index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Flagged extension EXT_texture3D as "supported" in the builtin compiler.
Paul Berry
2011-06-23
1
-0
/
+1
*
st/egl: Fix scons build
Benjamin Franzke
2011-06-23
1
-0
/
+4
*
st/egl: Hookup gbm for drm backend
Benjamin Franzke
2011-06-23
7
-44
/
+99
*
egl_dri2: Hookup gbm as drm platform
Benjamin Franzke
2011-06-23
6
-61
/
+134
*
gbm: Add gallium (drm) backend
Benjamin Franzke
2011-06-23
9
-0
/
+703
*
gbm: Add dri backend
Benjamin Franzke
2011-06-23
7
-0
/
+582
*
Add gbm (generic/graphics buffer manager)
Benjamin Franzke
2011-06-23
18
-2
/
+976
*
st/dri: Implement DRIimageExtension::dupImage
Benjamin Franzke
2011-06-23
1
-0
/
+19
*
intel: Implement DRIimageExtension::dupImage
Benjamin Franzke
2011-06-23
1
-1
/
+26
*
dri: Add dupImage to DRIimageExtension
Benjamin Franzke
2011-06-23
1
-0
/
+5
*
r600g: Add R8G8B8A8_UNORM to evergreen colorswap table
Benjamin Franzke
2011-06-23
1
-0
/
+1
*
r600g: bump shader input limits
Marek Olšák
2011-06-23
1
-2
/
+2
*
st/wgl: return height, not width for WGL_PBUFFER_HEIGHT_ARB
Brian Paul
2011-06-23
1
-1
/
+1
*
st/egl/wayland: Take resize parameters only if size changes
Benjamin Franzke
2011-06-23
1
-5
/
+3
*
st/mesa: use a helper for st_framebuffer creation
Chia-I Wu
2011-06-23
1
-18
/
+29
*
st/mesa: prefer native texture formats when possible.
Stéphane Marchesin
2011-06-22
4
-8
/
+101
*
i915g: Add draw point sprites.
Stéphane Marchesin
2011-06-22
2
-2
/
+2
*
i915g: Fix comment.
Stéphane Marchesin
2011-06-22
1
-1
/
+1
*
i915g: Support more texture and render target formats.
Stéphane Marchesin
2011-06-22
5
-11
/
+75
*
r600c: add missing bank tiling case for evergreen
Alex Deucher
2011-06-22
1
-0
/
+3
*
r600g: fix num_banks interpretation on eg+
Alex Deucher
2011-06-22
1
-1
/
+14
*
r600g: Fix use of uninitialized local variable extra_size.
Michel Dänzer
2011-06-22
1
-1
/
+1
*
mesa: add missing DRI Makefiles to tarball
Thierry Vignaud
2011-06-22
1
-2
/
+1
*
mesa: comments and 80-column wrapping
Brian Paul
2011-06-22
1
-6
/
+21
*
mesa: update comments in update_program_enables()
Brian Paul
2011-06-22
1
-1
/
+4
*
mesa: update/fix comments in update_program()
Brian Paul
2011-06-22
1
-17
/
+16
*
mesa: update comment for gl_texture_unit
Brian Paul
2011-06-22
1
-2
/
+1
*
xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
2011-06-22
2
-9
/
+57
*
r600c: use BASE_VTX_LOC & AUTO_INDEX for drawing nonindexed with offset
Andre Maasikas
2011-06-22
1
-60
/
+8
*
r600g: fix fbo depth/stencil texture allocation for evergreen+
Alex Deucher
2011-06-21
1
-3
/
+8
*
intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Chad Versace
2011-06-21
1
-3
/
+81
*
intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
2011-06-21
1
-17
/
+17
*
intel: Add fields to intel_renderbuffer for unwrapping packed depth/stencil b...
Chad Versace
2011-06-21
4
-44
/
+118
*
intel: Unconditionally enable support for S8_Z24 texture format
Chad Versace
2011-06-21
1
-1
/
+1
*
egl_dri2/wayland: Hook up new buffer.release event
Benjamin Franzke
2011-06-21
3
-18
/
+129
*
winsys/wayland: Fix warning
Benjamin Franzke
2011-06-21
1
-0
/
+1
*
st/mesa: Invalidate drawables on context switch
Benjamin Franzke
2011-06-21
1
-9
/
+13
*
r600g: use maths instead of a loop to work out mask.
Dave Airlie
2011-06-21
1
-4
/
+1
*
r600g: optimise draw vbo function a bit more.
Dave Airlie
2011-06-21
1
-43
/
+9
*
r600g: reorder LIT instructions to support src == dst
Pierre-Eric Pelloux-Prayer
2011-06-21
1
-35
/
+36
*
nvfx: nasty hack to make glFinish() actually finish..
Ben Skeggs
2011-06-21
3
-2
/
+22
*
glx: Fix compile.
Stéphane Marchesin
2011-06-20
1
-1
/
+1
*
st/mesa: Remove unneeded texture format terminators.
Stéphane Marchesin
2011-06-20
1
-2
/
+2
*
st/mesa: put const qualifer on format_map table
Brian Paul
2011-06-20
1
-1
/
+1
*
glx: Bind to our context before __glXSetCurrentContext
Jeremy Huddleston
2011-06-20
1
-9
/
+16
*
glx: Destroy the old context only after the new one has been bound
Jeremy Huddleston
2011-06-20
1
-7
/
+7
*
glx: Allow a context-specific fallback for glXGetProcAddress
Jeremy Huddleston
2011-06-20
7
-1
/
+20
*
glapi: Update specs to correctly list FramebufferTextureLayerARB as an alias ...
Jeremy Huddleston
2011-06-20
1
-1
/
+1
*
linker: Reject shaders that use too many varyings
Ian Romanick
2011-06-20
1
-5
/
+36
*
glw: Mark all extern symbols GLAPI to regain default visibility (#31294)
Dan Nicholson
2011-06-20
2
-6
/
+6
[next]