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* rgtc: shared the compressor code between signed/unsignedDave Airlie2011-03-012-696/+403
| | | | | | | | No idea why I didn't do it like this the first time, but share the code like other portions of mesa do using _tmp.h suffix and some #defines for the types. Signed-off-by: Dave Airlie <[email protected]>
* vbo: silence unused var warningBrian Paul2011-02-281-0/+1
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* softpipe: remove redundant draw_flush() callBrian Paul2011-02-281-2/+0
| | | | We'll flush after the same-shader comparison.
* draw: setup pipe's draw pointer for the aapoint stageBrian Paul2011-02-281-0/+2
| | | | | | The other draw stages like aaline and pstipple were already doing this. If the driver used the aapoint stage but not the others it would crash because of a null pipe->draw pointer.
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-2829-391/+488
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* mesa: always generate error in glColorTableParameter[fi]v()Brian Paul2011-02-281-23/+6
| | | | These were only used by GL_SGI_texture_color_table, which is gone now.
* mesa: remove GL_SGI_texture_color_table supportBrian Paul2011-02-2810-154/+3
| | | | | | It was only implemented in the swrast driver and probably not used by any applications. A modern app would use a dependent/chained texture lookup in the fragment shader.
* svga: add assertions in svga_shader_type()Brian Paul2011-02-281-2/+5
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* mesa: consolidate framebuffer target lookup codeBrian Paul2011-02-281-89/+33
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* mesa: remove some old do-nothing codeBrian Paul2011-02-281-3/+0
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* mesa: reduce calls to _mesa_test_framebuffer_completeness()Brian Paul2011-02-281-1/+1
| | | | | when updating/validating framebuffer state. The _Status field is set to zero when we need to recompute _Status. Otherwise, it's up to date.
* mesa: reduce calls to _mesa_test_framebuffer_completeness()Brian Paul2011-02-281-2/+6
| | | | | | when doing glCopyTex[Sub]Image() and checking the source buffer's completeness. We only need to determine FBO completeness when the status is indeterminate.
* mesa: s/mesaFormat/attFormat/Brian Paul2011-02-281-4/+4
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* r300g: set the correct HiZ clear valueMarek Olšák2011-03-014-3/+12
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* r300g: update derived state before uploading vertex buffersMarek Olšák2011-03-011-2/+2
| | | | The function may invoke blitter, which invalidates vertex buffers.
* u_vbuf_mgr: compute user buffer size for instance data from instance_countMarek Olšák2011-03-011-3/+7
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* r300g: fix printing whether Z compression is enabledMarek Olšák2011-03-011-1/+2
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* r300g: disable HiZ permanently if the the depth function is invertedMarek Olšák2011-03-013-73/+94
| | | | | | | Instead of temporarily. The HiZ function (something like a depth function) is a property of a HiZ buffer and can only be changed during HiZ clears.
* r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák2011-03-0110-258/+148
| | | | | | | I removed the HiZ memory management, because the HiZ RAM is too small and I also did it in hope that HiZ will be enabled more often. This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH.
* r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operandsAlex Deucher2011-02-281-0/+1
| | | | Signed-off-by: Alex Deucher <[email protected]>
* rgtc: fix void pointer arith.Dave Airlie2011-03-011-2/+2
| | | | should fix scons build.
* glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke2011-02-288-4/+40
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* glsl: Use reralloc instead of plain realloc.Kenneth Graunke2011-02-281-5/+3
| | | | | | Plugs a memory leak when compiling shaders with user defined structures. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* r600g: indentation fixesJerome Glisse2011-02-286-66/+65
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r300g: initialize SC_SCREENDOORMarek Olšák2011-02-282-2/+3
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* r300g: disable hyper-z on rs6xx+Marek Olšák2011-02-281-6/+0
| | | | It doesn't work.
* mesa: Add texcompress_rgtc.c to SConscript.Vinson Lee2011-02-271-0/+1
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* rgtc: update docsDave Airlie2011-02-282-1/+2
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* mesa/st: add RGTC format support.Dave Airlie2011-02-282-0/+33
| | | | this just adds a format check + format conversion.
