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* radeonsi/nir: move the interpolation qualifier scanningTimothy Arceri2018-01-311-16/+36
| | | | | | | | We need to collect this when scanning over the instruction rather than when scanning over the inputs otherwise we might get confliting values for inputs that are use by the interpolateAt* builtins. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi/nir: add interpolate at intrinsics to scan_instruction()Timothy Arceri2018-01-311-0/+30
| | | | | | V2: use the uses_*_opcode_interp_* flags Reviewed-by: Marek Olšák <[email protected]>
* radv: Merge raster state with PM4 generation.Bas Nieuwenhuizen2018-01-302-75/+50
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Move gs state out of pipeline.Bas Nieuwenhuizen2018-01-302-43/+43
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Split out cliprect rule generation.Bas Nieuwenhuizen2018-01-302-25/+33
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Merge VGT_GS_MODE computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-28/+25
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Split out processing the vertex input state.Bas Nieuwenhuizen2018-01-301-35/+43
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Move tessellation state out of pipeline.Bas Nieuwenhuizen2018-01-302-50/+58
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Move blend state out of pipeline.Bas Nieuwenhuizen2018-01-302-67/+72
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Split out generating VGT_SHADER_STAGES_EN.Bas Nieuwenhuizen2018-01-302-24/+27
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Split out the ia_multi_vgt_param precomputation.Bas Nieuwenhuizen2018-01-303-91/+106
| | | | | | | | | Also moved everything in a struct and then return the struct from the helper function, so it is clear in the caller what part of the pipeline gets modified. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Split out db_shader_control computation.Bas Nieuwenhuizen2018-01-302-22/+22
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Compute shader_z_format when emitting it.Bas Nieuwenhuizen2018-01-302-8/+3
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Merge depth stencil state with PM4 generation.Bas Nieuwenhuizen2018-01-302-73/+58
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Merge ps_input_cntl computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-83/+79
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Merge vtx_reuse_depth computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-8/+6
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Merge vs state computation with PM4 generation.Bas Nieuwenhuizen2018-01-302-58/+34
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Merge binning state generation with pm4 emission.Bas Nieuwenhuizen2018-01-302-35/+19
| | | | | | | We don't need the pipeline state struct anymore. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Constify some pipeline helpers.Bas Nieuwenhuizen2018-01-302-6/+6
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Add PM4 pregeneration for compute pipelines.Bas Nieuwenhuizen2018-01-302-58/+68
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Record a PM4 sequence for graphics pipeline switches.Bas Nieuwenhuizen2018-01-303-451/+483
| | | | | | | | | | | | | This gives about 2% performance improvement on dota2 for me. This is mostly a mechanical copy and replacement, but at bind time we still do: 1) Some stuff that is only based on num_samples changes. 2) Some command buffer state setting. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* radv: Determine unneeded dynamic states.Bas Nieuwenhuizen2018-01-303-38/+64
| | | | | | | Which avoids setting or emitting them. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: check for invalid index on UUID glGet queriesAndres Rodriguez2018-01-301-0/+4
| | | | | | | | This fixes the piglit test: spec/ext_semaphore/api-errors/usigned-byte-i-v-bad-value Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: fix glGet for ext_external_objects parametersAndres Rodriguez2018-01-302-0/+8
| | | | | | | | This allows the client to actually query the enums specified in the ext_external_objects spec. Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: fix error codes for importing memory/semaphore FDsAndres Rodriguez2018-01-301-2/+2
| | | | | | | | | This fixes the following piglit tests: spec/ext_semaphore_fd/api-errors/import-semaphore-fd-bad-enum spec/ext_memory_object_fd/api-errors/import-memory-fd-bad-enum Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: fix fence_server_sync() holding up extra work v2Andres Rodriguez2018-01-302-25/+28
| | | | | | | | | | | | | | | When calling si_fence_server_sync(), the wait operation is associated with the next kernel submission. Therefore, any unflushed work submitted previous to fence_server_sync() will also be affected by the wait. To avoid adding the dependency to the unflushed work, we flush before emitting the fence dependency. v2: s/semaphore/fence Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: implement semaphore_server_signal v2Andres Rodriguez2018-01-301-0/+37
| | | | | | | | | | | Syncobj based waits or signals only happen at submission boundaries. In order to guarantee that the requested signal event will occur when the state tracker requested it, we must issue a flush. v2: s/fence/semaphore for pipe objects Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: add support for importing PIPE_FD_TYPE_SYNCOBJ semaphoresAndres Rodriguez2018-01-301-6/+20
| | | | | | | Hook up importing semaphores of type PIPE_FD_TYPE_SYNCOBJ Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add support for syncobj signaling v3Andres Rodriguez2018-01-303-1/+98
