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*
i965/vs: set up sampler state pointer for Gen4/5.
Chris Forbes
2013-07-31
1
-6
/
+21
*
st/dri: add a new driconf option disable_shader_bit_encoding for Unigine
Marek Olšák
2013-07-30
7
-2
/
+21
*
st/mesa: fix opcode translation for ARB_shader_bit_encoding functions
Marek Olšák
2013-07-30
1
-0
/
+7
*
mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
Marek Olšák
2013-07-30
9
-8
/
+64
*
mesa: add MESA_GLSL debug flag to dump shaders on compile error
Marek Olšák
2013-07-30
2
-5
/
+15
*
driconf: enable app-specific workarounds for all drivers
Marek Olšák
2013-07-30
2
-2
/
+6
*
st/dri: remove driOptionCache from dri_context in favor of dri_screen
Marek Olšák
2013-07-30
2
-13
/
+1
*
st/dri: move enabling postprocessing to dri_screen
Marek Olšák
2013-07-30
4
-16
/
+18
*
st/dri: remove more unused driconf options
Marek Olšák
2013-07-30
1
-6
/
+1
*
st/dri: implement the driconf option force_s3tc_enable properly
Marek Olšák
2013-07-30
6
-21
/
+24
*
driconf: remove the unused option allow_large_textures
Marek Olšák
2013-07-30
2
-11
/
+1
*
st/dri: support the driconf option disable_blend_func_extended
Marek Olšák
2013-07-30
5
-4
/
+10
*
st/osmesa: initialize disable_glsl_line_continuations
Marek Olšák
2013-07-30
1
-0
/
+1
*
gallium/postprocessing: convert blits to pipe->blit
Marek Olšák
2013-07-30
5
-25
/
+54
*
gallium/postprocessing: fix shader parsing
Marek Olšák
2013-07-30
1
-2
/
+2
*
docs/GL3: clarify core vs compatibility extension support
Marek Olšák
2013-07-30
1
-0
/
+8
*
mesa: default texture buffer format should be R8 in the core profile
Marek Olšák
2013-07-30
1
-2
/
+2
*
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
2013-07-30
8
-10
/
+12
*
st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supported
Marek Olšák
2013-07-30
1
-0
/
+1
*
st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB support
Marek Olšák
2013-07-30
2
-0
/
+15
*
Revert "r300g: Give CLIP_DISABLE another try"
Marek Olšák
2013-07-30
2
-3
/
+2
*
get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list
Carl Worth
2013-07-30
1
-1
/
+1
*
glsl: Remove redundant writes to prog->LinkStatus
Paul Berry
2013-07-30
2
-2
/
+0
*
glsl: Improve error message for interstage interface block mismatch.
Paul Berry
2013-07-30
1
-1
/
+2
*
glsl: Use a consistent technique for tracking link success/failure.
Paul Berry
2013-07-30
5
-82
/
+75
*
glsl: Add error message for intrastage interface block mismatch.
Paul Berry
2013-07-30
3
-3
/
+8
*
glsl: Remove bogus check on return value of link_uniform_blocks().
Paul Berry
2013-07-30
3
-6
/
+4
*
r600g/compute: Added missing address space checking of kernel parameters
Jonathan Charest
2013-07-30
1
-3
/
+2
*
clover: Added missing address space checking of kernel parameters v2
Jonathan Charest
2013-07-30
1
-15
/
+31
*
mesa: Remove broken assertion about enabled texture targets.
Kenneth Graunke
2013-07-29
1
-4
/
+2
*
build: unify mesa version by using a VERSION file
Emil Velikov
2013-07-29
6
-12
/
+10
*
i965: Don't create a swrast context on ES2+.
Kenneth Graunke
2013-07-29
1
-1
/
+1
*
glsl: Remove shader stage checking for extension handling.
Kenneth Graunke
2013-07-29
1
-61
/
+28
*
mesa: Expose OES_surfaceless_context.
Matt Turner
2013-07-29
1
-0
/
+1
*
mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.
Matt Turner
2013-07-29
1
-2
/
+6
*
gles3: Update gl3.h to 2013-02-12.
Matt Turner
2013-07-29
1
-4
/
+4
*
gles2: Update gl2ext.h to revision 22161.
Matt Turner
2013-07-29
1
-114
/
+357
*
gles2: Update gl2.h to revision 20555.
Matt Turner
2013-07-29
1
-3
/
+3
*
gles: Update glext.h to revision 20798.
Matt Turner
2013-07-29
1
-3
/
+3
*
gallivm: (trivial) git rid of assertion in float->uint conversion code
Roland Scheidegger
2013-07-29
1
-2
/
+3
*
nvc0: force use of correct firmware file
Maarten Lankhorst
2013-07-28
1
-1
/
+1
*
glsl: Less const for glsl_type convenience accessors
Ian Romanick
2013-07-27
2
-8
/
+8
*
glsl: Disallow auxiliary storage qualifiers on FS outputs.
Kenneth Graunke
2013-07-27
1
-0
/
+14
*
glsl: Classify "layout" like other identifiers.
Kenneth Graunke
2013-07-27
1
-1
/
+1
*
glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.
Paul Berry
2013-07-27
8
-122
/
+122
*
gallivm: fix float->SNORM conversion
Roland Scheidegger
2013-07-27
2
-11
/
+47
*
util: don't flush overflowing values to infinity in half-float conversion
Roland Scheidegger
2013-07-27
2
-9
/
+17
*
tgsi: handle texel swizzles correctly for d3d10-style sample opcodes
Roland Scheidegger
2013-07-27
1
-5
/
+35
*
gallivm: handle texel swizzles correctly for d3d10-style sample opcodes
Roland Scheidegger
2013-07-27
2
-0
/
+29
*
docs: Mark ARB_vertex_attrib_binding as started.
Kenneth Graunke
2013-07-26
1
-1
/
+1
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