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*
linker: Refactor code that builds hash tables of varyings during linking
Ian Romanick
2014-05-02
1
-20
/
+33
*
meta: Fix saving the program pipeline state
Ian Romanick
2014-05-02
2
-34
/
+53
*
mesa/sso: Refactor new function _mesa_bind_pipeline
Ian Romanick
2014-05-02
2
-3
/
+14
*
linker: Make lower_packed_varyings work with explicit locations
Ian Romanick
2014-05-02
1
-1
/
+6
*
glsl: Remove varying "base" parameters
Ian Romanick
2014-05-02
3
-35
/
+20
*
glsl: Constify parameter to a couple varying_matches methods
Ian Romanick
2014-05-02
1
-4
/
+4
*
clover: Add a stub implementation of clCreateImage() v3
Tom Stellard
2014-05-02
4
-2
/
+21
*
docs: Add missing ARB_gpu_shader5 subfeature to GL3.txt
Chris Forbes
2014-05-02
1
-0
/
+1
*
docs: Mark ARB_multi_bind as done
Fredrik Höglund
2014-05-02
2
-1
/
+2
*
mesa: Enable ARB_multi_bind
Fredrik Höglund
2014-05-02
1
-0
/
+1
*
mesa: Implement glBindImageTextures
Fredrik Höglund
2014-05-02
1
-0
/
+138
*
mesa: Implement glBindVertexBuffers
Fredrik Höglund
2014-05-02
1
-0
/
+113
*
mesa: Implement glBindBuffersRange
Fredrik Höglund
2014-05-02
1
-0
/
+367
*
mesa: Implement glBindBuffersBase
Fredrik Höglund
2014-05-02
1
-0
/
+365
*
mesa: Add _mesa_set_transform_feedback_binding()
Fredrik Höglund
2014-05-02
2
-9
/
+15
*
mesa: Refactor set_ubo_binding()
Fredrik Höglund
2014-05-02
1
-14
/
+40
*
mesa: Add helper functions for looking up multiple buffers
Fredrik Höglund
2014-05-02
2
-0
/
+86
*
mesa: Refactor set_atomic_buffer_binding()
Fredrik Höglund
2014-05-02
1
-16
/
+40
*
mesa: Implement glBindTextures
Fredrik Höglund
2014-05-02
1
-0
/
+120
*
mesa: Add a texUnit parameter to dd_function_table::BindTexture
Fredrik Höglund
2014-05-02
3
-8
/
+8
*
mesa: Add helper functions for looking up multiple textures
Fredrik Höglund
2014-05-02
2
-0
/
+30
*
mesa: Implement glBindSamplers
Fredrik Höglund
2014-05-02
1
-0
/
+115
*
glapi: Add infrastructure for ARB_multi_bind
Fredrik Höglund
2014-05-02
14
-0
/
+123
*
mesa: Add functions for doing unlocked hash table lookups
Fredrik Höglund
2014-05-02
2
-9
/
+89
*
mesa: Optimize unbind_texobj_from_texunits()
Fredrik Höglund
2014-05-02
1
-9
/
+11
*
mesa: Add a _BoundTextures field in gl_texture_unit
Fredrik Höglund
2014-05-02
3
-0
/
+12
*
mesa: Store the target index in gl_texture_object
Fredrik Höglund
2014-05-02
2
-0
/
+4
*
i965: Fix the file comment for intel_image.h
Eric Anholt
2014-05-01
1
-5
/
+8
*
i965: Rename intel_regions.h to something more appropriate now.
Eric Anholt
2014-05-01
6
-6
/
+6
*
i965: Delete the intel_regions.c code.
Eric Anholt
2014-05-01
22
-256
/
+4
*
i965: Drop region usage from DRI2 winsys-allocated buffers.
Eric Anholt
2014-05-01
1
-13
/
+17
*
i965: Drop a funny assert about mt pitch.
Eric Anholt
2014-05-01
1
-1
/
+0
*
i965: Fix intel_bufferobj_buffer range for blit drawpixels.
Eric Anholt
2014-05-01
1
-3
/
+2
*
i965: Drop use of intel_region from miptrees.
Eric Anholt
2014-05-01
20
-256
/
+242
*
i965: Replace the region in DRIimage with just a BO pointer and stride.
Eric Anholt
2014-05-01
6
-162
/
+83
*
i965: Make intel_set_texture_region just take a BO and pitch.
Eric Anholt
2014-05-01
1
-29
/
+27
*
i965: Stop making a pointless region for DRI2 to just throw it away.
Eric Anholt
2014-05-01
3
-37
/
+43
*
i965: Drop the global GEM name from regions.
Eric Anholt
2014-05-01
5
-25
/
+12
*
i965: Drop the tiling argument to intel_miptree_create_for_bo.
Eric Anholt
2014-05-01
6
-11
/
+10
*
i965: Drop pointless cast of texObj to intelObj.
Eric Anholt
2014-05-01
1
-3
/
+1
*
i965: Move intel_region_get_aligned_offset() to be a miptree function.
Eric Anholt
2014-05-01
7
-72
/
+69
*
i965: Move intel_region_get_tile_masks() to be a miptree function.
Eric Anholt
2014-05-01
6
-48
/
+47
*
i965: Fix another broken offset-aligned-to-tile test.
Eric Anholt
2014-05-01
1
-3
/
+1
*
i965: Fix offset-aligned-to-tile test in dma_buf import.
Eric Anholt
2014-05-01
1
-3
/
+1
*
i965: Reuse intel_miptree_get_tile_offsets().
Eric Anholt
2014-05-01
1
-12
/
+3
*
mesa: move declarations before code in texstore.c
Brian Paul
2014-05-01
1
-8
/
+7
*
i965: Fix format of private renderbuffers
Ville Syrjälä
2014-05-01
1
-19
/
+33
*
i915: Don't advertise Z formats in TextureFormatSupported on gen2
Ville Syrjälä
2014-05-01
1
-13
/
+15
*
i915: Fix format of private renderbuffers
Ville Syrjälä
2014-05-01
1
-16
/
+30
*
mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
Anuj Phogat
2014-05-01
1
-2
/
+2
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