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*
st/mesa: use new cso_save/restore_state() functions
Brian Paul
2016-02-16
4
-101
/
+55
*
cso: add new cso_save/restore_state() functions
Brian Paul
2016-02-16
2
-0
/
+133
*
cso: remove comment
Brian Paul
2016-02-16
1
-1
/
+0
*
st/mesa: use new cso_set_viewport_dims() helper
Brian Paul
2016-02-16
3
-36
/
+7
*
cso: add new cso_set_viewport_dims() helper
Brian Paul
2016-02-16
2
-0
/
+20
*
st/mesa: use 'cso' local var instead of st->cso_context
Brian Paul
2016-02-16
3
-90
/
+89
*
st/mesa: consolidate quad drawing code
Brian Paul
2016-02-16
5
-238
/
+136
*
st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmap
Brian Paul
2016-02-16
5
-161
/
+193
*
st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
Brian Paul
2016-02-16
1
-1
/
+1
*
configure: Bail out on llvm-config component error
Jan Vesely
2016-02-16
1
-0
/
+3
*
Handle removal of LLVMAddTargetData in SVN revision 260919
Matthew Dawson
2016-02-16
2
-0
/
+8
*
i965: Expose logic telling if non-msrt mcs is supported
Topi Pohjolainen
2016-02-16
2
-4
/
+13
*
i965/gen9: Refactor msrt mcs initialization
Topi Pohjolainen
2016-02-16
1
-14
/
+22
*
i965: Add a few assertions on lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+9
*
i965: Add a flag telling color resolve pass to ignore CCS_E
Topi Pohjolainen
2016-02-16
3
-2
/
+27
*
i965: Add resolve option for lossless compression
Topi Pohjolainen
2016-02-16
2
-1
/
+5
*
i965: Allow fast clear to be used with lossless compression
Topi Pohjolainen
2016-02-16
2
-2
/
+6
*
i965: Add helper for detecting lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+30
*
Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()"
Topi Pohjolainen
2016-02-16
1
-9
/
+0
*
nvc0: initial support for GM20x GPUs
Ben Skeggs
2016-02-16
5
-0
/
+11
*
nvc0: implement support for maxwell texture headers
Ben Skeggs
2016-02-16
3
-6
/
+203
*
nvc0: import maxwell texture header definitions from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+365
*
nv50-: split tic format specification
Ben Skeggs
2016-02-16
5
-58
/
+73
*
nv50-: remove nv50_texture.xml.h
Ben Skeggs
2016-02-16
1
-306
/
+0
*
nvc0: switch nvc0_tex.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-29
/
+29
*
nvc0: switch nvc0_surface.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+11
*
nv50: switch nv50_tex.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-33
/
+33
*
nv50: switch nv50_surface.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+11
*
nv50: switch nv50_state.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-24
/
+29
*
nv50-: switch nv50_formats.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-206
/
+207
*
nv50: import updated g80_texture.xml.h from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+451
*
nv50-: remove nv50_defs.xml.h
Ben Skeggs
2016-02-16
1
-263
/
+0
*
nv50-: switch nv50_formats.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-8
/
+8
*
nv50-: improved macros to handle format specification
Ben Skeggs
2016-02-16
1
-470
/
+359
*
nv50-: separate vertex formats from surface format descriptions
Ben Skeggs
2016-02-16
7
-67
/
+206
*
nvc0: remove unnecessary includes
Ben Skeggs
2016-02-16
5
-6
/
+0
*
nvc0: switch nvc0_tex.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-40
/
+40
*
nvc0: switch nvc0_surface.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+7
*
nv50: remove unnecessary include
Ben Skeggs
2016-02-16
1
-1
/
+0
*
nv50: switch nv50_transfer.c to g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-3
/
+3
*
nv50: switch nv50_tex.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-3
/
+3
*
nv50: switch nv50_surface.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-8
/
+8
*
nv50: import updated g80_defs.xml.h from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+279
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
2016-02-15
2
-4
/
+211
*
st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
2016-02-15
1
-0
/
+8
*
st/mesa: set pipe_image_view layers correctly for 3D textures
Nicolai Hähnle
2016-02-15
1
-7
/
+17
*
st/mesa: call st_finalize_texture from image atoms
Nicolai Hähnle
2016-02-15
1
-1
/
+5
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
6
-0
/
+237
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