| | | | | | | | | | Add the ability to signal a syncobj when a cs completes execution. v2: corresponding changes for gallium fence->semaphore rename v3: s/semaphore/fence for pipe objects Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/st: add support for semaphore object signal/wait v4Andres Rodriguez2018-01-303-7/+134
| | | | | | | | | | | | | | Bits to implement ServerWaitSemaphoreObject/ServerSignalSemaphoreObject v2: - corresponding changes for gallium fence->semaphore rename - flushing moved to mesa/main v3: s/semaphore/fence for pipe objects v4: add bitmap flushing Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: add support for semaphore object signal/wait v3Andres Rodriguez2018-01-302-0/+52
| | | | | | | | | | Memory synchronization is left for a future patch. v2: flush vertices/bitmaps moved to mesa/main v3: removed spaces before/after braces Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: add semaphore parameter stub v2Andres Rodriguez2018-01-301-0/+22
| | | | | | | | | | EXT_semaphore and EXT_semaphore_fd define no pnames. Therefore there isn't much to do besides determining the correct error code. v2: removed useless return Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/st: add support for semaphore object create/import/delete v3Andres Rodriguez2018-01-305-0/+132
| | | | | | | | | | Add basic semaphore object operations. v2: s/semaphore/fence for pipe objects v3: added missing license headers Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: add support for semaphore object creation/import/delete v3Andres Rodriguez2018-01-305-2/+222
| | | | | | | | | | Used by EXT_semmaphore and EXT_semaphore_fd v2: Removed unnecessary dummy callback initialization v3: Fixed attempting to free the DummySemaphoreObject Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/st: introduce EXT_semaphore and EXT_semaphore_fd v2Andres Rodriguez2018-01-303-0/+6
| | | | | | | | | Guarded by PIPE_CAP_SEMAPHORE_SIGNAL v2: corresponding changes for PIPE_CAP_SEMAPHORE_SIGNAL rename Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* u_threaded_context: add support for fence_server_signal v2Andres Rodriguez2018-01-302-0/+21
| | | | | | | v2: s/semaphore/fence Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add fence_server_signal() v2Andres Rodriguez2018-01-302-0/+37
| | | | | | | | | | Calling this function will emit a fence signal operation into the GPU's command stream. v2: documentation typos Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: introduce PIPE_FD_TYPE_SYNCOBJAndres Rodriguez2018-01-301-0/+1
| | | | | | | | Denotes that a fd is backed by a synobj. For example, radv shared semaphores. Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: introduce PIPE_CAP_FENCE_SIGNAL v2Andres Rodriguez2018-01-3018-1/+18
| | | | | | | | | Protects semaphore signaling functionality required by GL_EXT_semaphore. v2: s/semaphore/fence Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add type parameter to create_fence_fdAndres Rodriguez2018-01-3011-15/+35
| | | | | | | | | | | An fd can potentially have different types of objects backing it. Specifying the type helps us make sure we treat the FD correctly. This is in preparation to allow importing syncobj fence FDs in addition to native sync FDs. Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* ac/llvm: bump the number of results to 8.Dave Airlie2018-01-311-1/+1
| | | | | | | | | | | This function can get access for a 64-bit dvec4, which means we have to load 8 components. This fixes: R600_DEBUG=nir ./bin/shader_runner generated_tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-abs-dvec4.shader_test -auto Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* r600/sb: insert the else clause when we might depart from a loopDave Airlie2018-01-311-0/+17
| | | | | | | | | | | | | | If there is a break inside the else clause and this means we are breaking from a loop, the loop finalise will want to insert the LOOP_BREAK/CONTINUE instruction, however if we don't emit the else there is no where for these to end up, so they will end up in the wrong place. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101442 Tested-By: Gert Wollny <[email protected]> Cc: <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: remove invalid assertion in _mesa_enable_vertex_array_attrib()Brian Paul2018-01-301-1/+0
| | | | | | | | | | The meta module passes some 0-based attrib values. Should fix Piglit regressions reported by Mark Janes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104863 Fixes: 4ab7e03e1fc7ac ("mesa: add an assertion in _mesa_enable_vertex_array_attrib()") Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: use gl_vert_attrib enum type in more placesBrian Paul2018-01-303-9/+9
| | | | | | Slightly better readbility. Reviewed-by: Gert Wollny <[email protected]>
* mesa: rename some 'client' array functionsBrian Paul2018-01-306-11/+11
| | | | | | | A long time ago gl_vertex_array was gl_client_array. Update some function names to be consistent. Reviewed-by: Gert Wollny <[email protected]>
* mesa: s/src/attribs/ in _mesa_update_client_array()Brian Paul2018-01-301-9/+9
| | | | Reviewed-by: Gert Wollny <[email protected]>
* mesa: check/assert array index in _mesa_bind_vertex_buffer()Brian Paul2018-01-301-0/+1
| | | | Reviewed-by: Gert Wollny <[email protected]>
* mesa: trivial comment typo fix in arrayobj.cBrian Paul2018-01-301-1/+1
| | | | Reviewed-by: Gert Wollny <[email protected]>
* mesa: add an assertion in _mesa_enable_vertex_array_attrib()Brian Paul2018-01-301-0/+1
| | | | | | | | Some of the enable/disable vertex array functions take a zero-based generic index, while others take a VERT_ATTRIB_GENERIC0-based value. Add an assertion to clarify that in one place. Reviewed-by: Gert Wollny <[email protected]>
* mesa: rename some vars in client_state()Brian Paul2018-01-301-25/+25
| | | | Reviewed-by: Gert Wollny <[email protected]>