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* Avoid unnecessary input attrib copy by aligning exec_machine attribs.michal2007-07-271-35/+44
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* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵michal2007-07-2765-625/+1362
|\ | | | | | | into softpipe_0_1_branch
| * Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian2007-07-264-18/+29
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| * generate error upon writing to varying var in fragment program (bug 11733)Brian2007-07-261-5/+8
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| * clamp float colorsBrian2007-07-261-2/+5
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| * fix color interpolation for CHAN_BITS==32Brian2007-07-261-1/+1
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| * don't use rgba_line() if CHAN_BITS==32Brian2007-07-261-1/+5
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| * remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian2007-07-241-20/+17
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| * call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian2007-07-242-2/+2
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| * fix logic error, typosBrian2007-07-241-5/+4
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| * fix GLX_STEREO handling (bug 11705)Brian2007-07-231-1/+6
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| * Fix a number of MINGW32 issuesZhang2007-07-2125-92/+719
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| * Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-2119-53/+74
| | | | | | | | | | | | The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
| * remove VC6/VC7 project files until updatedBrian2007-07-211-11/+0
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| * fix bogus recently introduced function param commentsRoland Scheidegger2007-07-201-2/+0
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| * fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-196-41/+77
| | | | | | | | | | | | | | | | Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
| * more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger2007-07-193-3/+14
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| * fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger2007-07-191-12/+26
| | | | | | | | | | | | Conflicts: src/mesa/main/framebuffer.c
| * fix mesa fb bindingRoland Scheidegger2007-07-194-7/+12
| | | | | | | | | | | | | | | | Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now).
| * increase MAX_RELOCS so never run out before batch buffer is full (fixes ↵Roland Scheidegger2007-07-191-1/+1
| | | | | | | | xdemos/shape)
| * r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485.Oliver McFadden2007-07-181-2/+2
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| * r300: Cleaned up vertprog construction.Oliver McFadden2007-07-184-369/+383
| | | | | | | | | | | | | | | | | | | | | | | | Construct the vertprog instruction in the 4 DWORD parts... DWORD 0: Opcode and Output. DWORD 1: First Argument. DWORD 2: Second Argument. DWORD 3: Third Argument. Allow the opcode translation functions to generate more than one instruction; useful for when an instruction must be emulated. FLR, XPD, etc.
| * r300: Corrected texcoord start when BFC1 is enabled.Tommy Schultz Lassen2007-07-181-1/+1
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* | Implement line stippling.Brian2007-07-2510-3/+90
| | | | | | | | | | Also added draw_stage::reset_line_stipple(). There may be a better way of doing that though.
* | rename some varsBrian2007-07-251-9/+9
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* | implement DDX, DDY instructionsBrian2007-07-252-2/+38
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* | Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.Brian2007-07-251-6/+7
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* | patch things up enough to allow texture sampling to workBrian2007-07-251-0/+21
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* | use consistent indentationBrian2007-07-241-373/+361
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* | check return value of tgsi_parse_init()Brian2007-07-241-4/+21
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* | added PROGRAM_NAMED_PARAM in map_register_file()Brian2007-07-241-1/+1
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* | added GL_FRAGMENT_PROGRAM_NV in st_new_program()Brian2007-07-241-1/+3
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* | Add VF_ATTRIB_VAR0..7 for varying variables.Brian2007-07-242-6/+24
| | | | | | | | The demos/fslight.c demo runs now.
* | added PROGRAM_UNIFORM to map_register_file()Brian2007-07-241-0/+1
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* | commentsBrian2007-07-241-5/+22
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* | s/GLuint/GLbitfield/Brian2007-07-241-1/+1
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* | Compute need_z and need_w properly and use the correct ↵Brian2007-07-242-17/+36
| | | | | | | | const/linear/perspective interpolation in shade_quad().
* | Fix a typo (i << i) that was fouling up the vertex layout info.Brian2007-07-241-4/+7
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* | added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertionBrian2007-07-241-2/+8
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* | added code to test per-vertex colorsBrian2007-07-241-0/+5
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* | Basic fragment programs run now.Brian2007-07-244-15/+53
| | | | | | | | | | Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer).
* | rebuild quad pipeline when framebuffer changes tooBrian2007-07-241-0/+1
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* | simple fragment shader testBrian2007-07-242-0/+213
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* | use enabled/linked fragment shader in preference to a fragment programBrian2007-07-241-2/+10
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* | call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian2007-07-242-2/+2
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* | Merge branch 'softpipe_0_1_branch' of ↵Brian2007-07-2466-1140/+1704
|\ \ | | | | | | | | | git+ssh://[email protected]/git/mesa/mesa into softpipe_0_1_branch
| * | Execute fs tokens.michal2007-07-232-6/+53
| | | | | | | | | | | | Fix align128 bug.
| * | Trigger tgsi compilation for fragment programs.Keith Whitwell2007-07-1912-40/+152
| | | | | | | | | | | | Not sure the generated program looks correct though...
| * | Merge branch 'origin' into softpipe_0_1_branchKeith Whitwell2007-07-1746-980/+1316
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| | * r300: Corrected some progs/fp/* regressions from the BFC patch.Oliver McFadden2007-07-161-0/+18
| | | | | | | | | | | | I'm not completely sure this is correct; it restores the old behaviour.