Commit message (Collapse) | Author | Age | Files | Lines | |
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* | docs: links to the Mesa demos git repo | Brian Paul | 2010-06-04 | 1 | -1/+11 |
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* | mesa: remove PROGRAM_DIRS from config files | Brian Paul | 2010-06-04 | 19 | -22/+0 |
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* | mesa: remove old references to demo files and progs subdir | Brian Paul | 2010-06-04 | 1 | -64/+6 |
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* | progs: remove rbug subdir | Brian Paul | 2010-06-04 | 13 | -1010/+0 |
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* | demos: remove fbdev subdir | Brian Paul | 2010-06-04 | 3 | -655/+0 |
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* | progs: remove beos subdir | Brian Paul | 2010-06-04 | 5 | -560/+0 |
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* | progs: remove tools subdir | Brian Paul | 2010-06-04 | 7 | -583/+0 |
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* | progs: remove slang subdir | Brian Paul | 2010-06-04 | 15 | -3458/+0 |
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* | vbo: misc clean-ups | Brian Paul | 2010-06-04 | 1 | -29/+36 |
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* | i915g: Rename winsys c file. | Vinson Lee | 2010-06-04 | 1 | -1/+1 |
| | | | | | This was missed in commit e7f0f6bb72c63fd6e6ddcb7a815be68682f1764c. Fixes i915g SCons build. | ||||
* | llvmpipe: new -s option to run single test | Brian Paul | 2010-06-04 | 7 | -3/+63 |
| | | | | | Put specific test code in the test_single() function and pass -s to execute that code. | ||||
* | i915: Don't use XRGB8888 on 830 and 845. | Eric Anholt | 2010-06-04 | 3 | -2/+18 |
| | | | | | | | | | The support for XRGB8888 appeared in the 855 and 865, and this format is reserved on 830/845. This should fix a regression from b4a6169412819cc3a027c6a118f0537911145a30 that caused hangs in etracer on 845s. Bug #26557. | ||||
* | i915: Clamp minimum lod to maximum texture level too. | Eric Anholt | 2010-06-04 | 1 | -1/+3 |
| | | | | | | | Otherwise, we'd run into minlod > maxlod, and the sampler would give us the undefined we asked for. Bug #24846. Fixes OGLC texlod.c. | ||||
* | intel: Fix intel_compressed_num_bytes for FXT1 after I broke it. | Eric Anholt | 2010-06-04 | 1 | -1/+1 |
| | | | | | | | | Fixes piglit fxt1-teximage since 7554b83a21bd62b20df5a7327b69f08108ac9ab6, and also OGLC tests that hit FXT1 with a million other things. Bug #28184. | ||||
* | glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabled | Kristian Høgsberg | 2010-06-04 | 1 | -0/+27 |
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* | llvmpipe: Do unswizzling in parallel when flushing for transfers. | José Fonseca | 2010-06-04 | 1 | -0/+7 |
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* | progs: Remove forked/dead files. | José Fonseca | 2010-06-04 | 5 | -2013/+0 |
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* | st/egl: Fix compiler warnings. | Chia-I Wu | 2010-06-04 | 1 | -0/+1 |
| | | | | Forgot to stage this chunk in last commit. | ||||
* | st/egl: Move sw screen creation to native helper. | Chia-I Wu | 2010-06-04 | 5 | -93/+52 |
| | | | | The code is shared by ximage and gdi backend. | ||||
* | scons: Add cygwin to list of accepted platforms. | Vinson Lee | 2010-06-03 | 1 | -1/+1 |
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* | r600g: implement clear_{render_target, depth_stencil}, resource_copy_region | Marek Olšák | 2010-06-04 | 1 | -0/+17 |
| | | | | | resource_copy_region uses a software fallback because it relies on texture samplers which haven't been implemented yet. | ||||
* | r600g: make blit functions static (private) | Marek Olšák | 2010-06-04 | 4 | -54/+34 |
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* | r600g: use cast wrappers | Marek Olšák | 2010-06-04 | 7 | -35/+51 |
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* | r600g: Move declaration before code. | Vinson Lee | 2010-06-03 | 1 | -1/+2 |
| | | | | Fixes SCons build. | ||||
* | util: Remove unnecessary header. | Vinson Lee | 2010-06-03 | 1 | -1/+0 |
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* | nv50: Remove unnecessary header. | Vinson Lee | 2010-06-03 | 1 | -1/+0 |
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* | svga: Remove unnecessary header. | Vinson Lee | 2010-06-03 | 1 | -1/+0 |
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* | llvmpipe: Fix uninitialized variable on non-debug builds. | Vinson Lee | 2010-06-03 | 1 | -0/+1 |
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* | r600g: added code for depthtesting | Bas Nieuwenhuizen | 2010-06-03 | 1 | -5/+24 |
| | | | | - added code to configure the depth buffer and to set up depth testing. | ||||
