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* be sure we have span texcoords before calling _swrast_texture_span()Brian Paul2005-06-101-2/+2
* pass mask array to PutRowRGB() in simple_z_textured_triangle()Brian Paul2005-06-101-1/+2
* Allow the print opcode to compilemesa_20050610Keith Whitwell2005-06-101-2/+1
* Fix typo in spot attenuationKeith Whitwell2005-06-101-1/+1
* Correct test for attenuation.Keith Whitwell2005-06-101-12/+12
* remove depend files on cleanKeith Whitwell2005-06-101-0/+1
* Fix colormaterial flag calculations.Keith Whitwell2005-06-101-17/+30
* Add notes about intended precision of opcodes.Keith Whitwell2005-06-101-38/+46
* Fix a couple of bugletsKeith Whitwell2005-06-091-8/+9
* Another typoKeith Whitwell2005-06-091-1/+1
* Further clean up RoughApproxPow2 and disable the optimized version --Keith Whitwell2005-06-091-8/+9
* Fix typo in RoughApproxPow2Keith Whitwell2005-06-091-1/+5
* Store compiled vertex program representations in a pointer in theKeith Whitwell2005-06-0912-79/+121
* Build vertex programs using state from a 'state key' struct which isKeith Whitwell2005-06-091-153/+364
* Turn off debugKeith Whitwell2005-06-082-5/+7
* Add t_vb_arbprogram_sse.cKeith Whitwell2005-06-081-0/+1
* Runtime generate sse/sse2 code for some vertex programs. ExperimentalKeith Whitwell2005-06-083-79/+973
* Turn off DISASSEMKeith Whitwell2005-06-081-1/+1
* New arguments for sse_shufps()Keith Whitwell2005-06-081-14/+14
* Use ALIGN_MALLOC for parameter lists.Keith Whitwell2005-06-081-6/+13
* Add some more opcodesKeith Whitwell2005-06-082-160/+149
* - Secondary colourBen Skeggs2005-06-085-31/+64
* regeneratedBrian Paul2005-06-081-0/+2
* put full prototype on one line to fix gl_mangle.h generation (Dave Reveman)Brian Paul2005-06-081-6/+2
* remove stray lineBrian Paul2005-06-081-1/+0
* Remove ARL opcode from interpreter.Keith Whitwell2005-06-081-192/+38
* new fileKeith Whitwell2005-06-081-0/+178
* regenerate for latest glext.hBrian Paul2005-06-081-0/+19
* fix some renderbuffer problems for Xserver build (Dave Reveman)Brian Paul2005-06-081-2/+2
* check for double-buffered buffer in XMesaDestroyBuffer() (Dave Reveman)Brian Paul2005-06-081-17/+20
* updates from Paul GarceauDaniel Borca2005-06-071-89/+90
* added GL libs to APP_LIB_DEPS (bug 3485)Brian Paul2005-06-071-1/+1
* fix error in OSMESA_LIB_NAME lineBrian Paul2005-06-071-1/+1
* fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul2005-06-072-0/+7
* Initialize some variables.Keith Whitwell2005-06-071-9/+8
* Add new runtime assembly files.Keith Whitwell2005-06-071-0/+1
* Split out runtime assembly functions.Keith Whitwell2005-06-071-723/+126
* New files - split off runtime assembly functions fromKeith Whitwell2005-06-072-0/+810
* Simplify interpreted language:Keith Whitwell2005-06-071-625/+581
* Add a VP_MAX_OPCODE entry to allow engines with internal opcodes toKeith Whitwell2005-06-071-1/+3
* updates from Paul GarceauDaniel Borca2005-06-071-81/+89
* Add SetBuffer to egl driver tooJon Smirl2005-06-072-1/+4
* Add a NULL SetBuffer function to the fbdev driverJon Smirl2005-06-061-0/+8
* this is auto-generatedBrian Paul2005-06-061-164/+0
* TEX to outputBen Skeggs2005-06-061-6/+45
* Fix xyz/w interaction (needs a cleanup still..)Ben Skeggs2005-06-052-117/+128
* Make install install GLES tooJon Smirl2005-06-051-0/+2
* set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul2005-06-043-3/+3
* remove old span functions from swrast_device_driver structBrian Paul2005-06-041-176/+1
* remove old span codeBrian Paul2005-06-041-70/+26