* swrast: add RGTC supportDave Airlie2011-02-282-0/+20
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* mesa: Add RGTC texture store/fetch support.Dave Airlie2011-02-288-3/+1287
| | | | | | | | | This adds support for the RGTC unsigned and signed texture storage and fetch methods. the code is a port of the DXT5 alpha compression code. Signed-off-by: Dave Airlie <[email protected]>
* mesa: make_float_temp_image non-staticDave Airlie2011-02-282-23/+32
| | | | We need this to do signed stuff for RGTC.
* rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie2011-02-282-0/+10
| | | | | | So far I haven't implemented the u_format code for these. Signed-off-by: Dave Airlie <[email protected]>
* r300g: force swizzles for RGTCDave Airlie2011-02-281-0/+5
| | | | still can't get signed to work
* r600g: implement instanced drawing supportChristian König2011-02-286-103/+191
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* st/mesa & v_bug_mgr: two small instanced drawing fixesChristian König2011-02-282-1/+6
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* Revert "r600g: Don't negate result of ABS instruction"Dave Airlie2011-02-281-2/+0
| | | | | | This reverts commit b6d40213935da702570eca2c0861bd4b1d7f5254. This actually breaks gears here on my rv670.
* r600g: Process TRUNC with tgis_op2Fabian Bieler2011-02-281-2/+2
| | | | | | TRUNC is neither a scalar instruction nor exclusive to the Trans unit. Signed-off-by: Dave Airlie <[email protected]>
* r600g: Don't negate result of ABS instructionFabian Bieler2011-02-281-0/+2
| | | | Signed-off-by: Dave Airlie <[email protected]>
* i915g: implement cache flushingDaniel Vetter2011-02-276-8/+62
| | | | | | | | | | | With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <[email protected]>
* i915g: buffer validation for blitterDaniel Vetter2011-02-271-0/+11
| | | | Signed-off-by: Daniel Vetter <[email protected]>
* i915g: buffer validation for render stateDaniel Vetter2011-02-273-0/+87
| | | | | | | | Also contains the first few bits for hw state atoms. v2: Implement suggestion by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <[email protected]>
* i915g/winsys: buffer validation supportDaniel Vetter2011-02-273-0/+42
| | | | | | | v2: Add the batch bo to the libdrm validation lost, for otherwise libdrm won't take previously used buffers into account. Signed-off-by: Daniel Vetter <[email protected]>
* i915g: add raw batchbuffer dumping in drm winsysDaniel Vetter2011-02-273-0/+11
| | | | | | | | | These files can be decoded with intel_dump_decode from the intel-gpu-tools available at: http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/ Signed-off-by: Daniel Vetter <[email protected]>
* i915g: cleanup static state calculation, part 2Daniel Vetter2011-02-273-48/+48
| | | | | | Now also for the DRAW_RECT command Signed-off-by: Daniel Vetter <[email protected]>
* i915g: cleanup static state calculation, part 1Daniel Vetter2011-02-273-89/+103
| | | | | | | Move it to i915_state_static.c This way i915_emit_state.c only emits state and doesn't (re)calculate it. Signed-off-by: Daniel Vetter <[email protected]>
* glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2011-02-272-4/+4
| | | | A copy and paste error.
* glx: Adjust the MESA_multithread_makecurrent spec to match implementation.Eric Anholt2011-02-261-3/+26
| | | | | | This came out of discussion at the office today, and we agreed that solving this for indirect wasn't really interesting, though the server-side change would be of a similar level of difficulty.
* intel: Use the current context rather than last bound context for a drawable.Eric Anholt2011-02-261-1/+2
| | | | | | | | If another thread bound a context to the drawable then unbound it, the driContextPriv would end up NULL. With the previous two fixes, this fixes glx-multithread-makecurrent-2, despite the issue not being about the multithreaded makecurrent.
* dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.Eric Anholt2011-02-261-2/+7
| | | | | | The driver only has one reasonable place to look for its context to flush anything, which is the current context. Don't bother it with having to check.