Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Undef a conflicting symbol in Windows. | Karl Schultz | 2006-03-29 | 1 | -0/+3 |
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* | add showbuffer.[ch] which could be in this dir after the targets are built. | Karl Schultz | 2006-03-29 | 1 | -0/+2 |
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* | Update for new Mesa entry points. I need to change the python script that ↵ | Karl Schultz | 2006-03-29 | 1 | -3/+4 |
| | | | | generates this file to the new XML scheme, but for now, a manual update is OK. | ||||
* | Remove unneeded includes of time.h | Karl Schultz | 2006-03-29 | 1 | -2/+0 |
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* | Match pixel addresses with `compute_row_addresses' in RGB mode (also obey ↵ | Daniel Borca | 2006-03-28 | 1 | -2/+2 |
| | | | | RGB/UNSIGNED_BYTE rule). | ||||
* | fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ↵ | Roland Scheidegger | 2006-03-28 | 7 | -47/+71 |
| | | | | (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler). | ||||
* | updated comment about framebuffer's Visual field | Brian Paul | 2006-03-28 | 1 | -2/+4 |
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* | added known issue: render to depth textures not working | Brian Paul | 2006-03-28 | 1 | -2/+11 |
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* | update conditional for render to GL_DEPTH_STENCIL texture, check for valid ↵ | Brian Paul | 2006-03-28 | 1 | -3/+4 |
| | | | | teximage before calling ctx->Driver.RenderTexture() | ||||
* | a little code movement so we don't make invalid casts from gl_renderbuffers ↵ | Brian Paul | 2006-03-28 | 3 | -8/+24 |
| | | | | to xmesa_renderbuffers | ||||
* | fix #6072 (Keith Whitwell) | Aapo Tahkola | 2006-03-28 | 1 | -12/+17 |
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* | Revert merge of new/experimental code from texmem branch. | Keith Whitwell | 2006-03-28 | 1 | -1/+1 |
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* | enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel | Brian Paul | 2006-03-28 | 1 | -2/+2 |
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* | comment about byteswapping in _mesa_unpack_depth_span() | Brian Paul | 2006-03-28 | 1 | -0/+1 |
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* | make allow_large_textures 1 by default for radeon and r200, and consequently ↵ | Roland Scheidegger | 2006-03-27 | 3 | -6/+6 |
| | | | | enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly. | ||||
* | remove unnecessary typedefs causing compiler warnings | Roland Scheidegger | 2006-03-27 | 1 | -3/+0 |
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* | Disable `hidden' attribute for DJGPP | Daniel Borca | 2006-03-27 | 1 | -1/+1 |
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* | PutRowRGB was not initialized for OSMESA_RGB_565 | Daniel Borca | 2006-03-27 | 1 | -1/+1 |
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* | Fixup makefile for solo non-egl | Dave Airlie | 2006-03-27 | 1 | -2/+7 |
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* | merge from texman branchmesa_20060325 | Brian Paul | 2006-03-26 | 27 | -473/+962 |
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* | fix some PFNGL* typedefs | Brian Paul | 2006-03-26 | 1 | -5/+5 |
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* | remove carriage returns | Brian Paul | 2006-03-25 | 1 | -732/+732 |
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* | fix issue in _mesa_free_framebuffer_data() | Brian Paul | 2006-03-25 | 1 | -1/+1 |
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* | check for incomplete FBO in _mesa_Clear() | Brian Paul | 2006-03-25 | 1 | -1/+7 |
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* | Clean up the recent code related to texture_override(). Pass params in a | Brian Paul | 2006-03-24 | 1 | -45/+56 |
| | | | | | | | more logical order. Remove a mess of stray ^M chars. Fix a bug when checking if the texture object's format is GL_COLOR_INDEX or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0. | ||||
* | lots of debug options, some code movement, etc | Brian Paul | 2006-03-24 | 1 | -30/+92 |
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* | added some missing formats in _mesa_source/dest_buffer_exists() | Brian Paul | 2006-03-24 | 1 | -2/+16 |
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* | Make ARB_vp backends happy with nv arl | Aapo Tahkola | 2006-03-24 | 1 | -0/+5 |
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* | secondary color fixes. | Aapo Tahkola | 2006-03-24 | 1 | -1/+15 |
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* | Added -l option for explicit locking around Xlib and GLX calls in | Brian Paul | 2006-03-23 | 1 | -5/+64 |
| | | | | threaded code. Seems to improve reliability quite a bit. | ||||
* | Added -p option to create a display connection per thread. | Brian Paul | 2006-03-23 | 1 | -23/+88 |
| | | | | | This seems more stabile than using one display connection for all threads. Still get an occasional Xlib: unexpected async reply error, unfortunately. | ||||
* | make solo build complete | Dave Airlie | 2006-03-23 | 1 | -1/+0 |
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* | fix coverity 1107: use after free | Dave Airlie | 2006-03-23 | 1 | -1/+1 |
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* | fix coverity 926: use before NULL check | Dave Airlie | 2006-03-23 | 1 | -2/+4 |
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* | Need to check for new state and do readpixels/drawpixels clipping after | Brian Paul | 2006-03-22 | 2 | -9/+25 |
| | | | | | we call RENDER_START since that may involve validating the drawable and updating its dimensions. | ||||
* | implement arl and enable hw nv_vp. | Aapo Tahkola | 2006-03-22 | 3 | -8/+17 |
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* | ARL dst idx was undefined. | Aapo Tahkola | 2006-03-22 | 1 | -1/+2 |
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* | GL_EXT_packed_depth_stencil should be off by default | Brian Paul | 2006-03-21 | 1 | -1/+1 |
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* | Silencium gcc warnings. | Michal Krol | 2006-03-21 | 4 | -132/+131 |
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* | GLSL fixes: | Michal Krol | 2006-03-21 | 34 | -1388/+1770 |
| | | | | | | | | | | | | | | | | | | - generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg; | ||||
* | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul | 2006-03-20 | 7 | -94/+211 |
| | | | | | | | - When deleting texture objects, unbind from FBOs if necessary. - Changed driver hooks for starting/ending render to texture. - Now properly handle case where gl[Copy]TexImage() is called after glFramebufferTexture[123]D(). That didn't work before. | ||||
* | additional assertions and debug code for testing FBO completeness | Brian Paul | 2006-03-20 | 1 | -1/+31 |
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* | additional error checking to be sure source renderbuffer exists for ↵ | Brian Paul | 2006-03-20 | 1 | -2/+36 |
| | | | | glCopyTex[Sub]Image() | ||||
* | use new _mesa_sourc/dest_buffer_exists() functions | Brian Paul | 2006-03-20 | 1 | -48/+26 |
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* | added _mesa_source/dest_buffer_exists() function to easily test if ↵ | Brian Paul | 2006-03-20 | 2 | -2/+130 |
| | | | | particular renderbuffers are present | ||||
* | fix some buffer binding tests in _mesa_make_current() | Brian Paul | 2006-03-20 | 1 | -3/+9 |
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* | slightly improved error message | Brian Paul | 2006-03-20 | 1 | -2/+2 |
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* | Fix texrect upload conflicts. | Aapo Tahkola | 2006-03-20 | 1 | -0/+7 |
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* | Disable tnl programs when doing software vertex programs. compiz with its ↵ | Aapo Tahkola | 2006-03-19 | 1 | -0/+4 |
| | | | | texrect and lighting needs was broken because of this. | ||||
* | minor clean-ups | Brian Paul | 2006-03-19 | 1 | -4/+4 |
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