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*
remove a bunch of temporary #defines, now that glext.h was updated
Brian Paul
2005-01-26
1
-46
/
+1
*
replace magic number with macro constant RADEON_ZBLOCK16
Roland Scheidegger
2005-01-26
2
-1
/
+2
*
just comments/clean-up
Brian Paul
2005-01-26
2
-8
/
+14
*
added mutex to-do comment
Brian Paul
2005-01-26
1
-0
/
+4
*
just fix a comment and update date
Brian Paul
2005-01-26
1
-2
/
+2
*
RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...
Daniel Borca
2005-01-26
1
-14
/
+14
*
Add a glFunctionIterator class to iterate over the functions stored in a
Ian Romanick
2005-01-25
3
-53
/
+67
*
Fixes for clamp modes.
Aapo Tahkola
2005-01-25
2
-3
/
+66
*
Use the _mesa_HashNextEntry() function to walk over all textures in the
Brian Paul
2005-01-25
1
-18
/
+27
*
Stupid text editor...convert wayward tabs to spaces.
Ian Romanick
2005-01-25
1
-26
/
+26
*
Add a "count" attribute to "enums" elements to set the default count
Ian Romanick
2005-01-25
3
-464
/
+487
*
Correctly set the name of the generating script.
Ian Romanick
2005-01-24
1
-0
/
+2
*
Move all the code for generating "size" related functions to its own
Ian Romanick
2005-01-24
3
-104
/
+173
*
Correct some of the dependencies and clean things up a bit.
Ian Romanick
2005-01-24
1
-23
/
+30
*
Remove glEnum::startElement, but refactor out some of the common code from
Ian Romanick
2005-01-24
2
-14
/
+12
*
Since only one of the places that used glXFunction::command_payload_length
Ian Romanick
2005-01-24
2
-43
/
+46
*
Make sure that functions added to gl_API.xml that do not have any GLX
Ian Romanick
2005-01-24
2
-0
/
+28
*
border_color causes lockups with vertex buffers. Disabling for now.
Aapo Tahkola
2005-01-24
3
-7
/
+7
*
Remove lots of old code that dealed with "magic" texture formats.
Vladimir Dergachev
2005-01-24
1
-209
/
+0
*
reenable some assertions
Brian Paul
2005-01-24
1
-2
/
+2
*
Converted the Savage texture management to use Ian's common texmem code.
Felix Kuehling
2005-01-24
4
-575
/
+239
*
Added _mesa_HashNextEntry() function to allow walking over all entries
Brian Paul
2005-01-24
2
-46
/
+127
*
reapply Keiths workaround for zbs emit that got dropped during
Dave Airlie
2005-01-23
1
-2
/
+7
*
Remove unused variables from r300_context
Nicolai Haehnle
2005-01-23
1
-5
/
+0
*
Fix more warnings and compilation issues.
Nicolai Haehnle
2005-01-23
4
-213
/
+203
*
Synchronize r300_reg.h.
Nicolai Haehnle
2005-01-23
1
-37
/
+83
*
add sync debugging to the radeon driver
Dave Airlie
2005-01-23
4
-0
/
+22
*
HAVE_ALIAS was never defined anywhere, add some logic to turn it on
Adam Jackson
2005-01-23
1
-0
/
+4
*
silence makedepend warnings about non-portable whitespace
Adam Jackson
2005-01-23
3
-13
/
+13
*
Fixed initialization of draw destination to front buffer on single
Felix Kuehling
2005-01-23
1
-49
/
+19
*
My last attempt to fix polygon offsets with the reversed viewport depth
Felix Kuehling
2005-01-23
3
-6
/
+9
*
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-22
7
-33
/
+87
*
Properly configure routing - based on advice by Keith Whitwell.
Vladimir Dergachev
2005-01-22
4
-12
/
+49
*
Fixed polygon offset with reversed viewport depth range.
Felix Kuehling
2005-01-22
1
-0
/
+3
*
Properly input stencil info contributed by Wladimir.
Vladimir Dergachev
2005-01-21
5
-62
/
+92
*
fix glGetString funniness
Brian Paul
2005-01-21
1
-1
/
+1
*
add getstring.c; remove arb*.h nv*.h stuff
Michal Krol
2005-01-21
1
-44
/
+4
*
add slang/traverse_wrap.h
Michal Krol
2005-01-21
1
-0
/
+4
*
Handy TIntermTraverser class wrapper
Michal Krol
2005-01-21
1
-0
/
+112
*
silence the 'using AGP/PCI' string unless VIA_DEBUG is used.
Alan Hourihane
2005-01-21
1
-5
/
+8
*
Small cleanup:
Felix Kuehling
2005-01-21
6
-56
/
+30
*
* Added options for disabling the fast path (render stage) and vertex DMA
Felix Kuehling
2005-01-20
5
-15
/
+42
*
glext.h version 26
Brian Paul
2005-01-20
3
-22
/
+459
*
Added support for ELTS to the _savage_render_stage. Requires at least
Felix Kuehling
2005-01-20
5
-31
/
+178
*
Enclose passed macro values in brackets to ensure correct read/write span
Alan Hourihane
2005-01-20
7
-33
/
+33
*
document new glDeleteTextures/Buffers/Programs behaviour
Brian Paul
2005-01-20
2
-1
/
+32
*
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
Brian Paul
2005-01-20
4
-24
/
+20
*
Use a simple CSS style sheet.
Brian Paul
2005-01-20
41
-45
/
+171
*
Removed gl_texture_object's DeletePending. Changed a comment.
Brian Paul
2005-01-19
1
-2
/
+1
*
added texobjshare.c
Brian Paul
2005-01-19
1
-0
/
+1
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