| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Brian Paul <[email protected]>
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Otherwise min_lod can potentially be larger than the clamped max_lod. The
code that follows will swap min_lod and max_lod in that case, resulting in a
max_lod larger than MAX_LEVEL.
Signed-off-by: Brian Paul <[email protected]>
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Base level and min LOD aren't equivalent. In particular, min LOD has no
effect on image array selection for magnification and non-mipmapped
minification.
Signed-off-by: Brian Paul <[email protected]>
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Copied from libtxc_dxtn, this fixes NPOT RGTC1 textures with r300g.
I also did the same for RGTC2.
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Not a good fd to leak.
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Signed-off-by: Henri Verbeet <[email protected]>
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Signed-off-by: Henri Verbeet <[email protected]>
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Although for GL a zero stride means tightly packed elements, Mesa
internally uses zero strides for constant arrays.
Therefore user buffers need to be defined from
buffer_offset + src_offset + min_index*stride
to
buffer_offset + src_offset + max_index*stride + elem_size
Simplifying the later with (max_index + 1)*stride will give zero
sized buffers.
This change also aggregates the st_context's info about user buffers
into a single array.
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We adjust 'end' to fit into _MaxElement, but that may result into a 'start'
value bigger than 'end' being passed downstream, causing havoc.
This could be seen with arb_robustness_draw-vbo-bounds, due to an
application bug.
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order.
Simply port the same logic from setup_interleaved_attribs().
Avoids overflow in mustpass.c and feedback.c conform tests.
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Signed-off-by: Zou Nan hai <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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(cherry picked from commit b0866f6cfdfcaf23686b1ae2a99627d468196db2)
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This fixes piglit fbo/fbo-drawbuffers-blend-add.
Signed-off-by: Henri Verbeet <[email protected]>
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=36032
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=36033
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Note: This is a candidate for the 7.10 branch.
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Observe the actual type hierarchy and polymorphism of sampler views and
surface state.
s/texture/resource/
etc.
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This reverts commit dcdf94c87c087186f963b6e201b2989c61a76ef0.
No retrace support anymore, so human-legible representation of blend
state is much more useful than a blob.
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Because:
- bindings are not fully automatic, and they are broken most of the time
- unit tests/samples can be written in C on top of graw
- tracing/retracing is more useful at API levels with stable ABIs such as
GL, producing traces that cover more layers of the driver stack and and
can be used for regression testing
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No GLSL or driver support yet.
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Fixes MinGW SCons build.
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src_reg already used this; make dst_reg use it too.
Reviewed-by: Ian Romanick <[email protected]>
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Rename ir_to_mesa_undef to undef_src, for clarity.
Reviewed-by: Ian Romanick <[email protected]>
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Makes the code just a little bit cleaner.
Reviewed-by: Ian Romanick <[email protected]>
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There's really no need for a prefix on member functions, and overloading
takes care of the _op1/_op2 distinction quite nicely. Eric already made
a similar change in the i965 FS backend.
Reviewed-by: Ian Romanick <[email protected]>
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Rather than ir_to_mesa_dst_reg_from_src and ir_to_mesa_src_reg_from_dst.
The new constructors are marked 'explicit' so that the compiler can
catch cases where source and destination registers were accidentally
interchanged.
This also necessitated using constructors to initialize the undef and
address registers, as well as adding a default constructor.
Reviewed-by: Ian Romanick <[email protected]>
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Both classes are completely private to ir_to_mesa.cpp, so there won't be
any name conflicts with other parts of Mesa. The prefix simply makes it
harder to read.
Also, use a class rather than typedef structs.
Reviewed-by: Ian Romanick <[email protected]>
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This is in preparation from removing the "ir_to_mesa_" prefix on the
src_reg and dst_reg types, which would cause a naming conflict.
Reviewed-by: Ian Romanick <[email protected]>
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My feeble attempt to invoke the extract_git_sha1 script from
SConscript didn't work. Hopefully this will do for now.
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