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*
mesa: move assertion
Brian Paul
2008-07-04
1
-2
/
+2
*
psb: Fill all texture fields when creating texture blanket.
José Fonseca
2008-07-05
1
-0
/
+2
*
softpipe: Implement texture blankets.
José Fonseca
2008-07-05
1
-0
/
+34
*
scons: Enable gcc SSE2 intrinsics on x86.
José Fonseca
2008-07-04
1
-1
/
+6
*
mesa: added _vbo_VertexAttrib4f()
Brian Paul
2008-07-03
2
-0
/
+9
*
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-03
1
-1
/
+2
*
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
1
-0
/
+8
*
mesa: regenerated file
Brian Paul
2008-07-03
1
-761
/
+763
*
mesa: additional vec4 constructor
Brian Paul
2008-07-03
1
-0
/
+8
*
mesa: fix various error codes
Brian Paul
2008-07-03
1
-94
/
+144
*
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
1
-4
/
+4
*
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
3
-4
/
+62
*
gallium: added a4r4g4b4_put_tile_rgba()
Brian Paul
2008-07-03
1
-0
/
+31
*
mesa: added case for fixed pt
Brian Paul
2008-07-03
1
-0
/
+5
*
gallium: increase TGSI interpreter's number of temp registers to 64
Brian Paul
2008-07-03
2
-24
/
+28
*
gallium: move, increase ST_MAX_SHADER_TOKENS
Brian Paul
2008-07-03
2
-3
/
+7
*
gallium: increase TGSI_EXEC_MAX_COND_NESTING, etc
Brian Paul
2008-07-03
1
-3
/
+3
*
gallium: fix surface memleak in bitmap code
Brian Paul
2008-07-03
1
-0
/
+5
*
pipebuffer: Silent warnings.
José Fonseca
2008-07-03
1
-0
/
+4
*
Support conversion of YUV surfaces.
José Fonseca
2008-07-03
1
-13
/
+55
*
gallium: Don't forget to get overllaping blits working again.
José Fonseca
2008-07-03
1
-0
/
+1
*
i915: EGL almost works again
Jakob Bornecrantz
2008-07-03
6
-40
/
+67
*
egl: Fix demodriver
Jakob Bornecrantz
2008-07-03
1
-11
/
+11
*
gallium: Use surface_copy for 1:1 blits.
José Fonseca
2008-07-03
1
-0
/
+10
*
scons: Add a env.CodeGenerate method to simplify code generation via python s...
José Fonseca
2008-07-03
1
-3
/
+69
*
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
1
-8
/
+12
*
gallium: replace an assertion with "if (!texobj) continue"
Brian Paul
2008-07-02
1
-1
/
+2
*
gallium: fix a bug in vertex program output mapping
Brian Paul
2008-07-02
1
-9
/
+24
*
gallium: nr_attrs was off by one, updated comments, minor code movement
Brian Paul
2008-07-02
1
-2
/
+4
*
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
2
-13
/
+20
*
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
1
-0
/
+8
*
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
2
-0
/
+9
*
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
2008-07-02
1
-2
/
+12
*
mesa: regenerated file
Brian Paul
2008-07-02
1
-152
/
+163
*
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
1
-0
/
+33
*
mesa: disable some debug assertions
Brian Paul
2008-07-02
1
-0
/
+5
*
mesa: regenerated files
Brian Paul
2008-07-02
2
-20
/
+35
*
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-02
2
-1
/
+39
*
gallium: replace 128 with MAX_LABELS
Brian Paul
2008-07-02
2
-2
/
+4
*
mesa: added _mesa_print_swizzle() debugging helper
Brian Paul
2008-07-02
2
-0
/
+16
*
mesa: fix issues around multisample enable
Roland Scheidegger
2008-07-02
6
-4
/
+22
*
gallium: Allow draw module to work on non-x86 platforms again.
Michel Dänzer
2008-07-02
1
-0
/
+2
*
pipebuffer: Debug buffer manager to detect buffer under- and overflows.
José Fonseca
2008-07-02
4
-1
/
+309
*
pipebuffer: Verify usage flag consistency. Minor cleanups.
José Fonseca
2008-07-02
8
-17
/
+43
*
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
1
-47
/
+90
*
mesa: move some functions
Brian Paul
2008-07-01
1
-99
/
+99
*
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
2
-9
/
+16
*
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
1
-23
/
+105
*
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-07-01
1
-3
/
+5
*
i915: Last reference to surface -> pitch
Jakob Bornecrantz
2008-07-01
1
-1
/
+1
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