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*
i965/fs: Fix copy propagation of load payload for double operands
Iago Toral Quiroga
2016-05-16
1
-1
/
+3
*
i965/fs: Fix propagation of copies with strided source.
Francisco Jerez
2016-05-16
1
-10
/
+20
*
i965/fs: fix subreg_offset overflow in byte_offset()
Iago Toral Quiroga
2016-05-16
1
-4
/
+6
*
i965: Fix JIP to skip over sibling do...while loops.
Kenneth Graunke
2016-05-16
1
-1
/
+6
*
i965: Make a "does this while jump before our instruction?" helper.
Kenneth Graunke
2016-05-16
1
-4
/
+12
*
i965: Send the minimal number of STATE_BASE_ADDRESS packets.
Kenneth Graunke
2016-05-16
9
-29
/
+12
*
i965: Combine Gen4-7 and Gen8+ state base address emitters.
Kenneth Graunke
2016-05-16
8
-97
/
+51
*
i965: Move Gen4-5 programs to brw_upload_programs() too.
Kenneth Graunke
2016-05-16
5
-56
/
+51
*
i965: Mark brw const in brw_state_dirty and callers.
Kenneth Graunke
2016-05-16
5
-5
/
+6
*
glsl: Don't do constant propagation in opt_constant_folding.
Kenneth Graunke
2016-05-15
2
-0
/
+21
*
glsl: Avoid excess tree walking when folding ir_dereference_arrays.
Kenneth Graunke
2016-05-15
1
-0
/
+6
*
glsl: Consolidate duplicate copies of constant folding.
Kenneth Graunke
2016-05-15
3
-32
/
+19
*
glsl: Remove bonus tree walking in opt_constant_folding().
Kenneth Graunke
2016-05-15
1
-2
/
+0
*
glsl: Make opt_constant_variable() bail in useless cases.
Kenneth Graunke
2016-05-15
1
-0
/
+7
*
i965: Flip interpolateAtOffset's y offset when necessary.
Kenneth Graunke
2016-05-15
2
-3
/
+8
*
nir: Add a nir->info.uses_interp_var_at_offset flag.
Kenneth Graunke
2016-05-15
3
-0
/
+10
*
glsl: Drop bad ASSERT_TRUE in gl_CullDistance link_varyings test.
Kenneth Graunke
2016-05-15
1
-6
/
+6
*
clover: Handle PIPE_SHADER_IR_NIR in switch
Jan Vesely
2016-05-15
1
-1
/
+2
*
freedreno/ir3: small standalone compiler cleanup
Rob Clark
2016-05-15
1
-2
/
+1
*
nir: forward-declare 'struct gl_shader_program'
Rob Clark
2016-05-15
1
-1
/
+2
*
nir: return progress from lower_idiv
Rob Clark
2016-05-15
2
-7
/
+16
*
freedreno/ir3: lower fdiv
Rob Clark
2016-05-15
1
-0
/
+1
*
freedreno/ir3: handle VARYING_SLOT_PNTC
Rob Clark
2016-05-15
1
-0
/
+12
*
freedreno/ir3: disable TGSI specific hacks in nir case
Rob Clark
2016-05-15
4
-2
/
+7
*
freedreno/ir3: add support for NIR as preferred IR
Rob Clark
2016-05-15
6
-18
/
+61
*
nir: fix comment typo about f2d/d2f
Rob Clark
2016-05-15
1
-2
/
+2
*
nv50/ir: avoid asserts when the state tracker feeds us bogus inputs
Ilia Mirkin
2016-05-15
1
-12
/
+48
*
nvc0: don't try to go through the push path for indirect draws
Ilia Mirkin
2016-05-15
1
-1
/
+2
*
nvc0/ir: make sure to align the second arg of TXD to 4, as we do for TEX
Ilia Mirkin
2016-05-15
1
-0
/
+14
*
nv50,nvc0: add support for cull distances
Tobias Klausmann
2016-05-15
12
-13
/
+35
*
st/mesa: disable cull distance for now
Ilia Mirkin
2016-05-15
1
-1
/
+1
*
i965: Use blorp for all clears
Jason Ekstrand
2016-05-14
5
-634
/
+0
*
i965: Use blorp for all stencil blits
Jason Ekstrand
2016-05-14
5
-547
/
+1
*
i965: Use blorp for all updownsample blits
Jason Ekstrand
2016-05-14
5
-178
/
+10
*
i965/blorp: Add support for 16x MSAA
Jason Ekstrand
2016-05-14
1
-1
/
+76
*
i965: move brw_meta_set_fast_clear_color to brw_meta_util.c
Jason Ekstrand
2016-05-14
2
-75
/
+74
*
i965; Move brw_meta_get_*_rect to brw_meta_util.c
Jason Ekstrand
2016-05-14
2
-180
/
+180
*
i965: Move brw_is_color_fast_clear_compatible to brw_meta_util
Jason Ekstrand
2016-05-14
2
-59
/
+61
*
i965: Move brw_get_rb_for_slice to brw_meta_util
Jason Ekstrand
2016-05-14
4
-49
/
+52
*
i965/blorp: Get rid of the blorp_prog_data_int() helper
Jason Ekstrand
2016-05-14
4
-26
/
+2
*
i965/blorp: Delete the old blorp shader emit code
Jason Ekstrand
2016-05-14
8
-1664
/
+8
*
i965/blorp: Stop doing f2i(i2f(sample_id))
Jason Ekstrand
2016-05-14
1
-13
/
+23
*
i965/blorp: Refactor coordinate munging
Jason Ekstrand
2016-05-14
1
-30
/
+29
*
i965/blorp: Add bilinear blending support to the NIR path
Jason Ekstrand
2016-05-14
1
-6
/
+114
*
i965/blorp: Add support for averaging resolves to the NIR path
Jason Ekstrand
2016-05-14
1
-18
/
+145
*
i965/blorp: Add MSAA encode/decode support to the NIR path
Jason Ekstrand
2016-05-14
1
-9
/
+194
*
i965/blorp: Add support for W-[de]tiling to the NIR path
Jason Ekstrand
2016-05-14
1
-2
/
+123
*
i965/blorp: Add support for discard-based bounds checks to the NIR path
Jason Ekstrand
2016-05-14
1
-1
/
+18
*
i965/blorp: Add initial support for NIR-based blit shaders
Jason Ekstrand
2016-05-14
1
-24
/
+405
*
i965/blorp: Refactor getting the blit kernel into a helper
Jason Ekstrand
2016-05-14
1
-13
/
+22
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