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*
mesa: initial extension bits for GL_ARB_framebuffer_object
Brian Paul
2009-01-22
3
-0
/
+3
*
mesa: regenerated GL API files
Brian Paul
2009-01-22
10
-5096
/
+5570
*
glapi: include ARB_framebuffer_object.xml
Brian Paul
2009-01-22
1
-0
/
+3
*
glapi: XML spec for GL_ARB_framebuffer_object
Brian Paul
2009-01-22
1
-0
/
+269
*
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
Brian Paul
2009-01-22
1
-0
/
+4
*
glsl: new _mesa_write_shader_to_file() function
Brian Paul
2009-01-22
2
-159
/
+256
*
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2009-01-22
2
-1
/
+6
*
mesa: added _mesa_fprintf() wrapper
Brian Paul
2009-01-22
2
-1
/
+17
*
docs: placeholder 7.5 release notes
Brian Paul
2009-01-22
2
-2
/
+50
*
mesa: master is open for new development, eventually will be Mesa 7.5
Brian Paul
2009-01-22
2
-7
/
+7
*
docs: skeleton 7.4 release notes file
Brian Paul
2009-01-22
2
-0
/
+69
*
docs: 7.3 md5 sums
Brian Paul
2009-01-22
1
-1
/
+9
*
mesa: set version to 7.3
Brian Paul
2009-01-22
2
-5
/
+5
*
docs: set 7.3 release date
mesa_7_3
Brian Paul
2009-01-22
2
-2
/
+3
*
docs: assorted updates, link fixes
Brian Paul
2009-01-22
4
-11
/
+49
*
i915: Add decode for PS in batchbuffers.
Eric Anholt
2009-01-21
2
-6
/
+483
*
i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.
Eric Anholt
2009-01-21
4
-5
/
+8
*
i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.
Eric Anholt
2009-01-21
1
-48
/
+6
*
[intel] Remove remaining references to intel_wait_flips().
Kristian Høgsberg
2009-01-21
1
-5
/
+1
*
windows: fix output dir for glut project file
Thomas Henn
2009-01-21
1
-4
/
+4
*
swrast: fix redundant texture application in affine_textured_triangle().
Brian Paul
2009-01-21
1
-1
/
+9
*
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2009-01-21
2
-0
/
+22
*
windows: another round of VC8 project file updates
Karl Schultz
2009-01-21
8
-134
/
+1211
*
Revert "windows: new VC8 projects statically linked against libcmt"
Brian Paul
2009-01-21
10
-7580
/
+0
*
docs: document glXMakeContextCurrent() and Windows fixes
Brian Paul
2009-01-20
1
-0
/
+2
*
Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGI
Ian Romanick
2009-01-20
1
-21
/
+25
*
[intel] Go back to using the typedef for the sarea struct
mesa_7_3_rc3
Timo Aaltonen
2009-01-20
4
-8
/
+8
*
Remove intel pageflipping support in its entirety.
Owain G. Ainsworth
2009-01-20
5
-328
/
+20
*
glsl: silence unused var warnings
Brian Paul
2009-01-20
1
-0
/
+2
*
mesa: silence uninitialized var warnings
Brian Paul
2009-01-20
2
-0
/
+6
*
mesa: silence compiler warning at -O2
Brian Paul
2009-01-20
1
-0
/
+1
*
mesa: bump version to 7.3-rc3
Brian Paul
2009-01-20
2
-5
/
+5
*
mesa: inlclude whole windows/VC8/ directory in tarballs
Brian Paul
2009-01-20
1
-8
/
+1
*
windows: new VC8 projects statically linked against libcmt
Thomas Henn
2009-01-20
10
-0
/
+7580
*
windows: more VC8 project file updates
Karl Schultz
2009-01-20
2
-143
/
+11
*
Add a comment about _tnl_emit_indexed_vertices_to_buffer.
Thomas Hellstrom
2009-01-20
1
-0
/
+6
*
tnl: Add a utility to emit indexed vertices to a DMA buffer.
Thomas Hellstrom
2009-01-20
2
-1
/
+50
*
Fix store texel for argb4444.
Thomas Hellstrom
2009-01-20
1
-1
/
+1
*
Fix store texel for argb8888_rev.
Thomas Hellstrom
2009-01-20
1
-1
/
+1
*
Add RGBA4444 and RGBA5551 texture formats.
Thomas Hellstrom
2009-01-20
6
-0
/
+212
*
dri1: Add a macro to validate two dri drawables in one go.
Thomas Hellstrom
2009-01-20
1
-0
/
+22
*
mesa: fix build of stand-alone glslcompiler driver
Brian Paul
2009-01-19
1
-1
/
+1
*
tests: test pseudo-XOR blend mode.
Brian Paul
2009-01-19
3
-0
/
+443
*
dri: add fake front definitions
Alan Hourihane
2009-01-19
1
-0
/
+2
*
windows: updated VC8 project files
Thomas Henn
2009-01-19
5
-46
/
+34
*
glx: gcc 2.95 build fix (move declaration before code)
Brian Paul
2009-01-18
1
-3
/
+7
*
i965: fix polygon culling bug when rendering to a texture/FBO
Brian Paul
2009-01-16
1
-12
/
+13
*
intel: added intel_rendering_to_texture() helper function.
Brian Paul
2009-01-16
1
-0
/
+17
*
mesa: remove GL_DEPTH_TEST + no depth buffer test
Brian Paul
2009-01-16
1
-4
/
+0
*
glsl: fix broken sampler assignments
Brian Paul
2009-01-16
1
-1
/
+2
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