summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* docs: add EGL_MESA_drm_image_formats extension proposalNicolai Hähnle2017-02-062-0/+103
* dri/common: clear the loaderPrivate pointer in driDestroyDrawableNicolai Hähnle2017-02-061-0/+12
* glx: guard swap-interval functions against destroyed drawablesNicolai Hähnle2017-02-062-3/+19
* glx/dri3: guard in_current_context against a disappeared drawableNicolai Hähnle2017-02-061-0/+4
* glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversionNicolai Hähnle2017-02-061-0/+2
* anv/pipeline: set ThreadDispatchEnable conditionallyJuan A. Suarez Romero2017-02-061-23/+26
* main/fboject: default_framebuffer allowed for GetFramebufferParameterAlejandro Piñeiro2017-02-061-7/+37
* main/fbobject: implement new 4.5 pnames for GetFramebufferParameterAlejandro Piñeiro2017-02-061-0/+18
* main/framebuffer: refactor _mesa_get_color_read_format/typeAlejandro Piñeiro2017-02-064-22/+71
* radv: fix shared memory load/stores.Dave Airlie2017-02-031-0/+7
* radv/ac: correctly size shared memory usage.Dave Airlie2017-02-031-1/+1
* radv: fix compute shared memory stores since 64-bit.Dave Airlie2017-02-031-1/+3
* docs: replace URL in features.txtBrian Paul2017-02-031-2/+3
* mesa: whitespace fixes in context.cBrian Paul2017-02-031-31/+31
* anv/blorp: Disable resolves for transparent black clearsNanley Chery2017-02-031-2/+8
* anv/cmd_buffer: Don't temporarily enable CCS_E within a render passNanley Chery2017-02-031-2/+13
* mesa: Don't crash when destroying contexts created with no visual.Kenneth Graunke2017-02-031-1/+1
* winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()Samuel Pitoiset2017-02-031-7/+10
* android: fix droid_create_image_from_prime_fd_yuv for YV12Tapani Pälli2017-02-031-1/+1
* ilo: EOL unmaintained older gallium intel driverEdward O'Callaghan2017-02-03120-58007/+0
* ilo: EOL drop unmaintained gallium drv from buildsysEdward O'Callaghan2017-02-0311-50/+6
* ilo: EOL unplumb unmaintained gallium drv from winsysEdward O'Callaghan2017-02-035-85/+0
* configure: libdrm is a single packageIlia Mirkin2017-02-021-16/+16
* st/mesa: MAX_VARYING is the max supported number of patch varyings, not minIlia Mirkin2017-02-021-1/+1
* vbo: process buffer binding state changes on draw when recordingIlia Mirkin2017-02-021-0/+7
* radv/ac: move to using shared emit_ddxy code.Dave Airlie2017-02-031-68/+7
* radeonsi/ac: move most of emit_ddxy to shared code.Dave Airlie2017-02-033-71/+93
* radv/ac: use shared thread id codeDave Airlie2017-02-031-42/+2
* radeonsi/ac: move get thread id to shared code.Dave Airlie2017-02-033-56/+55
* radv/ac: migrate to using shared code for some load/store stuff.Dave Airlie2017-02-031-103/+28
* radeonsi/ac: move tbuffer store and buffer load to shared code.Dave Airlie2017-02-033-186/+238
* radeonsi/ac: move a bunch of load/store related things to common code.Dave Airlie2017-02-034-94/+114
* texgetimage: Add check for the effective target to GetTextureSubImageEduardo Lima Mitev2017-02-031-0/+6
* Revert "radeonsi: decrease the number of texture slots to 24"Marek Olšák2017-02-031-1/+1
* configure.ac: explicitly require libdrm for dri classic drivers.Dave Airlie2017-02-031-0/+5
* intel/isl: Add a better comment for format_supports_ccs_eJason Ekstrand2017-02-021-0/+6
* anv: Remove the finishme for CCS_E with storage imagesJason Ekstrand2017-02-021-14/+7
* intel/isl: Assert that we don't use CCS for storage imagesJason Ekstrand2017-02-021-0/+6
* intel/isl: Add a formats_are_ccs_e_compatible helperJason Ekstrand2017-02-023-0/+41
* intel/isl: Add a format_supports_ccs_d helperJason Ekstrand2017-02-022-0/+24
* intel/isl: Rename supports_lossless_compression to supports_ccs_eJason Ekstrand2017-02-027-15/+11
* anv/pass: Store the depth-stencil attachment's last subpass indexNanley Chery2017-02-021-0/+1
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-0219-33/+30
* mesa: Enable EXT_compressed_ETC1_RGB8_sub_texturePlamena Manolova2017-02-022-1/+1
* configure: Only require libdrm 2.4.75 for intel.Vinson Lee2017-02-021-2/+2
* anv: enable VK_KHR_shader_draw_parametersLionel Landwerlin2017-02-022-0/+5
* anv: emit DrawID if neededLionel Landwerlin2017-02-023-7/+63
* anv: always allocate a vertex element with vertexid or instanceidLionel Landwerlin2017-02-021-12/+0
* anv: move BaseVertexID/BaseInstanceID vertex buffer index to 31Lionel Landwerlin2017-02-023-2/+4
* anv: limit vertex buffers to 31Lionel Landwerlin2017-02-023-4/+4