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* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-269-270/+299
* remove bad assertion, fix minor bug in _mesa_lookup_rgba()Brian Paul2003-01-261-4/+2
* optimize compute_coveragef (Evgeny Kotsuba)Brian Paul2003-01-251-18/+28
* new texture enums (Leif Delgass)Brian Paul2003-01-251-7/+46
* remove unused varsBrian Paul2003-01-241-2/+0
* silence warningBrian Paul2003-01-241-1/+1
* silence some warningsBrian Paul2003-01-241-4/+4
* renamed dither-related preprocessor symbols (bug 536406)Brian Paul2003-01-242-51/+46
* push/pop color table state (Eric Plante)Brian Paul2003-01-222-4/+33
* improved solve_plane_chan() (Evgeny Kotsuba)Brian Paul2003-01-221-6/+10
* glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul2003-01-221-1/+5
* added missing break (Leif Delgass)Brian Paul2003-01-211-2/+3
* GL_SGI_texture_color_tableBrian Paul2003-01-212-2/+7
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-218-18/+440
* new X86 CPU detection code (Petr Sebor)Brian Paul2003-01-213-147/+183
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-218-204/+462
* check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul2003-01-211-3/+6
* fix an assertionBrian Paul2003-01-201-3/+3
* use COPY_CHAN4 macroBrian Paul2003-01-202-6/+7
* use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul2003-01-201-9/+9
* fix IBM CPP warning (Evgeny Kotsuba)Brian Paul2003-01-201-3/+6
* add some castsBrian Paul2003-01-192-4/+4
* fix for framebuffer width and height when window hasn't been realized.Alan Hourihane2003-01-161-3/+9
* another fix for glDrawPixels + clippingBrian Paul2003-01-161-9/+21
* update CurrentStack in glActiveTexture if needed (bug 669080)Brian Paul2003-01-161-1/+7
* fix glDrawPixels hang when clippingBrian Paul2003-01-151-15/+30
* Committing in .Jouk Jansen2003-01-151-18/+22
* Fix SourceForge bug 664908. wglDescribePixelFormat should return theKarl Schultz2003-01-151-1/+3
* simple GL_NV_fragment_program testBrian Paul2003-01-141-0/+150
* fragment program executionBrian Paul2003-01-142-0/+415
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-1446-357/+6150
* GL_NV_fragment_programBrian Paul2003-01-141-1/+64
* prototype render-to-textureBrian Paul2003-01-141-1/+14
* initial code for render-to-textureBrian Paul2003-01-144-12/+100
* remove const from _mesa_strtof()Brian Paul2003-01-142-5/+5
* added _mesa_strtof()Brian Paul2003-01-141-1/+23
* OSMesa16 updates (Eric Plante), added _mesa_strtof()Brian Paul2003-01-142-9/+23
* fix fog stride bugs (Michel Danzer)Brian Paul2003-01-131-6/+6
* remove ADD_L altogetherBrian Paul2003-01-091-3/+1
* s/16/32/ (Josh Vanderhoof)Brian Paul2003-01-091-2/+2
* moved ADD_L instruction (Linus Torvalds)Brian Paul2003-01-091-5/+5
* added font-related symbolsBrian Paul2003-01-091-0/+5
* fix some float/ubyte mistakes (Daniel Borca)Brian Paul2003-01-082-4/+4
* move t->Image[i]->Format test (bug 659012)Brian Paul2003-01-081-9/+9
* fix typo in rotation code (bug 659677)Brian Paul2003-01-081-4/+4
* fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul2003-01-081-8/+15
* Check that ActiveTextureARB doesn't overflow MaxTextureUnitsAlan Hourihane2002-12-301-2/+3
* Add missing break statementsKeith Whitwell2002-12-191-1/+3
* added new DOS filesBrian Paul2002-12-191-2/+3
* obsoleteBrian Paul2002-12-192-139/+0