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* dri/common: Add option to allow exposure of 10 bpc color configs. (v2)Mario Kleiner2018-01-032-4/+13
* i965/screen: Add basic support for rendering 10 bpc/depth 30 framebuffers. (v3)Mario Kleiner2018-01-031-1/+11
* i965/screen: Add XRGB2101010 and ARGB2101010 support for DRI3.Mario Kleiner2018-01-031-0/+6
* loader/dri3: Add XRGB2101010 and ARGB2101010 support.Mario Kleiner2018-01-031-0/+2
* dri: Add 10 bpc formats as available formats. (v2)Mario Kleiner2018-01-031-1/+9
* i965: Support accelerated blit for depth 30 formats. (v2)Mario Kleiner2018-01-031-1/+19
* i965: Support xrgb/argb2101010 formats for glx_texture_from_pixmap.Mario Kleiner2018-01-031-2/+10
* swr/rast: fix MemoryBuffer build break for llvm-6Tim Rowley2018-01-031-0/+4
* Android: util: fix locale generation in options.hRob Herring2018-01-031-1/+1
* i965: Drop support for the legacy SNORM -> Float equation.Kenneth Graunke2018-01-0210-45/+15
* meta: Don't pollute the texture namespaceIan Romanick2018-01-022-29/+10
* meta: Use _mesa_bind_texture instead of _mesa_BindTextureIan Romanick2018-01-022-5/+5
* meta: Use _mesa_CreateTextures instead of _mesa_GenTexturesIan Romanick2018-01-021-1/+1
* meta: Track temporary textures using gl_texture_object instead of GL API obje...Ian Romanick2018-01-023-17/+36
* meta/blit: Track temporary texture using gl_texture_object instead of GL API ...Ian Romanick2018-01-022-7/+7
* meta/blit: Use _mesa_bind_texture instead of _mesa_BindTextureIan Romanick2018-01-021-1/+1
* meta/blit: Don't bind texture in _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-022-7/+6
* meta/blit: Track source texture using gl_texture_object instead of GL API obj...Ian Romanick2018-01-022-0/+2
* meta/blit: Since _mesa_meta_bind_rb_as_tex_image has only one output, return itIan Romanick2018-01-022-14/+14
* meta/blit: Don't return the texture handle from _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-022-9/+7
* meta/blit: Don't return the target from _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-022-14/+10
* meta/blit: Don't restore state of the temporary textureIan Romanick2018-01-021-21/+27
* meta/blit: Check the values instead of the target before restoringIan Romanick2018-01-021-2/+6
* mesa: Add _mesa_bind_texture methodIan Romanick2018-01-022-2/+26
* Revert "mesa: remove unused _mesa_delete_nameless_texture()"Ian Romanick2018-01-022-0/+46
* mesa: Fold _mesa_record_error into its only callerIan Romanick2018-01-023-30/+2
* etnaviv: disable in-place resolve for non-supertiled surfacesLucas Stach2018-01-011-0/+1
* radv: Implement binning on GFX9.Bas Nieuwenhuizen2017-12-314-6/+348
* radv: Add flag for enabling binning.Bas Nieuwenhuizen2017-12-312-0/+9
* i965: Combine {VS,FS}_OPCODE_GET_BUFFER_SIZE opcodes.Kenneth Graunke2017-12-308-19/+14
* nir: add missing local_group_size intrinsicRob Clark2017-12-302-0/+5
* nv50/ir: Fix unused var warnings in release buildRhys Kidd2017-12-292-2/+4
* nvc0: Fix unused var warnings in release buildRhys Kidd2017-12-291-3/+4
* nv50: Fix unused var warning in release buildRhys Kidd2017-12-291-1/+2
* r600: fix textureSize queries with tbosRoland Scheidegger2017-12-302-24/+33
* r600: kill off native_integer shader ctx flagRoland Scheidegger2017-12-301-18/+0
* radv: Also set DCC params for sampling for input attachment usage.Bas Nieuwenhuizen2017-12-291-1/+2
* radv: Enable DCC with transfers.Bas Nieuwenhuizen2017-12-291-2/+1
* radv: Decompress copy destination if formats are incompatible.Bas Nieuwenhuizen2017-12-291-2/+25
* radv: Disable DCC for GENERAL layout and compute transfer dest.Bas Nieuwenhuizen2017-12-294-8/+47
* radv: Don't init DCC metadata during FS resolve.Bas Nieuwenhuizen2017-12-291-5/+0
* radv: Make color meta operations layout aware.Bas Nieuwenhuizen2017-12-295-110/+145
* radv: Add compute DCC decompress.Bas Nieuwenhuizen2017-12-293-0/+275
* radv: Use the meta fast clear destructor on construction failure.Bas Nieuwenhuizen2017-12-291-6/+3
* radv: Add GFX DCC decompress.Bas Nieuwenhuizen2017-12-292-12/+83
* radv: Don't enable DCC / TC compat HTILE for storage images.Bas Nieuwenhuizen2017-12-291-5/+6
* Revert "radv/gfx9: fix block compression texture views."Bas Nieuwenhuizen2017-12-291-35/+0
* svga: update SVGA_NEW_ flags for updating sampler stateBrian Paul2017-12-281-3/+4
* svga: whitespace, formatting fixes in svga_state_tss.cBrian Paul2017-12-281-34/+21
* radv/gfx9: use correct swizzle parameter to work out border swizzle.Dave Airlie2017-12-291-2/+2