* | r600g: adapt to interface changes | Roland Scheidegger | 2010-06-03 | 3 | -22/+45 |
| | | | | | r600g should be able to handle separate depth stencil clears as well. Also adapt surface_fill/copy stubs to new interface (not that it matters). | ||||
* | Merge branch 'gallium-newclear' | Roland Scheidegger | 2010-06-03 | 47 | -336/+763 |
|\ | | | | | | | | | Conflicts: src/gallium/state_trackers/python/p_context.i | ||||
| * | gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil | Roland Scheidegger | 2010-06-03 | 17 | -217/+217 |
| | | | | | | | | | | more consistent with rest of gallium naming conventions. Also rename driver-internal names for these the same. | ||||
| * | llvmpipe: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 8 | -28/+113 |
| | | | | | | | | | | with some newfangled code, should support separate depth/stencil clears. Needs some testing. | ||||
| * | i965g: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 3 | -12/+66 |
| | | | | | | | | | | just like i915g, should in theory support separate depth/stencil clears (untested), with the same 2d blitter hacks. | ||||
| * | i915g: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 7 | -29/+72 |
| | | | | | | | | | | should in theory support separate depth/stencil clears (untested). Also fix some format omissions? | ||||
| * | r300g: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 2 | -10/+31 |
| | | | | | | | | should support separate depth/stencil clears just fine with changed u_blitter. | ||||
| * | nv50: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 3 | -18/+22 |
| | | | | | | | | should support separate depth/stencil clears just fine. | ||||
| * | nvfx: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 2 | -11/+29 |
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| * | svga: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 3 | -4/+8 |
| | | | | | | | | this should support separate stencil/depth clears just fine. | ||||
| * | softpipe: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 2 | -1/+2 |
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| * | rbug: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -28/+48 |
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| * | trace: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -25/+53 |
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| * | identity: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -28/+48 |
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| * | fo: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -1/+2 |
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| * | cell: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -1/+0 |
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| * | st/python: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -13/+26 |
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| * | st/mesa: use new ability to clear only depth or stencil | Roland Scheidegger | 2010-05-29 | 2 | -14/+32 |
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| * | util: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 5 | -95/+151 |
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| * | gallium: clear interface changes | Roland Scheidegger | 2010-05-28 | 4 | -23/+51 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | clears were a bit limited in gallium: - no scissoring (OGL only) nor explicit rectangle list (d3d9) - no color/stencil masks (OGL only) - no separate depth/stencil clears (d3d9/d3d10/OGL) - cannot really clear single color buffer (only with resource_fill_region) Additionally, d3d can clear surfaces not currently bound to the framebuffer. It is, however, not easy to find some common ground what a clear should be able to do, due to both API requirements and also hw differences (a case which might be able to use a special clear path on one hw might need a "normal" quad render on another). Hence several clear methods are provided, and a driver should implement all of them. - clear: slightly modified to also be able to clear only depth or stencil in a combined depth/stencil surface. This is however optional based on driver capability though ideally it wouldn't be optional. AFAIK this is in fact something used by applications quite a bit. Otherwise, for now still doesn't allow clearing with scissors/mask (or single color buffers) - clearRT: clears a single (potentially unbound) color surface. This was formerly roughly known as resource_fill_region. mesa st will not currently use this, though potentially would be useful for GL ClearBuffer. - clearDS: similar to above except for depth stencil surfaces. Note that clearDS/clearRT currently handle can handle partial clear. This might change however. | ||||
* | | gallium: Don't depend directly on staging dir in Xorg template makefile | Jakob Bornecrantz | 2010-06-01 | 1 | -2/+2 |
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