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Age
Files
Lines
*
radeonsi: rework state handling v2
Christian König
2012-07-24
8
-1
/
+358
*
automake: Honor GL_LIB for mangled/custom lib names
Brad King
2012-07-23
3
-29
/
+15
*
st/mesa: fix DDY opcode for FBOs
Marek Olšák
2012-07-23
1
-2
/
+22
*
st/mesa: set the centroid qualifier in fragment shader inputs
Marek Olšák
2012-07-23
3
-4
/
+11
*
st/mesa: flush the glBitmap cache before changing framebuffer state
Marek Olšák
2012-07-23
3
-39
/
+41
*
st/mesa: set the correct window renderbuffer internal format
Marek Olšák
2012-07-23
1
-1
/
+9
*
mesa: fix format checking when doing a multisample resolve
Marek Olšák
2012-07-23
1
-1
/
+111
*
gallivm: Prefer the standard JIT engine whenever possible.
José Fonseca
2012-07-23
1
-4
/
+4
*
r600g: don't emit forbidden reg with old kernel on evergreen
Jerome Glisse
2012-07-23
1
-1
/
+3
*
r600g: don't emit forbidden register on old kernel
Jerome Glisse
2012-07-23
2
-2
/
+6
*
radeon/llvm: Fix a bug with IF LOGICALNZ with int operand
Vincent Lejeune
2012-07-23
3
-11
/
+17
*
pipe_loader: Try to connect with the X server before probing pciids v2
Tom Stellard
2012-07-23
2
-0
/
+67
*
configure.ac: Add --with-llvm-prefix option
Tom Stellard
2012-07-23
1
-1
/
+12
*
mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.
Kenneth Graunke
2012-07-22
1
-3
/
+5
*
imports.h: Correct ceilf typo.
Matt Turner
2012-07-22
1
-1
/
+1
*
st/mesa: remove st_flush_bitmap wrapper
Marek Olšák
2012-07-22
3
-17
/
+1
*
mesa formats: add MESA_FORMAT_ABGR2101010_UINT
Jordan Justen
2012-07-21
7
-1
/
+154
*
mesa formats: unpack ARGB8888/XRGB8888
Jordan Justen
2012-07-21
1
-0
/
+34
*
mesa pack: use _mesa_problem instead of assert
Jordan Justen
2012-07-21
2
-8
/
+18
*
mesa: add glformats integer type/format detection routines
Jordan Justen
2012-07-21
13
-94
/
+295
*
scons: Add instrumentation component libraries to linking on llvm-3.2.
Vinson Lee
2012-07-21
1
-0
/
+3
*
Remove unused _mesa_memset16
Matt Turner
2012-07-21
2
-16
/
+0
*
Remove _mesa_inv_sqrtf in favor of 1/SQRTF
Matt Turner
2012-07-21
4
-117
/
+4
*
Remove _mesa_sqrt* in favor of plain sqrt
Matt Turner
2012-07-21
3
-117
/
+1
*
Use INV_SQRT instead of 1/SQRTF
Matt Turner
2012-07-21
2
-3
/
+3
*
autoconf: Only kink mcjit component when available.
José Fonseca
2012-07-21
1
-2
/
+6
*
i830: Fix stack corruption
Chad Versace
2012-07-20
1
-1
/
+1
*
mesa: disable MSVC global optimization in pack.c
José Fonseca
2012-07-20
1
-0
/
+13
*
mesa: whitespace fixes in pbo.c
Brian Paul
2012-07-20
1
-14
/
+14
*
mesa: update texstore.c comment
Brian Paul
2012-07-20
1
-3
/
+2
*
llvmpipe: use runtime loop instead of static loop for looping over quads
Roland Scheidegger
2012-07-20
3
-72
/
+516
*
nv30: Support negative offsets in indirect constant access.
Roy Spliet
2012-07-20
4
-8
/
+15
*
nv50/ir: set position before i instead of i->next in NV50LoweringPreSSA::visit
Bryan Cain
2012-07-20
1
-7
/
+2
*
i965/gen7: Increase the WM threads to hardware limits.
Eric Anholt
2012-07-20
1
-1
/
+1
*
glsl: Assign locations for uniforms in UBOs using the std140 rules.
Eric Anholt
2012-07-20
5
-2
/
+270
*
glsl: Don't resize arrays in uniform blocks.
Eric Anholt
2012-07-20
1
-0
/
+7
*
glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
Eric Anholt
2012-07-20
1
-1
/
+7
*
mesa: Implement the UBO-specific pnames of glGetActiveUniformsiv.
Eric Anholt
2012-07-20
1
-2
/
+13
*
glsl: Propagate uniform block information into gl_uniform_storage.
Eric Anholt
2012-07-20
2
-1
/
+74
*
mesa: Add implementation of glGetUniformBlockIndex().
Eric Anholt
2012-07-20
1
-0
/
+27
*
glsl: Set the uniform_block index for the linked shader variables.
Eric Anholt
2012-07-20
1
-0
/
+45
*
mesa: Add support for glGetActiveUniformsiv on non-UBO pnames.
Eric Anholt
2012-07-20
3
-0
/
+70
*
mesa: Add support for glGetUniformIndices().
Eric Anholt
2012-07-20
1
-0
/
+35
*
mesa: Move the _mesa_uniform_merge_location_offset to glGetUniformLocation().
Eric Anholt
2012-07-20
4
-16
/
+28
*
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
2012-07-20
5
-4
/
+185
*
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
2012-07-20
6
-1
/
+103
*
glsl: Turn UBO variable declarations into ir_variables and check qualifiers.
Eric Anholt
2012-07-20
4
-3
/
+39
*
st/xorg: fix masked transformations
Lucas Stach
2012-07-20
1
-20
/
+40
*
i965/blorp: Use IMS layout when texturing from depth/stencil surfaces.
Paul Berry
2012-07-20
1
-23
/
+43
*
i965/blorp: Loosen assertions in compute_msaa_layout_for_pipeline.
Paul Berry
2012-07-20
1
-7
/
+2
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