Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Revert "[i965] make stipple pattern continue across GL_LINE_LOOP and ↵ | Zou Nan hai | 2008-03-18 | 2 | -3/+3 |
| | | | | | | | GL_LINE_STRIP" There is no information in GS to determinate when to reset line stipple count, still fallback to software This reverts commit 5a0314b431ab147c6156c3011f4cb54161ba4b25. | ||||
* | glx: Add isDirect back to __GLXcontextRec. It is needed | Xiang, Haihao | 2008-03-18 | 3 | -2/+9 |
| | | | | | | to check whether oldGC is used for direct rendering in function MakeContextCurrent. However it is possible oldGC->driContext is already freed. fix bug #14926. | ||||
* | [i965] make stipple pattern continue across GL_LINE_LOOP and GL_LINE_STRIP | Zou Nan hai | 2008-03-18 | 2 | -3/+3 |
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* | r300: add new rs690 pci id | Dave Airlie | 2008-03-18 | 1 | -0/+1 |
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* | [965] Fix fp temp reg release code to not usually release all temps. | Andrzej Trznadel | 2008-03-17 | 1 | -2/+2 |
| | | | | Also, use wrapped ffs() instead of native. | ||||
* | Fix compat implementation of ffs() to return 1-based bit numbers. | Andrzej Trznadel | 2008-03-17 | 1 | -0/+1 |
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* | only set InputsRead bit if input is really used | Markus Amsler | 2008-03-17 | 1 | -2/+5 |
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* | mesa: Add vertex.attrib 0-15 to arb_input_attrib_string. | Markus Amsler | 2008-03-17 | 1 | -1/+17 |
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* | r300: Simplify r300VAPInputRoute1. | Markus Amsler | 2008-03-17 | 1 | -7/+3 |
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* | r300: Simplify r300VAPInputRoute0, check for valid input. | Markus Amsler | 2008-03-17 | 1 | -14/+10 |
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* | [i965] round pointsize to nearest int according to spec | Zou Nan hai | 2008-03-17 | 1 | -2/+2 |
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* | intel: fix the error in commit 7ed1fd5d8438e55fe24091844cdfccb0881306bc | Xiang, Haihao | 2008-03-17 | 1 | -1/+1 |
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* | intel: It is needed to allocating texture memory to accommodate | Xiang, Haihao | 2008-03-17 | 2 | -25/+35 |
| | | | | a texture when calling TexImage with pixels set to NULL pointer. | ||||
* | intel: Remove an assertion from intel_miptree_create. TexImage | Xiang, Haihao | 2008-03-17 | 1 | -2/+4 |
| | | | | call with zero width/height/depth matches GL spec. | ||||
* | mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib | Xiang, Haihao | 2008-03-17 | 1 | -1/+1 |
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* | mesa: Follow GL spec to draw DEPTH_COMPONENT pixels when | Xiang, Haihao | 2008-03-17 | 1 | -2/+1 |
| | | | | there's no depth buffer. Fix bug #11580 | ||||
* | [i965] fix wpos height 1 pixel higher | Zou Nan hai | 2008-03-17 | 2 | -2/+2 |
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* | Test createNewScreen for NULL, not createNewScreenName in driCreateScreen(). | Kristian Høgsberg | 2008-03-15 | 1 | -1/+1 |
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* | init tmpNode to zeros | Brian | 2008-03-14 | 1 | -0/+1 |
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* | mesa: fix emit_clamp() so that we don't use an output register as temporary | Brian | 2008-03-14 | 1 | -3/+12 |
| | | | | | | IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs). | ||||
* | glx: fix rotation regression. bug #14963 | Xiang, Haihao | 2008-03-14 | 1 | -2/+4 |
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* | intel: fix abort issue with shadowtex demo when use | Xiang, Haihao | 2008-03-14 | 3 | -24/+45 |
| | | | | DEPTH_STENCIL texture. (bug#14952). | ||||
* | fix state.lightprod ambient/specular w value (bug #14983) | Roland Scheidegger | 2008-03-13 | 1 | -2/+2 |
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* | [i965] multiple rendering target support | Zou Nan hai | 2008-03-13 | 15 | -98/+135 |
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* | libGL: Pull the drawable hash back out in the generic code. | Kristian Høgsberg | 2008-03-12 | 4 | -18/+29 |
| | | | | This will be shared between dri and dri2 code. | ||||
* | Add another missing check for uninitialized DRI. | Kristian Høgsberg | 2008-03-12 | 1 | -1/+2 |
| | | | | Spotted by Chris Taylor. | ||||
* | Fix include path for rain demo so glut.h is found | Dan Nicholson | 2008-03-11 | 1 | -2/+2 |
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* | autoconf: Enable xdemos by default when we build libGL | Dan Nicholson | 2008-03-10 | 1 | -6/+7 |
