summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
...
* Fix races during _mesa_HashWalk().Steinar H. Gunderson2016-11-121-11/+7
* i965: Drop tabs in brw_state.h.Kenneth Graunke2016-11-111-13/+13
* ac/nir/llvm: Fix setting function attributes for intrinsicsDaniel Scharrer2016-11-111-1/+5
* i965: Update a comment: s/brw_state_cache/brw_program_cache/gKenneth Graunke2016-11-111-2/+2
* clover: fix building since llvm r286566Laurent Carlier2016-11-111-0/+5
* egl/wayland: fix return value in dri2_wl_swrast_commit_backbufferEmil Velikov2016-11-111-1/+1
* glsl: define __STDC_FORMAT_MACROS to get PRIx64 macroBrian Paul2016-11-111-0/+1
* mesa: fix comment indentation in bind_buffers_check_offset_and_size()Brian Paul2016-11-111-10/+10
* glsl: automake: add opt_add_neg_to_sub.h to the sources listEmil Velikov2016-11-111-0/+1
* i965: update gl_PrimitiveIDIn to be a system variableTimothy Arceri2016-11-113-13/+4
* i965: use nir_shader_gather_info() over do_set_program_inouts()Timothy Arceri2016-11-112-2/+2
* i965: remove remaining tabs in brw_program_cache.cTimothy Arceri2016-11-111-30/+28
* i965: rename brw_state_cache_check_size() to brw_program_cache_check_size()Timothy Arceri2016-11-114-4/+4
* i965: rename brw_state_cache.c -> brw_program_cache.cTimothy Arceri2016-11-114-9/+9
* i965/gs: Allow primitive id to be a system valueJason Ekstrand2016-11-101-1/+2
* vulkan/wsi/x11: Implement FIFO mode.Jason Ekstrand2016-11-101-10/+164
* vulkan/wsi: Report the correct min/maxImageCountJason Ekstrand2016-11-102-26/+20
* vulkan/wsi: Add a thread-safe queue implementationKevin Strasser2016-11-102-1/+156
* android/i965: add libmesa_i965_compiler static libraryTapani Pälli2016-11-111-4/+28
* android: add SPIRV_FILES to libmesa_nirTapani Pälli2016-11-111-1/+2
* anv: use STATIC_ASSERT instead of static_assertTapani Pälli2016-11-111-2/+2
* util: use STATIC_ASSERT instead of static_assertTapani Pälli2016-11-111-1/+1
* vulkan: import latest public vulkan headers + and fix drivers.Dave Airlie2016-11-114-59/+413
* docs: add news item and link release notes for 12.0.4Emil Velikov2016-11-112-0/+7
* docs: add sha256 checksums for 12.0.4Emil Velikov2016-11-111-1/+2
* docs: add release notes for 12.0.4Emil Velikov2016-11-111-0/+320
* glsl: include inttypes.h for PRIx64 macroBrian Paul2016-11-101-0/+1
* radv: fix texturesamples to handle single sample caseDave Airlie2016-11-111-2/+10
* anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4Jason Ekstrand2016-11-101-0/+6
* anv/cmd_buffer: Take a command buffer instead of a batch in two helpersJason Ekstrand2016-11-101-8/+8
* glsl/standalone: Add the ability to generate ir_builder codeIan Romanick2016-11-103-0/+14
* glsl: Add a C++ code generator that uses ir_builder to rebuild a programIan Romanick2016-11-103-0/+790
* glsl: Generate strings that are the enum names without the ir_*op_ prefixIan Romanick2016-11-102-0/+7
* glsl/standalone: Enable par-linkingIan Romanick2016-11-104-2/+49
* glsl/standalone: Optimize dead variable declarationsIan Romanick2016-11-101-0/+61
* glsl/standalone: Optimize add-of-neg to subtractIan Romanick2016-11-104-0/+276
* glsl/linker: Allow link_intrastage_shaders when there is no main()Ian Romanick2016-11-102-11/+26
* nir: update nir_gather_info to only mark used array/matrix elementsTimothy Arceri2016-11-111-53/+207
* mesa/compiler: move MAX_VARYING to shader_enums.hKenneth Graunke2016-11-112-1/+1
* nir: add more helpers to nir_types.cppTimothy Arceri2016-11-112-0/+21
* nir: Generalize the "is per-vertex variable?" helpers and export them.Kenneth Graunke2016-11-112-18/+17
* nvc0: support MP performance counters on MaxwellSamuel Pitoiset2016-11-103-3/+721
* gallium: detect avx512 cpu featuresTim Rowley2016-11-102-0/+36
* glsl: Parse 0 as a preprocessor INTCONSTANTIan Romanick2016-11-101-0/+4
* glcpp: Handle '#version 0' and other invalid valuesIan Romanick2016-11-102-6/+28
* linker: Remove unnecessary overload of program_resource_visitor::visit_fieldIan Romanick2016-11-105-51/+22
* radv: automake: list correct file in the EXTRA_DISTEmil Velikov2016-11-101-1/+1
* mesa: remove LowerShaderSharedVariablesMarek Olšák2016-11-104-10/+1
* glsl: handle partial swizzles in opt_dead_code_local correctlyMarek Olšák2016-11-101-3/+6
* glsl: don't run loop passes if loop unrolling is disabledMarek Olšák2016-11-101-5/+7