summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* glsl/lexer: Add new tokens for ARB_shader_image_load_store.Francisco Jerez2014-02-122-39/+56
* glsl/ast: Keep track of type qualifiers defined by ARB_shader_image_load_store.Francisco Jerez2014-02-123-3/+38
* glsl: Add gl_uniform_storage fields to keep track of image uniform indices.Francisco Jerez2014-02-121-18/+23
* glsl: Add image memory and layout qualifiers to ir_variable.Francisco Jerez2014-02-122-0/+19
* glsl: Add helper methods to glsl_type for dealing with images.Francisco Jerez2014-02-124-7/+35
* glsl: Add image type to the GLSL IR.Francisco Jerez2014-02-1212-52/+76
* glsl: Add ARB_shader_image_load_store extension enables.Francisco Jerez2014-02-122-0/+3
* mesa: Preserve the NewArrays state when copying a VAOFredrik Höglund2014-02-121-0/+1
* nouveau: create only 1 shared screen between vdpau and openglMaarten Lankhorst2014-02-128-4/+100
* gallium makefiles: use a linker script for building dri driversMaarten Lankhorst2014-02-126-2/+18
* glsl: Do not vectorize vector array dereferences.Matt Turner2014-02-111-0/+14
* meta: Enable cubemap array texture support to decompress_texture_imageIan Romanick2014-02-111-7/+8
* meta: Add cubemap array support to generic blit shader codeIan Romanick2014-02-111-0/+12
* meta: Get the correct info logIan Romanick2014-02-111-1/+1
* meta: Expand texture coordinate from vec3 to vec4Ian Romanick2014-02-111-8/+8
* meta: Use GLSL to decompress 2D-array texturesIan Romanick2014-02-111-5/+30
* meta: Use common GLSL code for blitsIan Romanick2014-02-111-95/+13
* meta: Improve GLSL version checkIan Romanick2014-02-111-1/+6
* meta: Add rectangle textures to the shader-per-sampler-type tableIan Romanick2014-02-111-0/+8
* meta: Refactor shader generation code out of mipmap generation pathIan Romanick2014-02-111-78/+91
* meta: Refactor the table of glsl_sampler structuresIan Romanick2014-02-111-56/+72
* meta: Use common vertex setup code for _mesa_meta_Bitmap tooIan Romanick2014-02-111-36/+12
* meta: Add storage to the vertex structure for R, G, B, and AIan Romanick2014-02-111-9/+6
* meta: Use common routine to configure fixed-function TNL stateIan Romanick2014-02-111-23/+8
* i965: Fix General and Indirect Base Addresses on Broadwell.Kenneth Graunke2014-02-111-2/+2
* i965: Drop VECTOR_MASK_ENABLE in Broadwell's 3DSTATE_VS packet.Kenneth Graunke2014-02-111-1/+1
* i965/gs: Fix EndPrimitive on Broadwell.Kenneth Graunke2014-02-111-0/+7
* i965/vec4: Support arbitrarily large sampler indices on Broadwell+.Kenneth Graunke2014-02-111-3/+22
* i965/fs: Support arbitrarily large sampler indices on Broadwell+.Kenneth Graunke2014-02-111-1/+18
* i965/fs: Fix Broadwell texture header setup to be uncompressed.Kenneth Graunke2014-02-111-0/+5
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-1110-42/+10
* mesa: Fix extension dependency for half-float TexBOsIan Romanick2014-02-111-1/+12
* meta: Silence unused parameter warning in _mesa_meta_CopyTexSubImageIan Romanick2014-02-111-0/+6
* meta: Silence unused parameter warning in setup_drawpix_textureIan Romanick2014-02-111-6/+5
* meta: Refactor common VAO and VBO initialization codeIan Romanick2014-02-111-227/+99
* meta: Track the _mesa_meta_DrawPixels VBO just like the othersIan Romanick2014-02-111-18/+26
* meta: Expand the vertex structure for the GenerateMipmap and decompress pathsIan Romanick2014-02-111-8/+21
* meta: Expand the vertex structure for the DrawPixels pathsIan Romanick2014-02-111-10/+13
* meta: Expand the vertex structure for the Clear pathsIan Romanick2014-02-111-8/+9
* meta: Expand the vertex structure for the CopyPixels pathsIan Romanick2014-02-111-10/+13
* meta: Expand the vertex structure for the BlitFramebuffer pathsIan Romanick2014-02-111-30/+36
* nv30,nvc0: only claim a single viewportIlia Mirkin2014-02-112-0/+4
* st/clover: use VISIBILITY_CXXFLAGS where approapriateEmil Velikov2014-02-111-3/+3
* omx: use VISIBILITY_CFLAGS to control exported symbolsEmil Velikov2014-02-114-1/+4
* osmesa: drop obsolete AM_CXXFLAGSEmil Velikov2014-02-111-2/+0
* st/vdpau: automake: export only PUBLIC symbolsEmil Velikov2014-02-111-0/+1
* st/vdpau: do not export VdpPresentationQueueTargetCreateX11Emil Velikov2014-02-112-2/+4
* wayland-egl: automake: add symbol testEmil Velikov2014-02-112-0/+18
* st/egl: automake: avoid exporting all symbolsEmil Velikov2014-02-111-0/+1
* targets/egl-static: automake: don't export local symbolsEmil Velikov2014-02-111-0/+1