| Commit message (Collapse) | Author | Age | Files | Lines |
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We fetch the info with the new intrinsic and lower with ALU ops for txl
instructions, which seemingly correspond to "TEXGRD" instructions (what
we call textureLod).
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
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We can stuff this information in as parametrized system values, like we
currently do texture size and SSBO addresses.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
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This loads in the <min_lod, max_lod, lod_bias> settings for a given
sampler, which is necessary for lowering clamps/biases on certain
Midgard chips.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
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Generating a source code with a fixed size leads to issues with plattform dependent types.
We either hard code 4 or 8 bytes there, and both are wrong on the other plattform.
So this patch solves this issue by generating eg sizeof(GLsizeiptr), which is valid both
on 32 and on 64 bit plattforms.
Signed-off-by: Marek Olšák <[email protected]>
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The CMP instruction on Gen4 and Gen5 generates one bit (the LSB) of
valid data and 31 bits of junk. Results of comparisons that are used as
Boolean values need to have a fixup applied to generate the proper 0/~0
values.
Calling fs_visitor::nir_emit_alu with need_dest=false prevents the fixup
code from being generated. This results in a sequence like:
cmp.l.f0.0(16) g8<1>F g14<8,8,1>F 0x0F /* 0F */
...
cmp.l.f0.0(16) g4<1>F g6<8,8,1>F 0x0F /* 0F */
(+f0.1) or.z.f0.1(16) null<1>UD g4<8,8,1>UD g8<8,8,1>UD
instead of
cmp.l.f0.0(16) g8<1>F g14<8,8,1>F 0x0F /* 0F */
...
cmp.l.f0.0(16) g4<1>F g6<8,8,1>F 0x0F /* 0F */
or(16) g4<1>UD g4<8,8,1>UD g8<8,8,1>UD
(+f0.1) and.z.f0.1(16) null<1>UD g4<8,8,1>UD 1UD
I examined a couple of the shaders hurt by this change, and ALL of them
would have been affected by this bug. :(
Reviewed-by: Tapani Pälli <[email protected]>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1836
Fixes: 0ba9497e66a ("intel/fs: Improve discard_if code generation")
Iron Lake
total instructions in shared programs: 8122757 -> 8122957 (<.01%)
instructions in affected programs: 8307 -> 8507 (2.41%)
helped: 0
HURT: 100
HURT stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel) min: 0.84% max: 6.67% x̄: 2.81% x̃: 2.76%
95% mean confidence interval for instructions value: 2.00 2.00
95% mean confidence interval for instructions %-change: 2.58% 3.03%
Instructions are HURT.
total cycles in shared programs: 188510100 -> 188510376 (<.01%)
cycles in affected programs: 76018 -> 76294 (0.36%)
helped: 0
HURT: 55
HURT stats (abs) min: 2 max: 12 x̄: 5.02 x̃: 4
HURT stats (rel) min: 0.07% max: 3.75% x̄: 0.86% x̃: 0.56%
95% mean confidence interval for cycles value: 4.33 5.71
95% mean confidence interval for cycles %-change: 0.60% 1.12%
Cycles are HURT.
GM45
total instructions in shared programs: 4994403 -> 4994503 (<.01%)
instructions in affected programs: 4212 -> 4312 (2.37%)
helped: 0
HURT: 50
HURT stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel) min: 0.84% max: 6.25% x̄: 2.76% x̃: 2.72%
95% mean confidence interval for instructions value: 2.00 2.00
95% mean confidence interval for instructions %-change: 2.45% 3.07%
Instructions are HURT.
total cycles in shared programs: 128928750 -> 128928982 (<.01%)
cycles in affected programs: 67442 -> 67674 (0.34%)
helped: 0
HURT: 47
HURT stats (abs) min: 2 max: 12 x̄: 4.94 x̃: 4
HURT stats (rel) min: 0.09% max: 3.75% x̄: 0.75% x̃: 0.53%
95% mean confidence interval for cycles value: 4.19 5.68
95% mean confidence interval for cycles %-change: 0.50% 1.00%
Cycles are HURT.
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Reviewed-by: Connor Abbott <[email protected]>
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Serializing stripped NIR is faster now.
Reviewed-by: Connor Abbott <[email protected]>
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Signed-off-by: Christian Gmeiner <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This enables UBWC for everything except 3D textures.
It breaks many image_to_image copies but those aren't important and it can
be worked around later (image_to_image copy needs to be done in two steps,
decode from the source format and then encode to the destination format).
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Fix build error after llvm-10.0 commit 1dfede3122ee ("Move
CodeGenFileType enum to Support/CodeGen.h").
../src/gallium/drivers/swr/rasterizer/jitter/JitManager.cpp: In member function ‘void JitManager::DumpAsm(llvm::Function*, const char*)’:
../src/gallium/drivers/swr/rasterizer/jitter/JitManager.cpp:428:45: error: ‘CGFT_AssemblyFile’ is not a member of ‘llvm::TargetMachine’
*pMPasses, filestream, nullptr, TargetMachine::CGFT_AssemblyFile);
^
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Jan Zielinski <[email protected]>
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Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
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Do this by repeating processing of loops until no progress is made.
