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* mesa: glsl: varying vars can't be user-defined structsBrian Paul2008-08-041-1/+8
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* mesa: glsl: regenerated filesBrian Paul2008-08-042-45/+46
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* mesa: glsl: added vec4(ivec4) constructorBrian Paul2008-08-041-0/+5
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* mesa: glsl: if/while/do condition must be booleanBrian Paul2008-08-041-2/+24
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* mesa: glsl: additional type checking for ?: and = operatorsBrian Paul2008-08-041-6/+69
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* mesa: glsl: don't allow comparision of arraysBrian Paul2008-08-041-18/+30
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* mesa: glsl: error on const-qualified array declarationsBrian Paul2008-08-041-5/+13
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* mesa: glsl: added null ptr checkBrian Paul2008-08-041-0/+2
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* mesa: glsl: set literal_size for const varsBrian Paul2008-08-041-0/+1
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* mesa: glsl: add missing code emit for struct/fieldBrian Paul2008-08-041-0/+4
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* mesa: glsl: stop code emit after error is recordedBrian Paul2008-08-041-0/+6
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* mesa: glsl: check that rhs of const var initializer is also constBrian Paul2008-08-041-0/+38
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* mesa: glsl: handle user-defined const vars in expression simplificationBrian Paul2008-08-041-5/+41
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* mesa: glsl: fix initialize size error checkBrian Paul2008-08-041-1/+1
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* mesa: glsl: added initializer size/type error checkingBrian Paul2008-08-041-4/+5
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* mesa: glsl: only allow one #version directiveBrian Paul2008-08-042-5/+10
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* mesa: glsl: regenerated fileBrian Paul2008-08-041-714/+721
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* mesa: glsl: new bvec4 constructorBrian Paul2008-08-041-0/+9
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* egl: typedef u_int32_t for WindowsJonathan White2008-08-041-0/+1
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* egl: fix _eglGlobal initialization for WindowsJonathan White2008-08-041-3/+4
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* tgsi: Put a newline after IMM.Michal Krol2008-08-041-13/+5
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* added null ptr check (fix bug 16959)Brian Paul2008-08-031-1/+2
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* softpipe: support PIPE_FORMAT_R16_SNORM.Younes Manton2008-08-021-0/+46
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* mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul2008-07-291-1/+0
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* mesa: disable debug codeBrian Paul2008-07-291-1/+1
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* tgsi: Insert newlines after the statements, instead of before.José Fonseca2008-07-301-3/+6
| | | | Prevents shader dumps from getting concatenated with the next debug message.
* util: Don't define replacement math functions for CE.José Fonseca2008-07-281-1/+1
| | | | It appears to be working without this before, and it is probably necessary.
* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-2869-107/+105
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* gallium: Windows miniport portability fixes.José Fonseca2008-07-263-7/+78
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* mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul2008-07-258-202/+391
| | | | | | | Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors
* mesa: regenerated filesBrian Paul2008-07-252-30/+10
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* mesa: glsl: re-order some constructorsBrian Paul2008-07-251-12/+12
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* mesa: glsl: remove unneeded operatorsBrian Paul2008-07-251-50/+0
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* mesa: fix issues causing warnings on WindowsBrian Paul2008-07-252-12/+6
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* mesa: glsl: additional error detectionBrian Paul2008-07-253-10/+64
| | | | Plus begin some fixes for vec/matrix constructors.
* mesa: Mark as XXX unresolved warnings on windows.Michal Krol2008-07-252-0/+9
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* mesa: gls: fix broken else clause of conditional break/continueBrian Paul2008-07-242-13/+5
| | | | | | | | | | | | | In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
* mesa: move extensions->version code into separate functionBrian Paul2008-07-241-66/+72
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* mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul2008-07-241-3/+5
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* mesa: glsl: only try to link shaders defining main()Brian Paul2008-07-244-37/+31
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* scons: Lookup WINDDK and WINCE SDK directories in the registry.José Fonseca2008-07-242-28/+62
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* mesa: Prefix main includes with dir to avoid conflicts.José Fonseca2008-07-24137-371/+369
| | | | | Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h
* softpipe: Remove unused variables.José Fonseca2008-07-241-2/+0
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* tgsi: Silent msvc warning.José Fonseca2008-07-241-1/+1
| | | | | | Rather stupid warning: msvc is warning that converting from a 1bit structure bitfield to a unsigned char looses precision... /WX makes this an error.
* mesa: Silence compiler warning on windows.Michal Krol2008-07-241-1/+1
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* gallium: bump TGSI_EXEC_NUM_TEMPS to 128Brian Paul2008-07-231-1/+1
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* mesa: glsl: fix/simplify built-in constant lookupBrian Paul2008-07-231-17/+25
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* mesa: glsl: fix/simplify array element handlingBrian Paul2008-07-231-39/+15
| | | | Also fix bug in comparing large structs/arrays.
* mesa: glsl: mark constructor params as constBrian Paul2008-07-231-1/+2
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* gallium: print extended swizzle negation flagsBrian Paul2008-07-231-0/+8
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