can use these for debugging very complex applications,
but for piglit tests, it should be quite useful.
Tessellation shaders, and compute shaders are not addressed in this patch
because there is no upstream implementation. I've implemented how I believe
tessellation shader stats will work for Intel hardware (though there is a bit of
ambiguity). Compute shaders are a bit more interesting though, and I don't yet
know what we'll do there.
For the lazy, here is a link to the relevant part of the spec:
https://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt
Running the piglit tests
http://lists.freedesktop.org/archives/piglit/2014-November/013321.html
(http://cgit.freedesktop.org/~bwidawsk/piglit/log/?h=pipe_stats)
yield the following results:
> piglit-run.py -t stats tests/all.py output/pipeline_stats
> [5/5] pass: 5 Running Test(s): 5
v2:
- Don't allow pipeline_stats to be per stream (Ilia). This may (not sure) be
needed for AMD_transform_feedback4, which we do not support.
> If AMD_transform_feedback4 is supported then GEOMETRY_SHADER_PRIMITIVES_-
> EMITTED_ARB counts primitives emitted to any of the vertex streams for
> which STREAM_RASTERIZATION_AMD is enabled.
- Remove comment from GL3.txt because it is only used for extensions that are
part of required versions (Ilia)
- Move the new tokens to a new XML doc instead of using the main GL4x.xml (Ilia)
- Add a fallthrough comment (Ilia)
- Only divide PS invocations by 4 on HSW+ (Ben)
v3:
- Add ARB_pipeline_statistics_query to relnotes.html
- Add ARB_pipeline_statistics_query.xml to the Makefile.am, and master XML (Ilia)
- Correct extension number (Ilia)
- Add link to xml in the main GL API xml (Ilia)
- remove special GS case from gen6_end_query (Ian)
- Make lookup table static so gcc doesn't initialized it on every call (Ian)
- Use if (_mesa_has_geometry_shaders(ctx)) instead of explicit checks (Ian)
- Core mesa parts moved into a prep patch (Ilia)
v4:
- Change to 10.6 relnotes since we missed 10.5 window
- Moved compute shader stuff into the switch statement (Jordan)
- Jordan: Add compute shader support
v5:
- Fixed relnote style (Ilia)
v6:
- Rebased on master which beat me to adding the first relnotes - essentially
this undoes v5 (which had a typo anyway)
- Some code style fixes (Ken)
- Remove some excess comments (Ken)
- Unify tessellation failure style - unreachable (Ken)
- Fix workaround comment for PS invocations (Ken)
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This was originally part of a single patch which added the extension, and
implemented it for i965 classic. For information about the evolution of the
patch, please see the subsequent commit.
One difference here as compared to the original mega patch is this does build
support for the compute shader query. Since it cannot be tested on any platform,
it will always return NULL for now. Jordan has already written a patch to
address this, and when that patch lands, this logic can be modified.
v2: Fix typo in subject (Brian Paul)
Add checks for desktop gl (Ilia)
Fail for any callers for now (Ilia)
Update QueryCounterBits for new tokens (Ilia)
Jordan: Use _mesa_has_compute_shaders
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
v3: Rebased on patch which adds the proper information to unstub tessellation
shaders.
Reviewed-by: Kenneth Graunke <[email protected]>
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v2 (Ben): Change GLboolean to bool as requested by Ian
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Ben Widawsky <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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There's some debate about whether we should use Meta or BLORP,
but either should run circles around the BLT engine.
In particular, this means that Gen8+ will use the 3D engine for blits,
like we do on Gen6-7.
Improves performance in "copypixrate -blit -back" (from Mesa demos)
by 232.037% +/- 3.15795% (n=10) on Broadwell GT3e.
v2: Rebase on Laura's changes.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Cc: "10.5" <[email protected]>
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total instructions in shared programs: 5764176 -> 5763808 (-0.01%)
instructions in affected programs: 25121 -> 24753 (-1.46%)
helped: 164
HURT: 2
Reviewed-by: Kenneth Graunke <[email protected]>
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Previously we didn't emit MAD instructions since they cannot take
immediate arguments, but with the opt_combine_constants() pass we can
handle this properly.
