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Age
Files
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*
mesa: Drop PATH_MAX usage.
Kenneth Graunke
2016-11-17
2
-34
/
+15
*
i965: Fix compute shader crash.
Kenneth Graunke
2016-11-17
1
-1
/
+1
*
anv/TODO: Check off render buffer compression
Jason Ekstrand
2016-11-17
1
-1
/
+0
*
anv: Enable "permanent" compression for immutable format images
Jason Ekstrand
2016-11-17
2
-1
/
+26
*
intel/blorp: Properly handle color compression in blorp_copy
Jason Ekstrand
2016-11-17
3
-4
/
+183
*
intel/blorp: Always use UINT formats on SKL+
Jason Ekstrand
2016-11-17
1
-22
/
+44
*
i965/blorp: Rework resolve handling
Jason Ekstrand
2016-11-17
1
-92
/
+88
*
anv/image: Add an aux_usage field for "default" aux
Jason Ekstrand
2016-11-17
4
-19
/
+45
*
anv: Add initial support for Sky Lake color compression
Jason Ekstrand
2016-11-17
4
-34
/
+169
*
anv/pass: Precompute some subpass usage information
Jason Ekstrand
2016-11-17
2
-7
/
+43
*
util/vk_alloc: Add a vk_zalloc2 helper
Jason Ekstrand
2016-11-17
1
-0
/
+16
*
anv/image: Memset all aux surfaces (not just HiZ) to 0
Jason Ekstrand
2016-11-17
1
-4
/
+6
*
anv/image: Rename hiz_surface to aux_surface
Jason Ekstrand
2016-11-17
3
-17
/
+18
*
anv/blorp: Ignore clears for attachments first used as resolve destinations
Jason Ekstrand
2016-11-17
1
-9
/
+11
*
intel/blorp: Take a fast_clear_op in ccs_resolve
Jason Ekstrand
2016-11-17
4
-15
/
+29
*
intel/blorp: Add plumbing for color resolve slice details
Pohjolainen, Topi
2016-11-17
3
-4
/
+10
*
intel/isl: Allow non-2D CCS surfaces
Jason Ekstrand
2016-11-17
1
-2
/
+2
*
intel/isl: Rework the asserts and fails in isl_surf_get_ccs
Jason Ekstrand
2016-11-17
1
-2
/
+7
*
anv/cmd_buffer: Refactor surface state relocation handling
Jason Ekstrand
2016-11-17
1
-13
/
+22
*
anv/cmd_buffer: Pull add_surface_state_reloc into genX_cmd_buffer.c
Jason Ekstrand
2016-11-17
2
-16
/
+14
*
anv/image: Stop force-disabling AUX
Jason Ekstrand
2016-11-17
1
-4
/
+0
*
mesa: Add missing call to _mesa_unlock_debug_state(ctx); v2
Tom Stellard
2016-11-17
1
-1
/
+3
*
egl: fix helper function name
Eric Engestrom
2016-11-17
1
-4
/
+4
*
egl/x11: misc style fixes
Eric Engestrom
2016-11-17
2
-2
/
+2
*
egl: fix function name in debug string
Eric Engestrom
2016-11-17
1
-1
/
+1
*
nir/spirv: Fix handling of gl_PrimitiveId
Jason Ekstrand
2016-11-16
1
-2
/
+6
*
anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
Jason Ekstrand
2016-11-16
1
-1
/
+5
*
anv: Handle null in all destructors
Jason Ekstrand
2016-11-16
9
-1
/
+65
*
util/vk_alloc: Ensure NULL is handled correctly in vk_free
Jason Ekstrand
2016-11-16
1
-0
/
+3
*
anv/device: Silence a 32-bit warning
Jason Ekstrand
2016-11-16
1
-1
/
+2
*
nir: Avoid an extra NIR op in integer divide lowering.
Eric Anholt
2016-11-16
1
-2
/
+1
*
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
2016-11-16
5
-2
/
+20
*
vc4: Add support for ETC1 textures if the kernel is new enough.
Eric Anholt
2016-11-16
4
-5
/
+18
*
vc4: Fix simulator mode missing-GETPARAM debug info.
Eric Anholt
2016-11-16
1
-1
/
+1
*
vc4: Fix resource leak in register allocation failure path.
Mun Gwan-gyeong
2016-11-16
1
-0
/
+2
*
glsl: stub out _mesa_reference_program() in standalone compiler
Timothy Arceri
2016-11-17
2
-0
/
+12
*
st/mesa/r200/i915/i965: move ARB program fields into a union
Timothy Arceri
2016-11-17
25
-307
/
+319
*
st/mesa: stop initialing Instructions and NumInstructions
Timothy Arceri
2016-11-17
2
-6
/
+0
*
mesa: make use of ralloc when creating ARB asm gl_program fields
Timothy Arceri
2016-11-17
14
-74
/
+60
*
mesa: remove unused Comment field in prog_instruction
Timothy Arceri
2016-11-17
3
-38
/
+12
*
i965: get num_abos from shader_info rather than gl_linked_shader
Timothy Arceri
2016-11-17
7
-15
/
+24
*
mesa/glsl: copy num_abos to gl_program
Timothy Arceri
2016-11-17
2
-1
/
+1
*
i965: get num_images from shader_info rather than gl_linked_shader
Timothy Arceri
2016-11-17
14
-35
/
+46
*
mesa/glsl: copy num_images to gl_program
Timothy Arceri
2016-11-17
2
-1
/
+2
*
nir: add support for counting AoA uniforms in nir_shader_gather_info()
Timothy Arceri
2016-11-17
1
-2
/
+2
*
i965: only try print GLSL IR once when using INTEL_DEBUG to dump ir
Timothy Arceri
2016-11-17
9
-37
/
+21
*
anv/descriptor_set: Put the whole state in the state free list
Jason Ekstrand
2016-11-16
1
-5
/
+4
*
anv/descriptor_set: Write the state offset in the surface state free list.
Jason Ekstrand
2016-11-16
1
-0
/
+1
*
compiler: remove now unused copy_shader_info() declaration
Timothy Arceri
2016-11-17
1
-7
/
+0
*
compiler: include shader_enums.h in shader_info.h
Timothy Arceri
2016-11-17
1
-0
/
+2
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