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* fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269)Roland Scheidegger2008-04-011-1/+1
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* added some missing calls to _mesa_enable_x_y_extensions()Brian2008-04-011-0/+5
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* fix ARB f/v program comment parsing bugBrian2008-03-311-0/+1
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* fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler2008-03-312-6/+6
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* i965: Apply -ve rhw to 965. Fix the regression introduced byXiang, Haihao2008-03-311-1/+1
| | | | commit da476ff02dd357d9909a2df9891ee645f5f776a0. (bug#14940)
* fix texture/renderbuffer mix-up in test_attachment_completeness()Brian2008-03-281-1/+1
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* Fix build problemsAlan Hourihane2008-03-273-3/+4
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* updated glext.h to version 40Brian2008-03-251-1/+7
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* updated to version 40Brian2008-03-251-3/+14
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* add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian2008-03-242-0/+17
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* fix wrong values for GL_READ/DRAW_FRAMEBUFFER_BINDING_EXT tokensBrian2008-03-241-2/+2
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* use ctx->Driver.DeleteProgram() in a few more placesBrian2008-03-222-4/+4
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* delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
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* Fix some PBO breakage.Brian2008-03-213-11/+8
| | | | | In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage.
* fix IEEE_ONE definition for ICC compiler (bug 15134)Brian2008-03-191-3/+3
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* set outputs_safe to 0 as it's possible for the code generationAlan Hourihane2008-03-193-106/+205
| | | | | | to slip over the allocated memory for the vb. pull in sse fixes from gallium-0.1
* only set InputsRead bit if input is really usedMarkus Amsler2008-03-171-2/+5
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* init tmpNode to zerosBrian2008-03-141-0/+1
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* mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian Paul2008-03-141-3/+12
| | | | | | IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).
* fix state.lightprod ambient/specular w value (bug #14983)Roland Scheidegger2008-03-131-2/+2
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* Merge branch '7.0-glx' into mesa_7_0_branchDan Nicholson2008-03-1010-62/+16948
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| * glapi: Resync generated files with 7.0 branchDan Nicholson2008-03-105-39/+82
| | | | | | | | | | The previous commits pulled in the generated files from master. This regenerates the files from the source on the 7.0 branch.
| * glapi: Generate xserver glapi sources in the mesa treeDan Nicholson2008-03-109-18/+16857
| | | | | | | | | | | | | | | | | | | | Instead of generating the glapi sources for the xserver and commiting them to the xserver tree, we can keep them in the mesa tree and change the xserver build to use the files from the mesa tree. This makes the xserver glx build more robust as it reduces the chances for mismatches of the glX API used in the xserver vs. in mesa. (cherry picked from commit 7688791fc52f116eea421fda1d17aba5cf10977b)
| * glapi: Correct prerequisites for gl_and_glX_API.xmlDan Nicholson2008-03-101-2/+2
| | | | | | | | | | | | | | | | The indirect_dispatch.h and indirect_table.c source files use gl_and_glX_API.xml in their generation rather than glX_API.xml, but it wasn't listed in their prerequisites. In turn, gl_and_glX_API.xml uses glX_API.xml, but this is already listed in $(COMMON_GLX). (cherry picked from commit 929b6d2ebf8128140fa2db413600f64a66148b5f)
| * glapi: Use make automatic variables to clean up the commandsDan Nicholson2008-03-101-46/+50
| | | | | | | | | | | | | | | | Make use of the make automatic variables $@ (the target) and $< (first prerequisite) to clean up the commands for the glapi generation. This improves readability and guards against typos since words are repeated less frequently. (cherry picked from commit fc67d47708eef27e129f4848896c6d10fbe32594)
| * glapi: Use variable for indent and flagsDan Nicholson2008-03-102-10/+10
| | | | | | | | | | | | | | Put the path to indent and the flags to call it with in configs/default rather than in the Makefile. This makes it easier to change the values globally. (cherry picked from commit 817af9bec2f799b4b8449112d1a25aad70ca4d15)
* | Darwin: Fixed small error in darwin config filesJeremy Huddleston2008-03-102-2/+2
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* | Darwin: Config/source fixes to now build glxdemo apps and OSMesaJeremy Huddleston2008-03-106-44/+22
|/ | | | Also added darwin-fat-32bit darwin-fat-all configs and deleted old darwin-x86ppc config
* fix parsing of state.texenv.color (bug 14931)Brian2008-03-103-2/+5
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* Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler2008-03-091-1/+2
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* init vertex weight attrib to (1,0,0,0)Markus Amsler2008-03-091-1/+1
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* fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)Brian2008-03-091-1/+1
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* state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger2008-03-011-1/+1
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* Don't Swap buffer if a DRIDrawable is entirely obscured by another window.Xiang, Haihao2008-02-281-0/+3
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* Replace glut_fbc.c with glut_fcb.c (cb=callback)Brian2008-02-253-3/+3
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* bump libGL.so version numberBrian2008-02-221-1/+1
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* prep for 7.0.3 rc-2Brian2008-02-213-6/+6
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* latest bug fixesBrian2008-02-201-0/+2
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* Fix point rasterization regression caused by commit ↵Brian2008-02-201-4/+4
| | | | | | | 95a2eb97673fa3139218347a8eb2c1d34f585dbe Even-sized, non-AA points need 0.5 bias in position to hit the right pixels. Test program from bug report 11016 retested and is OK.
* raise GL_INVALID_OPERATION if glProgramString compilation failsBrian2008-02-201-1/+1
| | | | cherry picked from master.
* Fix glBegin-time test for invalid programs/shaders.Brian2008-02-203-8/+41
| | | | Cherry picked from master.
* Added <size name="Get" mode="get"/> lines for point parameter tokens.Brian2008-02-191-0/+4
| | | | Cherry picked from master
* Apple: Pulled in changes from Apple's patchset to allow mesa to build on ↵Jeremy Huddleston2008-02-192-19/+42
| | | | darwin again
* i965: new integrated graphics chipset supportXiang, Haihao2008-02-1922-60/+185
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* Fix potential glDrawPixels(GL_DEPTH_COMPONENT) crashes (bug 13915)Brian2008-02-162-88/+169
| | | | Also, general clean-up of the Xlib-optimized glDraw/CopyPixels code.
* Fix glBindTexture crash (bug 14514)Brian2008-02-152-1/+4
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* fix bug with generated fragment programs if vertex shader is activeRoland Scheidegger2008-02-151-2/+2
| | | | | | | When generating a fragment program from fixed function, checking texUnit->_ReallyEnabled is not sufficient, need texUnit->Enabled too since the former also represents texture enables from an active vertex shader.
* miniglx doc updatescaner2008-02-141-60/+141
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* _mesa_swizzle_ubyt_image: Don't use single swizzle_copy callXiang, Haihao2008-02-131-0/+1
| | | | if components don't match. fix #13508
* added -altopts to allow overriding all other optsAndy Skinner2008-02-071-2/+51
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