total instructions in shared programs: 5920017 -> 5733278 (-3.15%)
instructions in affected programs: 3625153 -> 3438414 (-5.15%)
helped: 22017
HURT: 870
GAINED: 91
LOST: 49
Without constant pooling, this patch is a complete loss:
total instructions in shared programs: 5912589 -> 5987888 (1.27%)
instructions in affected programs: 3190050 -> 3265349 (2.36%)
helped: 1564
HURT: 17827
GAINED: 27
LOST: 101
And since the constant pooling patch by itself hurt a bunch of things,
from before constant pooling to this patch the results are:
total instructions in shared programs: 5895414 -> 5747946 (-2.50%)
instructions in affected programs: 3617993 -> 3470525 (-4.08%)
helped: 20478
HURT: 4469
GAINED: 54
LOST: 146
Reviewed-by: Kenneth Graunke <[email protected]>
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And then the opt_combine_constants() pass will pull them out into
registers. This will allow us to do some algebraic optimizations on MAD
and LRP.
total instructions in shared programs: 5946656 -> 5931320 (-0.26%)
instructions in affected programs: 778247 -> 762911 (-1.97%)
helped: 3780
HURT: 6
GAINED: 12
LOST: 12
Reviewed-by: Kenneth Graunke <[email protected]>
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total instructions in shared programs: 5885407 -> 5940958 (0.94%)
instructions in affected programs: 3617311 -> 3672862 (1.54%)
helped: 3
HURT: 23556
GAINED: 31
LOST: 165
... but will allow us to always emit MAD instructions.
Reviewed-by: Kenneth Graunke <[email protected]>
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This doesn't seem to be necessary.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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The fs_visitor's dump_instruction() implementation calls cfg_t()
indirectly through calculate_live_intervals, so if you have an infinite
loop in the CFG code, you can't call cfg::dump(fs_visitor *) to debug
it.
Reviewed-by: Kenneth Graunke <[email protected]>
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To insert an instruction at the end of a basic block, we typically do
something like
inst = block->last_non_control_flow_inst();
inst->insert_after(block, new_inst);
But blocks can consist of a single control flow instruction, so inst
will actually be the exec_list's head sentinel. We shouldn't use it as
if it were a regular instruction, but it is safe to insert something after
it.
This patch avoids assert-failing because an exec_list sentinel wasn't in
the basic block's instruction list.
Reviewed-by: Kenneth Graunke <[email protected]>
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Caused Solaris Studio compilers to fail to build with errors about
incompatible function redefinitions.
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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While the C compiler accepts typeof, C++ requires __typeof.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86944
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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When compiling in C99 or C++11 modes, Solaris defines isnormal() as
a macro via <math.h>, which causes the function definition to become
too mangled to compile.
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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The macro is defined to provide a trailing ; so this caused the expansion
to end in ";;" which made the Solaris Studio compilers issue warnings for
every line of:
"builtin_type_macros.h", line 113: Warning: extra ";" ignored.
for every file that included the header, filling build logs with thousands
of useless warnings.
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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https://www.gnu.org/savannah-checkouts/gnu/autoconf/manual/autoconf-2.69/html_node/Limitations-of-Usual-Tools.html#index-g_t_0040command_007btr_007d-1842
Without this fix, egl fails to build on Solaris, with the error:
<command-line>:0:22: error: '_EGL_PLATFORM_x11' undeclared (first use in this function)
egldisplay.c:207:31: note: in expansion of macro '_EGL_NATIVE_PLATFORM'
native_platform = _EGL_NATIVE_PLATFORM;
^
Signed-off-by: Alan Coopersmith <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "10.5" <[email protected]>
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opt_copy_propagation and opt_copy_propagation_elements create new ACP
and Kill sets each time they enter a new control flow block. For if
blocks, they also copy the entire existing ACP set contents into the
new set.
When we exit the control flow block, we discard the new sets. However,
we weren't freeing them - so they lived on until the pass finished.
This can waste a lot of memory (57MB on one pessimal shader).
This patch makes the pass allocate ACP entries using this->acp as the
memory context, and Kill entries out of this->kill. It also steals
kill entries when moving them from the inner kill list to the parent.
It then frees the lists, including their contents.
v2: Move ralloc_free(this->acp) just before this->acp = orig_acp
(suggested by Eric Anholt).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Cc: "10.5 10.4" <[email protected]>
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