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* gallium: ref counting clean-upsBrian Paul2008-05-161-8/+5
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* mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-162-2/+8
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* bring in fixes/changes from masterBrian Paul2008-05-161-5/+14
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* Fix a program refcounting error, don't share program parameter lists.Brian Paul2008-05-162-41/+20
| | | | | | The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled.
* fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul2008-05-162-5/+7
| | | | | This fixes problems with incorrect material coefficients when glMaterial is called per-vertex.
* fix parsing of state.texenv.color (bug 14931)Brian Paul2008-05-142-2/+4
| | | | cherry-picked from master
* Consolidate texture fetch code and use partial derivatives when possible.Brian Paul2008-05-143-68/+71
| | | | picked from master
* mesa: fix InfoLog memleak, misc sync with masterBrian Paul2008-05-141-4/+8
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* Bug #13492: Only call ProgramStringNotify if program parsing succeeded.Eric Anholt2008-05-141-2/+2
| | | | | | Wine intentionally tries some out-of-spec programs to test strictness, and calling ProgramStringNotify on the results of a failed program parse resulted in crashes in the 965 driver.
* fix swizzle error test (bug 11881)Brian2008-05-141-2/+2
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* fix-up inlined/non-inlined function inconsistenciesBrian Paul2008-05-142-9/+9
| | | | cherry-picked from master
* mesa: rm unneeded fileBrian Paul2008-05-141-64/+0
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* mesa: prefix rm command with -Brian Paul2008-05-141-1/+1
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* rewrite some of the mat*mat, mat*vec intrinsicsBrian Paul2008-05-143-567/+336
| | | | | | Also, remove obsolete matrix codegen code. cherry-picked from master
* mesa: regenerate slang built-in data (asin(vec4) fix)Brian Paul2008-05-141-41/+42
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* mesa: fix missing w assignment in asin(vec4)Brian Paul2008-05-141-0/+1
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* mesa: use CALLOC_STRUCT()Brian Paul2008-05-141-2/+1
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* mesa: sync up swrast/s_fragprog.c with masterBrian Paul2008-05-141-16/+22
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* mesa: updated commentBrian Paul2008-05-141-6/+3
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* mesa: minor bug fixes from masterBrian Paul2008-05-141-1/+11
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* mesa: dead code removalBrian Paul2008-05-141-3/+0
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* mesa: minor bug fixes, null ptr checks, dead code removalBrian Paul2008-05-141-11/+8
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* mesa: fix errors in LightModelProduct state, other misc error casesBrian Paul2008-05-141-5/+11
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* mesa: glUniform(location==-1) is not an errorBrian Paul2008-05-141-0/+9
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* fix some additional program refcounting bugsBrian Paul2008-05-143-9/+6
| | | | cherry-picked from master
* adjust llvm code to the changes in 2.3Zack Rusin2008-05-123-28/+26
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* gallium: optimize the flush_spans() functionBrian2008-05-101-41/+40
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* gallium: remove unused codeBrian2008-05-101-15/+0
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* draw: Fix number of vertices allocated in draw_pt_emit().Michel Dänzer2008-05-091-1/+1
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* draw: mimize cost of translate key compares, use cache universallyKeith Whitwell2008-05-094-17/+23
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* translate: helper functions for mimizing cost of key comparesKeith Whitwell2008-05-091-0/+21
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* draw: only fill in / compare the part of the translate key we're using.Keith Whitwell2008-05-083-10/+11
| | | | | It's quite a big struct & we examine it a lot (too much). Reduce the impact of this by just looking at the active part where possible.
* xlib: more SP_NO_RAST supportKeith Whitwell2008-05-082-0/+12
| | | | | For some resaon normal (non-display-buffer) buffers are being allocated through Xshm... Bypass at least for SP_NO_RAST
* softpipe: don't calc det if NO_RAST setKeith Whitwell2008-05-081-2/+3
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* cso_cache: Fix test for currently bound blend state.Michel Dänzer2008-05-081-1/+1
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* mesa: update/add newer GL ES headersBrian Paul2008-05-074-155/+1092
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* mesa: free shader program data before deleting shader objects.Brian2008-05-061-0/+16
| | | | | Picked from master. Fixes mem corruption seen when glean/api2 test exits.
* gallium: implement full reference counting for vertex/fragment programsBrian2008-05-0611-74/+170
| | | | | | Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed...
* mesa: comments, whitespaceBrian2008-05-061-24/+19
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* gallium: change calculate_first_last_level() to match gallium-tex-surfaces ↵Brian Paul2008-05-061-1/+1
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* fix _mesa_ffs for alternative compilersAlan Hourihane2008-05-051-19/+17
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* declare atoms as externAlan Hourihane2008-05-051-14/+14
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* gallium: fix warningsBrian Paul2008-05-032-2/+4
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* Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul2008-05-031-7/+25
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* gallium: fix sampler->max_lod computationBrian Paul2008-05-031-2/+3
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* gallium: fix computation of sampler->min_lodBrian Paul2008-05-031-1/+1
| | | | | The texture BaseLevel is accounted for in texture layout so it doesn't factor in here. May also need to adjust max_lod...
* gallium: remove 0.5 vertex biases in set_vertex_data()Brian Paul2008-05-021-10/+10
| | | | | These should not be needed and were causing garbage to appear along the edges of the mipmap images.
* gallium: remove obsolete PIPE_CAP_BITMAP_TEXCOORD_BIASBrian Paul2008-05-021-1/+1
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* gallium: minor code, comments clean-upBrian Paul2008-05-021-26/+16
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* gallium: in st_finalize_texture() check texture dimensionsBrian Paul2008-05-021-1/+4
| | | | | | Check dimensions in addition to target, format, etc. Fixes a bug where we failed to detect a change in texture image sizes and wound up using the old texture data.