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* glsl/ir_factory: Initialize members to NULL in constructorChad Versace2013-01-241-0/+7
* glsl: Evaluate constant GLSL ES 3.00 pack/unpack expressions (v3)Chad Versace2013-01-241-0/+189
* mesa: Remove rounding bias in _mesa_float_to_half()Chad Versace2013-01-241-29/+37
* mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)Chad Versace2013-01-246-22/+35
* glsl/standalone_scaffolding: Add stub for _mesa_warning()Chad Versace2013-01-242-0/+21
* glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)Chad Versace2013-01-244-1/+95
* glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functionsChad Versace2013-01-247-7/+43
* glsl: Fix typo in commentChad Versace2013-01-241-1/+1
* i965/disasm: Fix horizontal stride of dest registersChad Versace2013-01-241-3/+6
* intel: Fix glCopyTexSubImage on buffers whose width >= 32kbytesPaul Berry2013-01-241-0/+21
* glsl: Allow varying structs in GLSL ES 3.00 and GLSL 1.50.Paul Berry2013-01-241-4/+4
* glsl: Disable transform feedback of varying structs.Paul Berry2013-01-241-1/+10
* glsl: Update lower_packed_varyings to handle varying structs.Paul Berry2013-01-241-4/+18
* glsl: Generalize compute_packing_order for varying structs.Paul Berry2013-01-241-3/+2
* glsl: Disable structure splitting for shader ins/outs.Paul Berry2013-01-241-1/+2
* glsl: Eliminate ambiguity between function ins/outs and shader ins/outsPaul Berry2013-01-2431-193/+205
* glsl: Clean up case statement in builtin_variables.cpp's add_variable.Paul Berry2013-01-241-2/+4
* i965/vs: Do headerless texturing for texelFetchOffset().Kenneth Graunke2013-01-241-2/+4
* libgl-xlib/build: Link with C++ when LLVM is usedMatt Turner2013-01-241-1/+9
* intel: Fix ReadPixels on buffers whose width >= 32kbytesPaul Berry2013-01-241-4/+24
* intel: callocing a 32 byte temp is silly, so don'tIan Romanick2013-01-241-3/+3
* st/mesa: implement ARB_internalformat_query v2Marek Olšák2013-01-244-0/+39
* st/mesa: advertise OES_depth_texture_cube_map if GLSL 1.30 is supportedMarek Olšák2013-01-241-1/+2
* st/dri: disallow recursion in dri_flushMarek Olšák2013-01-242-1/+13
* st/dri: add null-pointer check, remove duplicated local variableMarek Olšák2013-01-241-4/+5
* Revert "Revert "targets/opencl: Link against libgallium.la instead of libgall...Tom Stellard2013-01-242-9/+1
* configure.ac: Force use of LLVM shared libs with --enable-opencl v2Tom Stellard2013-01-241-5/+33
* configure.ac: Compute the required llvm static libraries only onceTom Stellard2013-01-242-11/+19
* radeonsi: Fall back to dummy pixel shader instead of trying indirect addressing.Michel Dänzer2013-01-241-0/+5
* radeonsi: make sure copying of all texture formats is acceleratedMarek Olšák2013-01-242-59/+54
* radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.Michel Dänzer2013-01-241-0/+4
* radeonsi: Make sure to use float number format for packed float colour formats.Michel Dänzer2013-01-241-2/+4
* intel: Enable S3TC extensions alwaysIan Romanick2013-01-231-6/+4
* mesa: Like EXT_texture_compression_dxt1, advertise ANGLE_texture_compression_...Ian Romanick2013-01-233-20/+8
* mesa: Simplify _mesa_choose_tex_format handling of compressed formatsIan Romanick2013-01-231-167/+75
* mesa: Use a single flag for the S3TC extensions that don't require on-line co...Ian Romanick2013-01-2313-17/+22
* i965: Use swizzles to force R, G, and B to 0.0 for ALPHA textures.Carl Worth2013-01-231-3/+10
* i965: Use swizzles to force alpha to 1.0 for RED, RG, or RGB textures.Carl Worth2013-01-231-0/+12
* ReadPixels: Force ALPHA to 1 while rebasing RGBA values for GL_RGB formatCarl Worth2013-01-231-0/+10
* i965: Examine _BaseFormat when deciding to perform xRGB_alpha fixupsCarl Worth2013-01-231-1/+2
* scons: Fix source lists parsing on Windows.José Fonseca2013-01-231-2/+7
* GL3.txt: i965 supports ARB_base_instanceMatt Turner2013-01-221-1/+1
* wmesa: include api_exec.h to fix compilationBrian Paul2013-01-221-0/+1
* draw: fix MSVC divide-by-zero compilation errorBrian Paul2013-01-221-1/+2
* i965: Implement the GL_ARB_base_instance extension.Kenneth Graunke2013-01-222-2/+4
* glsl/build: Build libglcpp and libglslcore in builtin_compilerMatt Turner2013-01-222-45/+34
* glsl/Makefile.sources: Correct BUILTIN_COMPILER_CXX_FILESMatt Turner2013-01-223-5/+4
* build: Use AX_PROG_FLEXMatt Turner2013-01-222-1/+66
* build: Use AX_PROG_BISONMatt Turner2013-01-222-7/+74
* builtin_compiler/build: Use generated parser filesMatt Turner2013-01-221-15/+4