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Files
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*
meta: Plug memory leak
Ben Widawsky
2015-03-09
1
-1
/
+3
*
i965/fs: Don't issue FB writes for bound but unwritten color targets.
Kenneth Graunke
2015-03-09
1
-3
/
+9
*
i965/fs: Make emit_shader_time_end() insert before EOT.
Kenneth Graunke
2015-03-09
2
-23
/
+18
*
i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.
Kenneth Graunke
2015-03-09
2
-5
/
+16
*
i965/fs: Make emit_shader_time_write return rather than emit.
Kenneth Graunke
2015-03-09
2
-10
/
+8
*
i965/fs: Set smear on shader_time diff register.
Kenneth Graunke
2015-03-09
1
-0
/
+1
*
i965/fs: Set force_writemask_all on shader_time instructions.
Kenneth Graunke
2015-03-09
1
-2
/
+7
*
r600g: Use R600_MAX_VIEWPORTS instead of 16
Alexandre Demers
2015-03-09
5
-12
/
+14
*
i915: Remove unused IS_GEN2 macro
Ian Romanick
2015-03-09
1
-5
/
+0
*
i915: Remove (mostly) unused IS_915 macro
Ian Romanick
2015-03-09
1
-5
/
+3
*
i915: Remove (mostly) unused IS_PNV, IS_PNVG, and IS_PNVGM macros
Ian Romanick
2015-03-09
1
-5
/
+3
*
i915: Remove IS_9XX macro
Ian Romanick
2015-03-09
2
-5
/
+2
*
i915: Remove unused IS_MOBILE macro
Ian Romanick
2015-03-09
1
-10
/
+0
*
i965: Don't write past the end of the application supplied buffer
Ian Romanick
2015-03-09
1
-7
/
+12
*
i965: Silence unused parameter warning
Ian Romanick
2015-03-09
1
-0
/
+1
*
i965: Silence many 'static' is not at beginning of declaration warnings
Ian Romanick
2015-03-09
1
-13
/
+13
*
i965/fs: Silence unused parameter warning
Ian Romanick
2015-03-09
1
-2
/
+2
*
i965/fs: Silence unused parameter warning
Ian Romanick
2015-03-09
1
-8
/
+4
*
i965/fs: Silence unused parameter warning
Ian Romanick
2015-03-09
4
-7
/
+5
*
main: Add entry point for TextureBufferRange.
Laura Ekstrand
2015-03-09
4
-0
/
+59
*
main: Add check_texture_buffer_target.
Laura Ekstrand
2015-03-09
1
-11
/
+28
*
main: Add check_texture_buffer_range.
Laura Ekstrand
2015-03-09
1
-15
/
+58
*
main: Cosmetic changes for Texture Buffers.
Laura Ekstrand
2015-03-09
1
-2
/
+9
*
main: Refactor _mesa_texture_buffer_range.
Laura Ekstrand
2015-03-09
2
-39
/
+25
*
main: Use _mesa_lookup_bufferobj_err to simplify Tex[ture]Buffer[Range].
Laura Ekstrand
2015-03-09
1
-11
/
+12
*
main: Add utility function _mesa_lookup_bufferobj_err.
Laura Ekstrand
2015-03-09
2
-0
/
+23
*
main: Checking for cube completeness in GetCompressedTextureImage.
Laura Ekstrand
2015-03-09
1
-1
/
+10
*
main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.
Laura Ekstrand
2015-03-09
2
-28
/
+133
*
main: assert(texImage) in ARB_DSA texture cube map functions.
Laura Ekstrand
2015-03-09
2
-4
/
+6
*
main: Remove redundant copy of cube map block comment in GetTextureImage.
Laura Ekstrand
2015-03-09
1
-29
/
+3
*
main: Remove redundant NumLayers checks.
Laura Ekstrand
2015-03-09
2
-27
/
+0
*
main: _mesa_cube_level_complete checks NumLayers.
Laura Ekstrand
2015-03-09
1
-0
/
+4
*
r300g: fix sRGB->sRGB blits
Marek Olšák
2015-03-09
1
-0
/
+9
*
r300g: fix a crash when resolving into an sRGB texture
Marek Olšák
2015-03-09
1
-3
/
+5
*
r300g: use memset for clearing the shader key
Marek Olšák
2015-03-09
1
-1
/
+2
*
r300g: remove the broken SNORM->UNORM shader lowering pass
Marek Olšák
2015-03-09
3
-54
/
+0
*
r300g: fix RGTC1 and LATC1 SNORM formats
Marek Olšák
2015-03-09
2
-31
/
+17
*
r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
Stefan Dösinger
2015-03-09
1
-1
/
+3
*
radeonsi: Add additional information to shader dumps
Tom Stellard
2015-03-09
1
-6
/
+12
*
radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODE
Tom Stellard
2015-03-09
3
-1
/
+4
*
clover: Return the minimum required value for CL_DEVICE_SINGLE_FP_CONFIG v2
Tom Stellard
2015-03-09
1
-1
/
+4
*
freedreno/ir3: get the # of miplevels from getinfo
Ilia Mirkin
2015-03-09
1
-0
/
+20
*
freedreno/ir3: fix array count returned by TXQ
Ilia Mirkin
2015-03-09
1
-2
/
+42
*
freedreno: move fb state copy after checking for size change
Ilia Mirkin
2015-03-09
1
-2
/
+2
*
nir: Make the printer include nir_variable::location too.
Kenneth Graunke
2015-03-09
1
-1
/
+1
*
i965/fs: Implement SIMD16 dual source blending.
Iago Toral Quiroga
2015-03-09
5
-19
/
+83
*
nir: Only do gl_FrontFacing workaround in glsl_to_nir for the FS.
Kenneth Graunke
2015-03-08
1
-1
/
+2
*
nir: Plumb the shader stage into glsl_to_nir().
Kenneth Graunke
2015-03-08
3
-8
/
+10
*
nir: Add native_integers to nir_shader_compiler_options.
Kenneth Graunke
2015-03-08
5
-9
/
+16
*
nir: Try to make sense of the nir_shader_compiler_options code.
Kenneth Graunke
2015-03-08
5
-30
/
+14
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