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Age
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*
Modify glprocs.h to have two tables instead of one. The first table
Ian Romanick
2004-05-27
3
-945
/
+2024
*
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-27
10
-269
/
+278
*
Minor code simplification.
Ian Romanick
2004-05-26
1
-12
/
+9
*
Test the overhead of just calling a GL function. The Python script is
Ian Romanick
2004-05-26
2
-0
/
+289
*
only use simple_z_textured_triangle if depthBits <= 16
Brian Paul
2004-05-25
1
-1
/
+3
*
Added a couple fog coordinate related register defines.
Ian Romanick
2004-05-25
1
-0
/
+2
*
Modify the generate assembly code to not use global registers %g2,
Ian Romanick
2004-05-25
1
-10
/
+10
*
oops
Daniel Borca
2004-05-25
1
-1
/
+0
*
FXT1 texture compression (initial draft)
Daniel Borca
2004-05-25
1
-35
/
+640
*
Fixed a bug that caused every dispatch function to call glNewList.
Ian Romanick
2004-05-24
1
-1
/
+1
*
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.
Felix Kuehling
2004-05-24
1
-0
/
+1
*
Clean up some warnings by making sis_fatal_error a macro, and let it take an
Eric Anholt
2004-05-24
7
-28
/
+16
*
Add missing sisInitDriverFuncs call. Fixes segfault.
Eric Anholt
2004-05-24
1
-0
/
+1
*
Generates assembly dispatch stubs for SPARC. Generates different output
Ian Romanick
2004-05-24
1
-0
/
+134
*
stop crash when debugging
Dave Airlie
2004-05-24
1
-1
/
+1
*
use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_op
Roland Scheidegger
2004-05-21
2
-13
/
+60
*
fix bug #957792 (swap buffers), plus misc clean-ups
Brian Paul
2004-05-21
1
-14
/
+14
*
remove duplicate GLX_DRAWABLE_TYPE token, sorted tokens by enum value
Brian Paul
2004-05-21
1
-22
/
+21
*
(Dieter Nuetzel) fix typo in help screen
Roland Scheidegger
2004-05-21
1
-1
/
+1
*
s/core/main/
Brian Paul
2004-05-21
1
-1
/
+1
*
fix constant texture environment color setup for texture units > 0
Roland Scheidegger
2004-05-21
1
-48
/
+24
*
s/sop/rop/ in a couple places to fix some bugs. Added some parameter
Ian Romanick
2004-05-21
1
-52
/
+109
*
lots of updates
Brian Paul
2004-05-20
1
-12
/
+88
*
updated URL
Brian Paul
2004-05-20
1
-1
/
+1
*
Added all of the missing ARB extensions. Added all the enums and
Ian Romanick
2004-05-20
1
-604
/
+2048
*
doc update; minor changes
Daniel Borca
2004-05-20
3
-14
/
+31
*
Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color...
Roland Scheidegger
2004-05-20
4
-17
/
+115
*
add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLOR
Roland Scheidegger
2004-05-20
2
-0
/
+5
*
add missing R200_RB3D_BLENDCOLOR register
Roland Scheidegger
2004-05-20
1
-0
/
+1
*
Added some in-code documentation. Modifed glParameter to be a
Ian Romanick
2004-05-19
2
-39
/
+126
*
Re-ordered categories. Added extension number information.
Ian Romanick
2004-05-19
1
-1324
/
+1475
*
added GL_NV_blend_square
Daniel Borca
2004-05-19
3
-82
/
+57
*
New scripts for processing the XML version of APIspec. Mail is being
Ian Romanick
2004-05-18
8
-0
/
+8222
*
added some core-level extensions
Daniel Borca
2004-05-18
1
-0
/
+2
*
fixed some bogus array enable tests (Soju Matsumoto)
Brian Paul
2004-05-17
1
-4
/
+4
*
Replaced 'core' with 'main'.
Brian Paul
2004-05-16
3
-7
/
+8
*
minor doxygen updates
Brian Paul
2004-05-14
4
-4
/
+6
*
Minor fixes/optimizations to type conversions in draw_depth_pixels().
Brian Paul
2004-05-14
1
-27
/
+41
*
Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...
Roland Scheidegger
2004-05-14
3
-162
/
+135
*
cast driHwLock assignment
Brian Paul
2004-05-13
1
-1
/
+2
*
silence warning in assignment to gp.value
Brian Paul
2004-05-13
1
-1
/
+1
*
fix parameters to StoreImage()
Brian Paul
2004-05-13
1
-2
/
+2
*
Another pass at implementing byte-swapped texture formats.
Brian Paul
2004-05-13
5
-650
/
+319
*
Test program to check that packed pixel formats work as expected with
Brian Paul
2004-05-12
2
-0
/
+300
*
GL_BGR can't be used with the packed types, according to the GL spec. Enforc...
Brian Paul
2004-05-12
1
-1
/
+15
*
some component ordering bugs in extract_float_rgba()
Brian Paul
2004-05-12
1
-24
/
+32
*
Fixed code that has computed incorrect number of modes.
Erdi Chen
2004-05-12
1
-1
/
+1
*
Added support for GL_EXT_blend_equation_separate and
Ian Romanick
2004-05-12
3
-200
/
+177
*
Fixed a bug that showed up in several multitexturing games (Quake3 and
Ian Romanick
2004-05-12
3
-35
/
+16
*
fix compiler warnings (Jerome Glisse)
Brian Paul
2004-05-12
16
-46
/
+61
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