Commit message (Collapse) | Author | Age | Files | Lines | |
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* | silence warning | Brian Paul | 2003-04-21 | 1 | -3/+3 |
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* | added a cast | Brian Paul | 2003-04-21 | 1 | -1/+1 |
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* | silence warnings | Brian Paul | 2003-04-21 | 3 | -7/+6 |
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* | casts | Brian Paul | 2003-04-21 | 3 | -3/+3 |
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* | fix minor warnings | Brian Paul | 2003-04-21 | 5 | -13/+9 |
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* | use INDEX8_SPAN_ARGS | Brian Paul | 2003-04-21 | 1 | -9/+3 |
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* | fix .c / .h typo | Brian Paul | 2003-04-21 | 1 | -2/+2 |
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* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 6 | -46/+69 |
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* | more GL_ARB_fragment_program tokens | Brian Paul | 2003-04-18 | 1 | -0/+2 |
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* | more GL_ARB_vertex/fragment_program bits | Brian Paul | 2003-04-18 | 2 | -6/+139 |
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* | fix some glBindProgramNV/ARB details | Brian Paul | 2003-04-17 | 2 | -14/+37 |
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* | clean up usage of extension function pointers | Brian Paul | 2003-04-17 | 1 | -7/+15 |
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* | Demo of using GL_ARB_vertex/fragment_program to do per-pixel lighting. | Brian Paul | 2003-04-17 | 4 | -10/+365 |
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* | added LoadProgramNV and RequestResidentProgramsNV | Brian Paul | 2003-04-17 | 1 | -12/+70 |
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* | Added arbprogram.c to Makefiles. | Brian Paul | 2003-04-17 | 13 | -83/+354 |
| | | | | | Added display list support for GL_NV_fragment_program. Assorted clean-ups. | ||||
* | temporary GL_ARB_fragment_program tokens | Brian Paul | 2003-04-17 | 1 | -0/+23 |
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* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 10 | -149/+649 |
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* | fix depth texture tex env bug (#719903) | Brian Paul | 2003-04-14 | 1 | -4/+4 |
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* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 10 | -31/+927 |
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* | remove a const | Brian Paul | 2003-04-10 | 1 | -3/+1 |
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* | drawarrayrange fix | Keith Whitwell | 2003-04-10 | 1 | -1/+8 |
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* | fix typo | Brian Paul | 2003-04-09 | 1 | -1/+1 |
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* | fix typo | Brian Paul | 2003-04-09 | 2 | -6/+2 |
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* | add support for swap and sync extensions (Ian Romanick) | Brian Paul | 2003-04-09 | 1 | -3/+226 |
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* | Added function pointer typedefs for GL_NV_fragment_program | Brian Paul | 2003-04-09 | 1 | -2/+7 |
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* | Added GL_ARB_vertex_buffer_object tokens | Brian Paul | 2003-04-09 | 1 | -0/+32 |
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* | basic work on GL_ARB_vertex_buffer_object | Brian Paul | 2003-04-09 | 4 | -8/+389 |
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* | fix string compare bug | Brian Paul | 2003-04-08 | 1 | -2/+6 |
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* | add missing return in raster_pos4f() | Brian Paul | 2003-04-08 | 1 | -3/+3 |
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* | fix some problems parsing scalar source arguments | Brian Paul | 2003-04-08 | 1 | -28/+43 |
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* | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | 2003-04-08 | 24 | -234/+286 |
| | | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | ||||
* | added _mesa_realloc() | Brian Paul | 2003-04-08 | 2 | -4/+16 |
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* | scalar source reg can be a scalar or vector literal | Brian Paul | 2003-04-07 | 1 | -1/+11 |
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* | initialize attribute vectors to 4 components | Brian Paul | 2003-04-07 | 1 | -1/+3 |
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* | Demo of per-pixel lighting with a fragment program. | Brian Paul | 2003-04-07 | 2 | -1/+281 |
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* | minor parser fixes, program print-out fixes | Brian Paul | 2003-04-07 | 1 | -24/+62 |
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* | fix typo | Brian Paul | 2003-04-07 | 1 | -2/+2 |
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* | fix color array mixup | Brian Paul | 2003-04-07 | 1 | -2/+2 |
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* | Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this may | Keith Whitwell | 2003-04-07 | 1 | -3/+5 |
| | | | | break driver callbacks. | ||||
* | Added gcc-sl target and shared lib shell script (Philip Brown) | Brian Paul | 2003-04-07 | 4 | -5/+63 |
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* | Pass 4th element correctly in loopback_VertexAttrib4svNV | Keith Whitwell | 2003-04-05 | 1 | -2/+3 |
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* | test glProgramNamedParameter4fNV() | Brian Paul | 2003-04-05 | 1 | -4/+39 |
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* | fragment program named constants and named program parameters basically work now | Brian Paul | 2003-04-05 | 5 | -119/+158 |
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* | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | 2003-04-04 | 7 | -346/+316 |
| | | | | | and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures. | ||||
* | more memory-related fixes | Brian Paul | 2003-04-03 | 2 | -4/+8 |
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* | some texture compression odds & ends | Brian Paul | 2003-04-03 | 4 | -17/+216 |
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* | simplify CEILF, FLOORF, FABSF stuff | Brian Paul | 2003-04-03 | 1 | -11/+8 |
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* | fix double-memory free in XMesaDestroyContext | Brian Paul | 2003-04-02 | 1 | -6/+3 |
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* | added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target() | Brian Paul | 2003-04-01 | 1 | -3/+2 |
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* | clean-up current state initialization | Brian Paul | 2003-04-01 | 1 | -9/+8 |
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