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* remove temporary stuffBrian Paul2003-05-101-91/+0
* added GL_ARB_vertex_program functionsBrian Paul2003-05-101-4/+82
* initialize condition codes before running programBrian Paul2003-05-101-3/+17
* fix scalar literal parsing glitchesBrian Paul2003-05-102-4/+20
* fix MapBufferARB() return typeBrian Paul2003-05-105-11/+13
* clamp fog colorBrian Paul2003-05-101-8/+6
* added comment about MAX_WIDTH and texturesBrian Paul2003-05-081-1/+1
* fixed delete statement (bug 721765)Brian Paul2003-05-081-4/+4
* minor updatesBrian Paul2003-05-023-13/+21
* updates from IanBrian Paul2003-05-022-8/+28
* more docs (Klaus Niederkruger)Brian Paul2003-05-011-14/+30
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-0118-143/+216
* Ian's buffer swap extensionsBrian Paul2003-05-012-0/+313
* change global_grid_u0/u1 to REAL (Eric Cazeaux)Brian Paul2003-04-302-8/+8
* updated for glIsBufferARBBrian Paul2003-04-291-0/+1
* don't try to clear non-existant buffersBrian Paul2003-04-291-8/+12
* Committing in .Jouk Jansen2003-04-292-2/+5
* LOG2() clean-up (Klaus Niederkrueger)Brian Paul2003-04-281-8/+8
* new comments (Klaus Niederkruger)Brian Paul2003-04-281-10/+37
* fix glIsBufferARB() prototypeBrian Paul2003-04-281-1/+1
* updated with newest functionsBrian Paul2003-04-231-195/+213
* fix function prototypes for manging (Bill Hoffman)Brian Paul2003-04-232-45/+22
* remove unneeded fragment program testBrian Paul2003-04-211-1/+1
* remove unneeded unsigned int / zero comparisonsBrian Paul2003-04-211-8/+5
* fix DDX, DDY instructions (probably not finished though)Brian Paul2003-04-211-2/+2
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-2111-22/+263
* added GL_EXT_depth_bounds_testBrian Paul2003-04-211-0/+14
* alias ARB/NV program functions where possibleBrian Paul2003-04-2112-934/+891
* silence warningBrian Paul2003-04-211-3/+3
* added a castBrian Paul2003-04-211-1/+1
* silence warningsBrian Paul2003-04-213-7/+6
* castsBrian Paul2003-04-213-3/+3
* fix minor warningsBrian Paul2003-04-215-13/+9
* use INDEX8_SPAN_ARGSBrian Paul2003-04-211-9/+3
* fix .c / .h typoBrian Paul2003-04-211-2/+2
* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-186-46/+69
* more GL_ARB_fragment_program tokensBrian Paul2003-04-181-0/+2
* more GL_ARB_vertex/fragment_program bitsBrian Paul2003-04-182-6/+139
* fix some glBindProgramNV/ARB detailsBrian Paul2003-04-172-14/+37
* clean up usage of extension function pointersBrian Paul2003-04-171-7/+15
* Demo of using GL_ARB_vertex/fragment_program to do per-pixel lighting.Brian Paul2003-04-174-10/+365
* added LoadProgramNV and RequestResidentProgramsNVBrian Paul2003-04-171-12/+70
* Added arbprogram.c to Makefiles.Brian Paul2003-04-1713-83/+354
* temporary GL_ARB_fragment_program tokensBrian Paul2003-04-171-0/+23
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-1710-149/+649
* fix depth texture tex env bug (#719903)Brian Paul2003-04-141-4/+4
* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-1110-31/+927
* remove a constBrian Paul2003-04-101-3/+1
* drawarrayrange fixKeith Whitwell2003-04-101-1/+8
* fix typoBrian Paul2003-04-091-1/+1