Totals from affected shaders:
SGPRS: 162576 -> 162576 (0.00 %)
VGPRS: 145228 -> 145228 (0.00 %)
Spilled SGPRs: 668 -> 668 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 15778640 -> 15771336 (-0.05 %) bytes
LDS: 146 -> 146 (0.00 %) blocks
Max Waves: 6087 -> 6087 (0.00 %)
v2: use block_kind_loop_header/block_kind_loop_exit to repeat at the end
of loops instead of at each continue
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
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When GPU is idle and suspends, the currently selected countables
will all reset to the first one. So periodically restore the selected
countables.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Port from the envytools tree, but converted to use the .c tables for
describing the perfcounter groups/countables, rather than using rnndec
to get this at runtime from the register xml.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Currently this are getting blocked by the kernel.. these counters don't
seem to be the most useful ones, and to use them we'd have to somehow
probe the kernel by submitting cmdstream to write the selector regs and
see if that triggers a GPU fault. So let's just skip them.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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fdperf expects this, to find the ALWAYS_COUNT counter
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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This should eventually be useful for VK_KHR_performance_query as well.
And in the more near term, for fdperf.
Attempt to not break android build is best-effort and untested.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Prep work to move to a shared location.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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When we had one gen supporting performance counters, it made sense to
have these builder macros in the .c file with the table. But time has
come to de-duplicate.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Use the correct bit size
Reviewed-by: Jason Ekstrand <[email protected]>
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This is needed for OpenCL
Reviewed-by: Jason Ekstrand <[email protected]>
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This passes the piglit CL builtin-ulong-clz-1.0.generated.cl
test.
Acked-by: Jason Ekstrand <[email protected]>
Reviewed-by: Karol Herbst <[email protected]>
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This adds the option to lower 64-bit ufind_msb opcodes.
v2: use split_x/y removes component loops (Jason)
Reviewed-by: Jason Ekstrand <[email protected]>
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This adds support for some missing 24-bit and hi multiply
variants.
Reviewed-by: Jason Ekstrand <[email protected]>
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This needs to be derived from the address format, not always 1/32.
Suggested by Jason
Reviewed-by: Jason Ekstrand <[email protected]>
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cs is a union so storing this there is wrong.
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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v2 (Eric): Use more readable ascii version
Signed-off-by: Elie Tournier <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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This block is duplicated, we already have the windows instruction above.
Signed-off-by: Elie Tournier <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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I set the runners to concurrency=1, so they serve only one gitlab-ci job
at at time. Swap over to using the parallel runner now to keep the
runners busy, more efficiently than spawning many docker containers and
downloading artifacts multiple times, and producing easier-to-understand
results for browsing on the web.
This bumps the a306 runners to 4x parallel instead of 2x like before, but
cheza gles3 drops from 6 to 4. Current rough timings of the jobs (if no
container download):
db410c-gles2: 5:00
a630-gles2: 1:30
a630-gles3: 6:00
a630-gles31: 5:30
a630-gles3 is a bit longer than I like, but it should come back down once
I can sort out the NIR algebraic rewinding.
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This was apparently missed in 67b32190f3c95, which added support
for ARB_shading_language_include to #line, including the 'path'
field for the location.
Fixes crashes in CTS with all drivers as they attempt to access
an uninitialized path string during parsing.
Fixes: 67b32190f3c95 ("glsl: add ARB_shading_language_include support to #line")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2132
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Jose Maria Casanova <[email protected]>
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[skip ci]
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Use hardcoded /cache/mesa/ccache for the cache, so it will be shared by
all jobs of all Mesa projects running on the same runner host. This
should increase the hit rate and decrease the worst case storage used.
Further benefits of directly using a host-mapped directory:
* Saves up to ~1 minute per job for restoring and saving the cache
contents via the GitLab CI cache mechanism
* Cache contents generated by failed jobs are no longer lost
* Jobs running in parallel on the same runner host can get hits from
each other
Also enable compression, so the default maximum cache size of 5G might
be sufficient.
v2:
* Move CCACHE_DIR variable to the .build-linux template
Suggested-by: Eric Anholt <[email protected]>
Reviewed-by: Eric Anholt <[email protected]> # v1
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All things are already part of meson-main.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Building GLVND in meson-main doesn't work because this disables
libEGL and it's needed for running shader-db.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Now that debugoptimized isn't set and that all test jobs depend on
meson-testing, enabling swr shouldn't slowdown the CI.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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This should reduce compile time because optimizations are costly.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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For turnip and RADV testing, we will need a debugoptimized build
without UBSAN. This introduces meson-testing which builds only the
things that are needed by the test stage.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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The 'dri' directory isn't created when building Vulkan drivers.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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This happens when mesa is built with only swrast. The default
driver being kmsro and the default driconf file being v3d,
it's NULL and then strdup crashes.
This fixes a crash with piglit spec/egl_mesa_query_driver/conformance.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Enough trial and error ... just think even *more* Midgard about where
this field might be!
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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This should fix android build issues while still allowing scons to
build the standalone compiler.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2129
Reviewed-by: Mark Janes <[email protected]>
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also make 8 and 16 compoments invalid. We will enable that later again
when we actually support it.
v2: fix validation of nir_intrinsic_instr::num_components
correct validation of instr->num_components
Signed-off-by: Karol Herbst <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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