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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
tgsi: add ISSG support
Dave Airlie
2012-01-11
3
-1
/
+17
*
softpipe: enable clamping control
Dave Airlie
2012-01-11
2
-3
/
+8
*
softpipe: fix texel fetch swizzles
Dave Airlie
2012-01-11
1
-26
/
+43
*
i915g: Fix bugs in the shader optimizer.
Stéphane Marchesin
2012-01-11
1
-46
/
+80
*
softpipe: fix llvm build
Dave Airlie
2012-01-11
3
-3
/
+3
*
draw: clipdistance support (v2)
Dave Airlie
2012-01-11
7
-17
/
+79
*
tgsi_scan: add support to count number of output clip distances
Dave Airlie
2012-01-11
2
-0
/
+5
*
draw/softpipe: add clip vertex support. (v2)
Dave Airlie
2012-01-11
9
-18
/
+58
*
tgsi/softpipe: add VertexID support.
Dave Airlie
2012-01-11
3
-6
/
+19
*
softpipe: allow softpipe to set shader params depending on runtime llvm (v3)
Dave Airlie
2012-01-11
3
-9
/
+18
*
mesa/clear: fix crashes with illegal clear tests.
Dave Airlie
2012-01-11
1
-4
/
+11
*
mesa: fix cubemap depth completeness test
Dave Airlie
2012-01-11
1
-3
/
+5
*
glsl: Add error checking for applying interpolation qualifiers to other vars.
Eric Anholt
2012-01-10
1
-0
/
+23
*
i965: Claim to support 4 multisamples on gen6+.
Eric Anholt
2012-01-10
1
-0
/
+8
*
i965: Increase the number of array texture levels to the hardware limit.
Eric Anholt
2012-01-10
1
-5
/
+6
*
glsl: Fix copy_propagation_elements bug in handling self-copies.
Eric Anholt
2012-01-10
1
-1
/
+14
*
i965: Fix compiler warnings from hiz changes.
Eric Anholt
2012-01-10
2
-4
/
+0
*
i965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER
Chad Versace
2012-01-10
1
-2
/
+2
*
i965/gen7: Enable HiZ
Chad Versace
2012-01-10
5
-13
/
+76
*
i965: Replace references to stencil region size with buffer size
Chad Versace
2012-01-10
2
-6
/
+8
*
i965: Fix misnamed GEN7_WM_DEPTH_RESOLVE
Chad Versace
2012-01-10
1
-1
/
+1
*
nv50: fix clip state validation
Christoph Bumiller
2012-01-10
1
-3
/
+4
*
draw: remove unused 'so' variable in draw_pt_so_emit()
Brian Paul
2012-01-10
1
-2
/
+0
*
mesa: fix > vs. >> typo in EXPAND_3_8() macro
Brian Paul
2012-01-10
1
-1
/
+1
*
st/mesa: remove unnecessary memset()/zero call
Brian Paul
2012-01-10
1
-1
/
+0
*
util: use memset() to initialize surface, sampler_view templates
Brian Paul
2012-01-10
2
-7
/
+16
*
mesa: use STATIC_ASSERT in a few more places
Brian Paul
2012-01-10
4
-4
/
+4
*
scons: Fix libGL.so build.
José Fonseca
2012-01-10
2
-0
/
+4
*
mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test
Brian Paul
2012-01-10
1
-13
/
+11
*
mesa: add missing color buffer datatype check for glBlitFramebuffer()
Brian Paul
2012-01-10
1
-0
/
+44
*
svga: Drop execbuf throttling
Jakob Bornecrantz
2012-01-10
5
-36
/
+1
*
svga: Add somewhat sensible fallback and silence warning
Jakob Bornecrantz
2012-01-10
1
-3
/
+2
*
svga: Silence warning
Jakob Bornecrantz
2012-01-10
1
-7
/
+0
*
svga: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+3
*
svga: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
svga: Ignores
Jakob Bornecrantz
2012-01-10
1
-0
/
+2
*
mesa: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
mesa: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
draw: Silence warning
Jakob Bornecrantz
2012-01-10
1
-12
/
+0
*
target-helpers: If neither softpipe or llvmpipe is used just return the screen
Jakob Bornecrantz
2012-01-10
1
-0
/
+2
*
draw/softpipe: EXT_transform_feedback support (v2)
Dave Airlie
2012-01-10
15
-217
/
+185
*
gallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie
2012-01-10
7
-6
/
+19
*
nvc0: fix FP header clip distance mask
Christoph Bumiller
2012-01-10
1
-5
/
+5
*
nvc0/ir: TXF array index already is an integer
Christoph Bumiller
2012-01-10
1
-3
/
+6
*
nv50/ir: handle TGSI_SEMANTIC_VERTEXID
Christoph Bumiller
2012-01-10
4
-8
/
+8
*
nv50/ir/tgsi: translate SNE as unordered comparison
Christoph Bumiller
2012-01-10
1
-0
/
+1
*
nv50/ir/ra: don't coalesce contraint-moves
Christoph Bumiller
2012-01-10
1
-0
/
+4
*
nvc0: enable shader watchdog timer
Christoph Bumiller
2012-01-10
2
-0
/
+8
*
nv50/ir/tgsi: handle TGSI_OPCODE_IABS
Christoph Bumiller
2012-01-10
1
-0
/
+3
*
nv50/ir/opt: optimize u32 MOD by power of 2 into AND
Christoph Bumiller
2012-01-10
1
-0
/
+8
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