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* gitlab-ci: add meson gallium ST "Other" buildEric Engestrom2019-02-063-32/+23
* gitlab-ci: add meson gallium ST Clover (LLVM 7.0) buildEric Engestrom2019-02-063-29/+8
* gitlab-ci: add meson gallium ST Clover (LLVM 6.0) buildEric Engestrom2019-02-063-25/+7
* gitlab-ci: add meson gallium ST Clover (LLVM 5.0) buildEric Engestrom2019-02-063-26/+23
* gitlab-ci: add meson gallium "other drivers" buildEric Engestrom2019-02-063-24/+21
* gitlab-ci: add meson gallium RadeonSI buildEric Engestrom2019-02-062-26/+20
* gitlab-ci: add meson gallium SWR buildEric Engestrom2019-02-063-25/+24
* gitlab-ci: add meson loader/classic DRI buildEric Engestrom2019-02-063-20/+24
* gitlab-ci: add scons SWR buildEric Engestrom2019-02-063-19/+8
* gitlab-ci: add scons llvm 3.5 buildEric Engestrom2019-02-063-22/+12
* gitlab-ci: add a scons no-llvm buildEric Engestrom2019-02-063-17/+15
* gitlab-ci: add a make vulkan buildEric Engestrom2019-02-062-28/+49
* gitlab-ci: add a meson vulkan buildEric Engestrom2019-02-062-24/+61
* gitlab-ci: add ubuntu containerEric Engestrom2019-02-062-0/+190
* radeonsi: use local ws variable in si_need_dma_spaceMarek Olšák2019-02-061-9/+10
* radeonsi: don't leak an index buffer if draw_vbo failsMarek Olšák2019-02-061-3/+5
* radeonsi: make allocator_zeroed_memory unmappable and use bigger buffersMarek Olšák2019-02-061-1/+2
* radeonsi: clear allocator_zeroed_memory with SDMAMarek Olšák2019-02-064-12/+9
* radeonsi: initialize textures using DCC to black when possibleMarek Olšák2019-02-063-13/+63
* freedreno: a2xx: fix fast clearJonathan Marek2019-02-061-1/+0
* egl: use coherent variable namesEric Engestrom2019-02-0624-383/+383
* meson: Remove panfrost from default driver listAlyssa Rosenzweig2019-02-061-1/+1
* v3d: Whitespace consistency fix.Eric Anholt2019-02-051-1/+1
* v3d: Fix copy-propagation of input unpacks.Eric Anholt2019-02-055-35/+94
* v3d: Fix input packing of .l for rounding/fdx/fdy.Eric Anholt2019-02-052-1/+2
* v3d: Fix pack/unpack of VFPACK operand unpacks.Eric Anholt2019-02-052-1/+33
* v3d: Fix dumping of shaders with alpha test.Eric Anholt2019-02-051-1/+3
* v3d: Store the actual mask of color buffers present in the key.Eric Anholt2019-02-053-14/+16
* v3d: Fix precompile of FRAG_RESULT_DATA1 and higher outputs.Eric Anholt2019-02-051-1/+1
* st/nir: Use src/ relative include path for autotoolsKristian H. Kristensen2019-02-052-2/+4
* gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability bit.Kenneth Graunke2019-02-054-2/+8
* st/nir: Call nir_lower_clip_cull_distance_arrays().Kenneth Graunke2019-02-051-0/+1
* nir: Avoid splitting compact arrays into per-element variables.Kenneth Graunke2019-02-051-0/+4
* nir: Avoid clip/cull distance lowering multiple times.Kenneth Graunke2019-02-051-2/+12
* nir: Bail on clip/cull distance lowering if GLSL IR already did it.Kenneth Graunke2019-02-051-2/+2
* compiler: Mark clip/cull distance arrays as compact before lowering.Kenneth Graunke2019-02-052-0/+14
* nir: Record info->fs.pixel_center_integer in lower_system_valuesKenneth Graunke2019-02-052-5/+6
* program: Extend prog_to_nir handle system values.Kenneth Graunke2019-02-051-0/+30
* program: Use u_bit_scan64 in prog_to_nir.Kenneth Graunke2019-02-051-7/+6
* st/mesa: Add NIR versions of the PBO upload/download shaders.Kenneth Graunke2019-02-051-2/+188
* st/mesa: Add a NIR version of the OES_draw_texture built-in shaders.Kenneth Graunke2019-02-051-7/+62
* st/mesa: Add NIR versions of the clear shaders.Kenneth Graunke2019-02-051-13/+67
* st/mesa: Add NIR versions of the drawpixels Z/stencil fragment shaders.Kenneth Graunke2019-02-051-21/+119
* st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader.Kenneth Graunke2019-02-051-8/+29
* st/nir: Make new helpers for constructing built-in NIR shaders.Kenneth Graunke2019-02-054-0/+155
* st/nir: Move varying setup code to a helper function.Kenneth Graunke2019-02-052-20/+29
* nir/deref: Drop zero ptr_as_array derefsJason Ekstrand2019-02-051-0/+21
* nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to NIR.Eric Anholt2019-02-054-10/+24
* anv: wire up the state_pool_padding testEmil Velikov2019-02-051-0/+5
* nvc0/ir: replace cvt instructions with add to improve shader performanceKarol Herbst2019-02-052-0/+64