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*
r600g: fix typo in evergreen define (resource are in [0x30000;0x34000] range)
Jerome Glisse
2010-09-24
1
-1
/
+1
*
st/mesa: use the wrapped renderbuffer in CopyPixels()
Brian Paul
2010-09-24
1
-1
/
+11
*
st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_to_pipe_format()
Brian Paul
2010-09-24
1
-0
/
+2
*
mesa: fix assertions to handle srgb formats
Brian Paul
2010-09-24
1
-4
/
+8
*
d3d1x: CRLF -> LF in progs
Luca Barbieri
2010-09-24
26
-5300
/
+5300
*
d3d1x: stop using GLX in demos, just use the default visual
Luca Barbieri
2010-09-24
3
-25
/
+7
*
d3d1x: assert if X visual is not among enumerated visuals
Luca Barbieri
2010-09-24
1
-0
/
+1
*
d3d1x: don't crash on drivers not supporting vertex or geometry sampling
Luca Barbieri
2010-09-24
3
-2
/
+13
*
nvfx: add RGB framebuffer format support in addition to BGR
Luca Barbieri
2010-09-24
2
-0
/
+8
*
nvfx: allow setting NULL constant buffers
Luca Barbieri
2010-09-24
1
-1
/
+1
*
r600g: break alu clause earlier
Andre Maasikas
2010-09-24
1
-2
/
+3
*
d3d1x: fix linking of dxbc2tgsi
Luca Barbieri
2010-09-24
1
-1
/
+1
*
d3d1x: draw to the correct buffer
Luca Barbieri
2010-09-24
1
-1
/
+1
*
d3d1x: fix CheckMultisampleQualityLevels
Luca Barbieri
2010-09-24
1
-1
/
+4
*
d3d1x: don't assert on unsupported resource types
Luca Barbieri
2010-09-24
1
-3
/
+11
*
d3d1x: add untested support for geometry shader translation
Luca Barbieri
2010-09-24
5
-31
/
+75
*
d3d1x: add shader dumping
Luca Barbieri
2010-09-24
2
-0
/
+11
*
r600g: fix polygon mode
Dave Airlie
2010-09-24
2
-1
/
+20
*
r600g: fixup sprite coord enable.
Dave Airlie
2010-09-24
1
-1
/
+2
*
r600g: fix typo in r700 alu emit
Dave Airlie
2010-09-24
1
-1
/
+1
*
r600g: fixup VP->FP output->input routing.
Dave Airlie
2010-09-24
4
-2
/
+19
*
r600g: fixup tex wrapping.
Dave Airlie
2010-09-24
2
-8
/
+8
*
r600g: drop index_offset parameter to index buffer translate.
Dave Airlie
2010-09-24
1
-17
/
+13
*
r600g: fix draw-elements and draw-elements-base-vertex
Dave Airlie
2010-09-24
3
-6
/
+8
*
r600g: some more vertex formats
Dave Airlie
2010-09-24
2
-4
/
+11
*
r600g: add some more vertex format support.
Dave Airlie
2010-09-24
7
-11
/
+92
*
r600g: add vert support for 16/16 and 16/16/16 floats.
Dave Airlie
2010-09-24
1
-0
/
+3
*
Build r300g by default
Marek Olšák
2010-09-24
1
-4
/
+2
*
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-24
3
-6
/
+84
*
r300g: fix a copy-paste typo for logging
Marek Olšák
2010-09-24
1
-3
/
+3
*
r300g: make accessing map_list and buffer_handles thread-safe
Marek Olšák
2010-09-24
1
-6
/
+58
*
r300g: fixup long-lived BO maps being incorrectly unmapped when flushing
Marek Olšák
2010-09-24
1
-4
/
+10
*
util: make calling remove_from_list multiple times in a row safe
Marek Olšák
2010-09-24
1
-0
/
+2
*
i915: Remove a dead if (0) block.
Eric Anholt
2010-09-23
1
-3
/
+0
*
intel: Remove dead intelIsTextureResident().
Eric Anholt
2010-09-23
1
-18
/
+0
*
unichrome: Mostly revert my convolution removal changes.
Eric Anholt
2010-09-23
1
-7
/
+9
*
radeon: Remove copied minimum pitch alignment code.
Eric Anholt
2010-09-23
1
-12
/
+0
*
intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.
Eric Anholt
2010-09-23
1
-180
/
+1
*
intel: Remove unnecessary minimum pitch alignment to 32 bytes.
Eric Anholt
2010-09-23
1
-6
/
+0
*
r300g: Always try to build libr300compiler.a
Tom Stellard
2010-09-23
1
-0
/
+1
*
intel: Remove disabled stencil drawpixels acceleration.
Eric Anholt
2010-09-23
1
-210
/
+0
*
r300g: fix point sprite coord.
Dave Airlie
2010-09-24
1
-3
/
+1
*
r600g: initial evergreen support in new path
Jerome Glisse
2010-09-23
9
-126
/
+2806
*
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-09-23
1
-0
/
+2
*
mesa: Remove EXT_convolution.
Eric Anholt
2010-09-23
27
-2210
/
+63
*
mesa: Remove SGI_color_matrix.
Eric Anholt
2010-09-23
16
-334
/
+5
*
mesa: Remove SGI_color_table.
Eric Anholt
2010-09-23
10
-316
/
+4
*
mesa: Remove EXT_histogram.
Eric Anholt
2010-09-23
13
-1166
/
+43
*
mesa: Remove the non-required ARB_imaging extension.
Eric Anholt
2010-09-23
6
-22
/
+15
*
d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
Luca Barbieri
2010-09-23
1
-291
/
+291
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