| | | | | | Since the xdemos only link to libGL now, we can enable them for all but the osmesa driver target. | ||||
* | Darwin: Fixed small error in darwin config files | Jeremy Huddleston | 2008-03-10 | 2 | -2/+2 |
| | | | | (cherry picked from commit a21c61ee8bc86a8843024cbf8e9daf4b39a7571a) | ||||
* | Move make install logic for libGL back into src/mesa/Makefile. | Kristian Høgsberg | 2008-03-10 | 3 | -17/+24 |
| | | | | | | | | | This makes make install work again for non-glx libGL implementations. The make install logic is split into three sub-targets: install-libgl, install-osmesa, install-drivers. The install target in src/glx/x11 is then implemented using the src/mesa make install-libgl rule. Thanks to Dan Nicholson for pointing out the breakage. | ||||
* | Only try to call DRI function if DRI got initialized properly. | Kristian Høgsberg | 2008-03-10 | 2 | -4/+7 |
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* | Darwin: Config/source fixes to now build glxdemo apps and OSMesa | Jeremy Huddleston | 2008-03-10 | 6 | -44/+22 |
| | | | | | Also added darwin-fat-32bit darwin-fat-all configs and deleted old darwin-x86ppc config (cherry picked from commit 7120c0089d663a2b7e7b0c97da38f9bc233fbdd7) | ||||
* | autoconf: Add autogen.sh from Xorg for easier setup from git | Dan Nicholson | 2008-03-10 | 2 | -3/+22 |
| | | | | | | | The defacto method to rebuild the autotools and run the generated configure is an autogen.sh script. It is much more discoverable than the custom `make configure' used here. The Makefile targets are still useful for creating tarballs, though. This autogen.sh is copied from Xorg. | ||||
* | Ignore more demo programs | Dan Nicholson | 2008-03-10 | 2 | -1/+3 |
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* | remove extra #include of assert.h (bug 14932) | Brian | 2008-03-10 | 1 | -1/+0 |
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* | fix parsing of state.texenv.color (bug 14931) | Brian | 2008-03-10 | 2 | -2/+4 |
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* | dri: fix function call to add new parameter. | Dave Airlie | 2008-03-10 | 1 | -0/+1 |
| | | | | This may not be correct but it should get the build going. | ||||
* | DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle. | Kristian Høgsberg | 2008-03-09 | 3 | -25/+21 |
| | | | | | | | | | | | | | | | | | This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation. | ||||
* | DRI2: Drop DriverAPI.UpdateBuffer. | Kristian Høgsberg | 2008-03-09 | 3 | -27/+23 |
| | | | | | | | __dri2ParseEvents() would determine the kind of event, but then call UpdateBuffer() in either case, and UpdateBuffer() would then have to figure that out again to dispatch to HandleBufferAttach() or HandleDrawableConfig(). Pretty pointless. | ||||
* | DRI2: Pass the context instead of the screen to __dri2ParseEvents(). | Kristian Høgsberg | 2008-03-09 | 3 | -9/+6 |
| | | | | | | Makes a lot more sense, since the screen is always implicit in the DRI drawable, but it may not be possible to track down a context from just a drawable. | ||||
* | DRI2: Add event buffer head as an argument to driCreateNewDrawable(). | Kristian Høgsberg | 2008-03-09 | 2 | -2/+4 |
| | | | | The DRI driver needs to know where in the buffer to start reading. | ||||
* | fix botched test for clearing color buffers (should fix depth peeling ↵ | Brian | 2008-03-09 | 1 | -3/+4 |
| | | | | regression) | ||||
* | Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV() | Markus Amsler | 2008-03-09 | 1 | -1/+2 |
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* | init vertex weight attrib to (1,0,0,0) | Markus Amsler | 2008-03-09 | 1 | -1/+1 |
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* | fix __builtin_expect() definition test for IBM XLC (sf bug 1909832) | Brian | 2008-03-09 | 1 | -1/+1 |
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* | Properly revert the libGL loader path breakage. | Kristian Høgsberg | 2008-03-09 | 1 | -0/+1 |
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* | libGL: Fall back to DEFAULT_DRIVER_DIR properly. | Kristian Høgsberg | 2008-03-09 | 1 | -1/+2 |
| | | | | | | | | After commit 6fd82f6fbd208dc7b1839ea408a5fb28589ee622, we would overwrite the libPath default value with NULL if libGL was running non-setuid and none of the env vars were set. Thanks to Magnus Kessler <[email protected]> for spotting it. | ||||
* | replace // comment with /* */ (bug 14916) | Brian | 2008-03-09 | 1 | -1/+1 |
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* | added info about checking out gallium-0.1 for cell code | Brian | 2008-03-09 | 1 | -0/+6 |
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* | Use _X_HIDDEN to hide a bunch of leaked symbols. | Kristian Høgsberg | 2008-03-08 | 5 | -37/+43 |
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