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gallium_va_encpackedheader01
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Age
Files
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*
ilo: handle conditional rendering in the context
Chia-I Wu
2014-09-22
8
-65
/
+58
*
ilo: create the pipeline from the builder
Chia-I Wu
2014-09-22
5
-15
/
+7
*
ilo: move aperture checks out of pipeline
Chia-I Wu
2014-09-22
3
-72
/
+69
*
ilo: flush before setting SOL_RESET
Chia-I Wu
2014-09-22
2
-5
/
+8
*
ilo: move size estimation check out of pipeline
Chia-I Wu
2014-09-22
3
-10
/
+10
*
freedreno/a3xx: more texture array fixes
Rob Clark
2014-09-21
3
-19
/
+22
*
freedreno: add DRM_CONF_SHARE_FD
Rob Clark
2014-09-21
3
-4
/
+34
*
ilo: use a single list for queries
Chia-I Wu
2014-09-21
2
-69
/
+8
*
ilo: replace software queries by hardware ones
Chia-I Wu
2014-09-21
4
-83
/
+47
*
ilo: support prim queries in ilo_3d_pipeline_emit_query()
Chia-I Wu
2014-09-21
1
-0
/
+24
*
ilo: add ilo_3d_pipeline_emit_query()
Chia-I Wu
2014-09-21
6
-180
/
+123
*
ilo: rework query support
Chia-I Wu
2014-09-21
8
-402
/
+357
*
ilo: clarify cp owning/releasing
Chia-I Wu
2014-09-21
3
-13
/
+20
*
ilo: add a pointer to builder in ilo_3d_pipeline
Chia-I Wu
2014-09-20
4
-187
/
+190
*
ilo: add a helper for RECTLIST blitter
Chia-I Wu
2014-09-20
3
-33
/
+43
*
ilo: no direct ilo_context access in BLT blitter
Chia-I Wu
2014-09-20
1
-21
/
+20
*
ilo: fix headers in Makefile.sources
Chia-I Wu
2014-09-20
1
-5
/
+4
*
ilo: add a new struct for context states
Chia-I Wu
2014-09-20
20
-654
/
+672
*
ilo: merge ilo_gpe.h to ilo_state*.h
Chia-I Wu
2014-09-20
13
-544
/
+513
*
ilo: rename ilo_gpe_gen*.[ch]
Chia-I Wu
2014-09-20
5
-9
/
+9
*
ilo: make ilo_fence opaque
Chia-I Wu
2014-09-20
2
-5
/
+7
*
i965/gen6: Enable GL 3.3 and GLSL 3.30
Chris Forbes
2014-09-20
2
-9
/
+2
*
gallivm: add information about different sampler/view units if analyzing shader
Roland Scheidegger
2014-09-20
2
-0
/
+10
*
docs: Add 10.3 sha256 sums, news item and link release notes
Emil Velikov
2014-09-19
3
-2
/
+17
*
docs: Update 10.3 release notes
Emil Velikov
2014-09-19
1
-2
/
+244
*
docs: Add sha256 sums for the 10.2.8 release
Emil Velikov
2014-09-19
1
-1
/
+3
*
Add release notes for the 10.2.8 release
Emil Velikov
2014-09-19
1
-0
/
+128
*
st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables
Marek Olšák
2014-09-19
1
-35
/
+0
*
vc4: Fix perspective interpolation.
Eric Anholt
2014-09-19
1
-1
/
+1
*
vc4: Use the same method as for FRAG_Z to handle fragcoord W.
Eric Anholt
2014-09-19
5
-13
/
+15
*
util: don't try to emit half-float intrinsics if avx isn't available
Roland Scheidegger
2014-09-19
1
-1
/
+1
*
i965/gen6: enable GLSL 1.50, OpenGL 3.2 and GL_AMD_vertex_shader_layered
Samuel Iglesias Gonsalvez
2014-09-19
2
-3
/
+3
*
i965/gen6/gs: Use a specific implementation of geometry shaders for gen6.
Iago Toral Quiroga
2014-09-19
1
-20
/
+33
*
i965/gen6/gs: upload ubo and pull constants surfaces.
Iago Toral Quiroga
2014-09-19
1
-0
/
+2
*
i965/gen6/gs: Enable transform feedback support in geometry shaders
Samuel Iglesias Gonsalvez
2014-09-19
2
-8
/
+11
*
i965/gen6/gs: Fix binding table clash between TF surfaces and textures.
Iago Toral Quiroga
2014-09-19
6
-29
/
+78
*
i965/gen6/gs: Avoid buffering transform feedback varyings twice.
Iago Toral Quiroga
2014-09-19
2
-106
/
+83
*
i965/gen6/gs: Buffer PSIZ/flags vertex data in gen6_gs_visitor
Samuel Iglesias Gonsalvez
2014-09-19
1
-38
/
+41
*
i965/gen6/gs: Setup SOL surfaces for user-provided geometry shaders
Samuel Iglesias Gonsalvez
2014-09-19
1
-38
/
+81
*
i965/gen6/gs: implement transform feedback support in gen6_gs_visitor
Samuel Iglesias Gonsalvez
2014-09-19
3
-45
/
+390
*
i965/gen6/gs: Add an additional parameter to the FF_SYNC opcode.
Samuel Iglesias Gonsalvez
2014-09-19
4
-8
/
+19
*
i965/gen6/gs: implement GS_OPCODE_FF_SYNC_SET_PRIMITIVES opcode
Samuel Iglesias Gonsalvez
2014-09-19
4
-0
/
+46
*
i965/gen6/gs: implement GS_OPCODE_SVB_SET_DST_INDEX opcode
Samuel Iglesias Gonsalvez
2014-09-19
4
-0
/
+33
*
i965/gen6/gs: implement GS_OPCODE_SVB_WRITE opcode
Samuel Iglesias Gonsalvez
2014-09-19
4
-0
/
+63
*
i965/gen6/gs: Enable texture units and upload sampler state.
Iago Toral Quiroga
2014-09-19
3
-2
/
+3
*
i965/gen6/gs: Assign geometry shader VUE map properly.
Iago Toral Quiroga
2014-09-19
2
-7
/
+7
*
i965/gen6/gs: Implement support for gl_PrimitiveIdIn.
Iago Toral Quiroga
2014-09-19
2
-0
/
+69
*
i965/gen6/gs: Implement GS_OPCODE_SET_PRIMITIVE_ID.
Iago Toral Quiroga
2014-09-19
4
-0
/
+27
*
i965/gen6/gs: Handle the case where a geometry shader emits no output.
Iago Toral Quiroga
2014-09-19
2
-122
/
+118
*
i965/gen6/gs: Make sure we complete the last primitive.
Iago Toral Quiroga
2014-09-19
1
-0
/
+13
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