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* st/vega: Use vgapi.Chia-I Wu2010-05-0717-235/+396
* mapi: Add vgapi.Chia-I Wu2010-05-073-0/+154
* mapi: Add a generic C dispatcher.Chia-I Wu2010-05-0712-0/+1325
* mapi: Add mapi and share the code with glapi.Chia-I Wu2010-05-0719-743/+794
* glapi: Move to src/mapi/.Chia-I Wu2010-05-07120-163/+282
* glapi: Move assembly dispatchers back into glapi/.Chia-I Wu2010-05-078-20/+20
* gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.Török Edwin2010-05-062-2/+18
* softpipe: fix dangling references to shaders in the TGSI executorBrian Paul2010-05-064-20/+22
* tgsi: make SSE ADD instruction SOA-safeBrian Paul2010-05-061-5/+13
* tgsi: code refactoringBrian Paul2010-05-061-16/+34
* tgsi: added tgsi_get_processor_name()Brian Paul2010-05-062-0/+18
* tgsi: fix tgsi_exec_machine_bind_shader() to handle NULL tokens, samplersBrian Paul2010-05-061-1/+20
* gallium/tgsi: remove unused tgsi_exec_labels codeBrian Paul2010-05-062-22/+0
* llvmpipe: Fix fence wait.José Fonseca2010-05-061-1/+4
* st/mesa: fix compressed mipmap generation for small image sizesBrian Paul2010-05-061-2/+24
* st/mesa: fix bug in compute_num_levels()Brian Paul2010-05-061-5/+7
* st/mesa: when copying mipmap levels between textures, start at BaseLevelBrian Paul2010-05-061-1/+1
* scons: Disable graw-null on msvc until linkage works.José Fonseca2010-05-061-1/+3
* graw-null: Try to fix MSVC linkage problems.José Fonseca2010-05-061-1/+4
* es: IgnoresJakob Bornecrantz2010-05-061-0/+4
* svga: Fix scons buildJakob Bornecrantz2010-05-061-0/+2
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-0614-50/+277
* util: Recognize FALSE and F in debug_get_bool_optionJakob Bornecrantz2010-05-061-0/+4
* gallium: untrack u_indices_gen.c and u_indices_gen.cJosé Fonseca2010-05-064-6123/+2
* raw/clear: Make it portable.José Fonseca2010-05-061-2/+3
* graw-null: New target to ensure we always have a graw implementation available.José Fonseca2010-05-064-3/+145
* graw-xlib: Remove duplicate graw.h file.José Fonseca2010-05-062-37/+1
* Revert "gallium: untrack u_indices_gen.c and u_indices_gen.c"José Fonseca2010-05-061-2/+0
* gallium: untrack u_indices_gen.c and u_indices_gen.cXavier Chantry2010-05-061-0/+2
* gallium: untrack u_indices_gen.c and u_indices_gen.cXavier Chantry2010-05-061-0/+2
* darwin: Fix buildJeremy Huddleston2010-05-051-4/+4
* gallium: still more provoking vertex fixesBrian Paul2010-05-052-11/+22
* gallium: added edge flag print/debug code (disabled)Brian Paul2010-05-051-0/+20
* gallium: rename draw() to draw_elements() in vbuf codeBrian Paul2010-05-0510-47/+47
* llvmpipe: update driver's provoking vertex codeBrian Paul2010-05-052-93/+179
* gallium: rework provoking vertex codeBrian Paul2010-05-057-164/+321
* tgsi: make dumping work on non-debug buildsMarek Olšák2010-05-051-1/+1
* st/mesa: fix per-vertex point sizeMarek Olšák2010-05-051-1/+1
* llvmpipe: added a new assertion as a hint to CoverityBrian Paul2010-05-051-0/+1
* nouveau: only advertise PIPE_FORMAT_DXT* if s3tc availableXavier Chantry2010-05-053-8/+27
* graw-xlib: Revert the output dir lib change.José Fonseca2010-05-051-1/+3
* st/mesa: Remove unnecessary headers.Vinson Lee2010-05-051-6/+0
* mesa: fpclassify dummy definition not needed on Mac OS X.Vinson Lee2010-05-051-0/+4
* svga: Remove unnecessary header.Vinson Lee2010-05-041-1/+0
* draw: Remove unnecessary header.Vinson Lee2010-05-041-1/+0
* util: Remove unnecessary headers.Vinson Lee2010-05-043-3/+0
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-05-042-2/+0
* r300g: Fix memory leak on error path.Vinson Lee2010-05-041-0/+1
* i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt2010-05-044-6/+16
* intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt2010-05-041-4/+3