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* fix a number of issues in _mesa_uniform()Brian2007-03-131-45/+43
* remove bogus assertionBrian2007-03-131-1/+0
* document some bug fixes, lots of new featuresBrian2007-03-131-5/+11
* fix ctx->Pixel.PostConvolutionScale/Bias subscript bugsBrian2007-03-131-6/+6
* Check for, simplify vec2/3/4(x). Only do call adapting for constructors.Brian2007-03-131-3/+25
* improve literal printingBrian2007-03-131-8/+13
* disable some debug outputBrian2007-03-131-1/+1
* better error msg for undefined function, disable some debug outputBrian2007-03-131-6/+9
* get rid of float_multiply, float_add, float_divideBrian2007-03-133-6/+3
* alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warningBrian2007-03-131-4/+9
* be smarter about which fragment attribs are interpolated before running frag ...Brian2007-03-131-11/+21
* comment about SPAN_* vs FRAG_BIT_* valuesBrian2007-03-131-0/+2
* Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask.Brian2007-03-131-1/+8
* Shuffle some code around in the emit_tex() and emit_move() instructions.Brian2007-03-131-9/+16
* properly compute ctx->Texture._EnabledCoordUnitsBrian2007-03-131-12/+8
* Implement GL_ARB_texture_rectangle supportBrian2007-03-1211-44/+141
* Add array bounds checking, fix memleaks, add null ptr checks.Brian2007-03-121-4/+29
* extra stuff for drawbuffers testBrian2007-03-121-0/+8
* added drawbuffers.cBrian2007-03-111-0/+1
* add NULL ptr checkBrian2007-03-111-6/+9
* Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-117-75/+152
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Brian2007-03-1020-327/+791
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| * Fix TEXREL issues.Brian2007-03-102-5/+122
| * check for EXT_blend_equation_separate for 2.0Brian2007-03-101-1/+2
| * i915tex: Fix build against libdrm git...Michel Dänzer2007-03-102-2/+3
| * i915tex: Fix intel_wait_flips being declared implicitly.Michel Dänzer2007-03-101-0/+1
| * i915tex: Fix build against released version of libdrm.Michel Dänzer2007-03-101-0/+17
| * nouveau: fix nv04 swtcl.Stephane Marchesin2007-03-101-0/+1
| * nouveau: fix the nv04 swtcl code.Stephane Marchesin2007-03-101-1/+1
| * nouveau: oops don't debug by default.Stephane Marchesin2007-03-101-1/+1
| * nouveau: some fixes to the nv04 state code.Stephane Marchesin2007-03-101-13/+15
| * nouveau: add a fifo size debug check.Stephane Marchesin2007-03-102-3/+23
| * Merge branch 'i915tex-pageflip'Michel Dänzer2007-03-1012-304/+608
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| | * i915tex: Wait for pending scheduled flips before switching vsync pipe.Michel Dänzer2007-03-091-0/+19
| | * i915tex: Set intel_fb->vbl_waited to current instead of what we aimed for.Michel Dänzer2007-03-091-1/+1
| | * i915tex: Sync pages between pipes immediately again.Michel Dänzer2007-03-091-2/+12
| | * i915tex: Do not wait for pending flips on both pipes at the same time.Michel Dänzer2007-03-091-9/+4
| | * i915tex: Set framebuffer size to match window before calling _mesa_make_current.Michel Dänzer2007-03-071-10/+10
| | * i915tex: Sync pages differently when crossing pipe borders.Michel Dänzer2007-02-281-12/+18
| | * i915tex: Check that intel_rb is valid before trying to add it to an fbo.Michel Dänzer2007-02-281-2/+4
| | * i915tex: Also update intel_rb->vbl_pending when scheduled swap is not a flip.Michel Dänzer2007-02-281-3/+3
| | * i915tex: Schedule flips when possible.Michel Dänzer2007-02-226-179/+228
| | * i915tex: Triple buffering support, only effective with page flipping so far.Michel Dänzer2007-02-207-63/+166
| | * intelWindowMoved: Some debugging output was accidentally left always enabled.Michel Dänzer2007-02-201-1/+1
| | * intelRotateWindow: Only use back buffer and cliprects in very specific cases.Michel Dänzer2007-02-201-7/+6
| | * intelCopyBuffer: Remove incorrect intel_fb->pf_current_page tests.Michel Dänzer2007-02-201-17/+4
| | * i915tex: Support page flipping on both CRTCs independently.Michel Dänzer2007-02-2010-117/+203
| | * i915tex: Make page flipping work again.Michel Dänzer2007-02-207-46/+94
* | | Implement gl_FrontFacing for fragment shaders.Brian2007-03-104-27/+44