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*
Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()"
Topi Pohjolainen
2016-02-16
1
-9
/
+0
*
nvc0: initial support for GM20x GPUs
Ben Skeggs
2016-02-16
5
-0
/
+11
*
nvc0: implement support for maxwell texture headers
Ben Skeggs
2016-02-16
3
-6
/
+203
*
nvc0: import maxwell texture header definitions from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+365
*
nv50-: split tic format specification
Ben Skeggs
2016-02-16
5
-58
/
+73
*
nv50-: remove nv50_texture.xml.h
Ben Skeggs
2016-02-16
1
-306
/
+0
*
nvc0: switch nvc0_tex.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-29
/
+29
*
nvc0: switch nvc0_surface.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+11
*
nv50: switch nv50_tex.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-33
/
+33
*
nv50: switch nv50_surface.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+11
*
nv50: switch nv50_state.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-24
/
+29
*
nv50-: switch nv50_formats.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-206
/
+207
*
nv50: import updated g80_texture.xml.h from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+451
*
nv50-: remove nv50_defs.xml.h
Ben Skeggs
2016-02-16
1
-263
/
+0
*
nv50-: switch nv50_formats.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-8
/
+8
*
nv50-: improved macros to handle format specification
Ben Skeggs
2016-02-16
1
-470
/
+359
*
nv50-: separate vertex formats from surface format descriptions
Ben Skeggs
2016-02-16
7
-67
/
+206
*
nvc0: remove unnecessary includes
Ben Skeggs
2016-02-16
5
-6
/
+0
*
nvc0: switch nvc0_tex.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-40
/
+40
*
nvc0: switch nvc0_surface.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+7
*
nv50: remove unnecessary include
Ben Skeggs
2016-02-16
1
-1
/
+0
*
nv50: switch nv50_transfer.c to g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-3
/
+3
*
nv50: switch nv50_tex.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-3
/
+3
*
nv50: switch nv50_surface.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-8
/
+8
*
nv50: import updated g80_defs.xml.h from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+279
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
2016-02-15
2
-4
/
+211
*
st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
2016-02-15
1
-0
/
+8
*
st/mesa: set pipe_image_view layers correctly for 3D textures
Nicolai Hähnle
2016-02-15
1
-7
/
+17
*
st/mesa: call st_finalize_texture from image atoms
Nicolai Hähnle
2016-02-15
1
-1
/
+5
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
6
-0
/
+237
*
tgsi: show textual format representation
Ilia Mirkin
2016-02-15
2
-4
/
+11
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Ilia Mirkin
2016-02-15
13
-0
/
+18
*
gallium: make image views non-persistent objects
Ilia Mirkin
2016-02-15
7
-56
/
+7
*
st/mesa: empty buffer binding if the buffer's not really there
Ilia Mirkin
2016-02-15
1
-3
/
+5
*
docs: Document VC4_DEBUG envvar
Rhys Kidd
2016-02-15
1
-0
/
+19
*
vc4: Add missing braces in initializer
Rhys Kidd
2016-02-15
1
-1
/
+1
*
vc4: Correct typo setting 'handled_qinst_cond'
Rhys Kidd
2016-02-15
1
-1
/
+1
*
vc4: Don't treat conditional MOVs as raw MOV.
Eric Anholt
2016-02-15
1
-0
/
+1
*
glsl: warn in GL as well as ES when varying not written
Timothy Arceri
2016-02-16
1
-16
/
+7
*
docs: update GLES 3.1 section for recent nvc0 additions
Ilia Mirkin
2016-02-15
1
-2
/
+2
*
mesa: need to check resource and set length even if bufSize is 0
Ilia Mirkin
2016-02-15
1
-4
/
+0
*
i965/bxt: Production thread counts
Ben Widawsky
2016-02-15
1
-10
/
+9
*
egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
Daniel Czarnowski
2016-02-15
1
-0
/
+2
*
nv50,nvc0: Remove duplicate logic from nvc0_set_framebuffer_state()
Edward O'Callaghan
2016-02-14
2
-24
/
+4
*
nv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRS
Samuel Pitoiset
2016-02-14
1
-0
/
+1
*
i965: Fix gl_DrawID in the vec4 backend.
Kenneth Graunke
2016-02-14
1
-5
/
+5
*
mesa: move assertion in _mesa_cube_face_target()
Brian Paul
2016-02-14
1
-3
/
+5
*
clover: fix build failure since bfd695e
Serge Martin
2016-02-14
1
-3
/
+3
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