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* define GLAPIENTRY and GLAPI if not defined in gl.hBrian Paul2002-08-271-0/+8
* added glXAllocate/FreeMemoryNV()Brian Paul2002-08-223-325/+285
* stub functions for glXAllocate/FreeMemoryNV()Brian Paul2002-08-224-4/+73
* minor error message changesBrian Paul2002-08-212-8/+9
* re-enable ASSIGN_NORM_GROUP( 3dnow )Brian Paul2002-08-211-8/+4
* replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]Brian Paul2002-08-211-2/+2
* update colormaterial state on swtcl wakeupKeith Whitwell2002-08-211-1/+6
* s/DrawDestMask/_DrawDestMask/Brian Paul2002-08-211-4/+7
* s/ProjectedClipPtr/NdcPtr/Brian Paul2002-08-212-13/+13
* fix problems in FXgetImage()Brian Paul2002-08-211-15/+14
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
* added multitexture and line stippleBrian Paul2002-08-171-17/+34
* minor tweaksBrian Paul2002-08-171-0/+3
* added error checking for glCallLists() type parameterBrian Paul2002-08-171-4/+46
* added new GLUT featuresBrian Paul2002-08-172-2/+40
* bump lib version to 3.7.1, more make clean commandsBrian Paul2002-08-171-12/+6
* added glutGetProcAddress()Brian Paul2002-08-171-1/+6
* added glutGetProcAddress() and GLUT_FPS env var optionBrian Paul2002-08-174-0/+50
* Add note about needing to run VCVARS32.BAT when compiling.Karl Schultz2002-08-151-5/+11
* added (char *) castsBrian Paul2002-08-083-3/+3
* fix up resulting FOGC and PSIZ when neededBrian Paul2002-08-081-9/+16
* init tmp->Normal.size = 3Brian Paul2002-08-081-1/+2
* commentsBrian Paul2002-08-081-3/+3
* change GLvector3f to GLvector4f for normal transformationBrian Paul2002-08-081-3/+3
* change dest stride to 16 bytes instead of 12Brian Paul2002-08-081-35/+35
* initialize SWvertex array to zerosBrian Paul2002-08-081-2/+2
* changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] (f...Brian Paul2002-08-071-7/+7
* re-check-in - something didn't work on the previous check-inBrian Paul2002-08-071-164/+164
* latest bug fixesBrian Paul2002-08-071-1/+3
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-0725-1158/+1253
* Coerce vsnprintf to _vsnprintf for windowsKarl Schultz2002-08-031-1/+4
* misc updatesBrian Paul2002-08-011-25/+8
* define MAXSTRING and use vsnprintf to preven overflowsBrian Paul2002-08-011-9/+11
* Catch up windows driver with recent context modsKarl Schultz2002-07-291-3/+3
* export new symbols for osmesa libKarl Schultz2002-07-281-0/+3
* fix warnings (bug 580528)Brian Paul2002-07-221-10/+11
* fix patching offsets (Sven Panne) (patch 544637)Brian Paul2002-07-121-3/+3
* silence warningsBrian Paul2002-07-121-1/+6
* Pedantic compiler fixes (Sven Panne)Brian Paul2002-07-1214-36/+44
* applied Eric Anholt's patch for Athlon SSEBrian Paul2002-07-112-3/+28
* re-enable X86 codeBrian Paul2002-07-101-2/+2
* added Read/DrawBuffer porting infoBrian Paul2002-07-091-2/+31
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-0933-606/+495
* Committing in .Jouk Jansen2002-07-011-2/+2
* Added divide by zero check (Jon Perry). Remove dead vars. Fix indentation.Brian Paul2002-06-301-17/+17
* added Gerk Huisma's GLchan=GLfloat fixesBrian Paul2002-06-301-1/+3
* CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul2002-06-301-1/+15
* blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)Brian Paul2002-06-301-1/+38
* added GL_EXT_multi_draw_arraysBrian Paul2002-06-302-2/+7
* added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul2002-06-301-3/+6