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Age
Files
Lines
*
swrast: remove unneeded __NOT_HAVE_DRM_H define
Emil Velikov
2015-07-22
1
-1
/
+0
*
dri/common: use HAVE_LIBDRM over __NOT_HAVE_DRM_H
Emil Velikov
2015-07-22
4
-18
/
+5
*
loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H
Emil Velikov
2015-07-22
5
-15
/
+8
*
st/dri: unwrap/remove __NOT_HAVE_DRM_H magic
Emil Velikov
2015-07-22
4
-23
/
+1
*
dri_interface: drop __NOT_HAVE_DRM_H magic
Emil Velikov
2015-07-22
1
-8
/
+1
*
dri/swrast: automake: add LIBDRM_CFLAGS
Emil Velikov
2015-07-22
1
-0
/
+1
*
configure.ac: do not set HAVE_DRI(23) when libdrm is missing
Emil Velikov
2015-07-22
1
-9
/
+9
*
mesa: fix typo s/glGetTextImage/glGetTexImage/
Brian Paul
2015-07-22
1
-1
/
+1
*
radeonsi: Flush when we're asked to return a fence but don't have one yet
Michel Dänzer
2015-07-22
1
-1
/
+2
*
mesa: fix misleading comment
Timothy Arceri
2015-07-22
1
-2
/
+0
*
mesa: fix active sampler conflict validation
Timothy Arceri
2015-07-22
1
-7
/
+13
*
glsl: check for leading zeros in array index validation
Timothy Arceri
2015-07-22
1
-0
/
+4
*
swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()
Brian Paul
2015-07-21
1
-28
/
+28
*
mesa: move check for no-op glShadeModel call earlier
Brian Paul
2015-07-21
1
-3
/
+3
*
mesa: move check for no-op glAlphaFunc call earlier
Brian Paul
2015-07-21
1
-3
/
+3
*
mesa: move check for no-op glFrontFace call earlier
Brian Paul
2015-07-21
1
-3
/
+3
*
mesa: s/GLint/GLsizei/ for consistency
Brian Paul
2015-07-21
1
-1
/
+1
*
docs: document that GL_ARB_get_texture_sub_image is completed
Brian Paul
2015-07-21
2
-1
/
+2
*
mesa: enable GL_ARB_get_texture_sub_image for all drivers
Brian Paul
2015-07-21
1
-0
/
+1
*
mesa: add API dispatch for GL_ARB_get_texture_sub_image
Brian Paul
2015-07-21
4
-1
/
+49
*
mesa: add new _mesa_Get[Compressed]TextureSubImage() functions
Brian Paul
2015-07-21
2
-1
/
+76
*
mesa: overhaul the glGetCompressedTexImage code
Brian Paul
2015-07-21
1
-142
/
+198
*
mesa: overhaul the glGetTexImage code
Brian Paul
2015-07-21
1
-195
/
+428
*
mesa: 80-column wrapping in texgetimage.c
Brian Paul
2015-07-21
1
-5
/
+8
*
mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()
Brian Paul
2015-07-21
5
-20
/
+30
*
mesa: make _mesa_get_[compressed_]texture_image() static
Brian Paul
2015-07-21
2
-19
/
+12
*
mesa: plumb offset/size parameters through GetTexSubImage code
Brian Paul
2015-07-21
1
-57
/
+80
*
mesa: replace Driver.GetTexImage with GetTexSubImage()
Brian Paul
2015-07-21
10
-54
/
+83
*
meta: add offset, width, height parameters to decompress_texture_image()
Brian Paul
2015-07-21
1
-5
/
+5
*
meta: handle subimages in _mesa_meta_setup_texture_coords()
Brian Paul
2015-07-21
3
-33
/
+65
*
mesa: assorted whitespace, formatting fixes in teximage.c
Brian Paul
2015-07-21
1
-20
/
+10
*
mesa: allow GL_TEXTURE_CUBE_MAP_ARRAY case for glCompressedTexSubImage3D()
Brian Paul
2015-07-21
1
-1
/
+1
*
mesa: include stdarg.h for va_list
Jonathan Gray
2015-07-21
1
-0
/
+1
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
395
-1522
/
+1515
*
nvc0: force cache flush when binding a new ubo
Samuel Pitoiset
2015-07-21
1
-0
/
+2
*
nv50: force cache flush when binding a new ubo
Samuel Pitoiset
2015-07-21
1
-0
/
+2
*
st/mesa: Silence GCC unused-variable warning.
Vinson Lee
2015-07-21
1
-0
/
+1
*
r600/sb: Fix an &/&& mistake
Adam Jackson
2015-07-21
1
-1
/
+1
*
Revert "i965/gen9: Plugin the code for selecting YF/YS tiling on skl+"
Anuj Phogat
2015-07-21
1
-92
/
+17
*
i965: Fix stride field for the result of emit_uniformize().
Francisco Jerez
2015-07-21
4
-19
/
+26
*
i965/fs: Fix stride field for uniforms.
Francisco Jerez
2015-07-21
1
-0
/
+6
*
i965/fs: Fix stride for immediate registers.
Francisco Jerez
2015-07-21
2
-0
/
+7
*
i965/vec4: Fix liveness analysis with BRW_OPCODE_SEL
Iago Toral Quiroga
2015-07-21
1
-1
/
+2
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
86
-423
/
+423
*
nouveau: use bool instead of boolean
Samuel Pitoiset
2015-07-21
70
-679
/
+679
*
gallivm: Initialize LLVM Modules's DataLayout to an empty string.
Tom Stellard
2015-07-20
1
-5
/
+23
*
nvc0: add a missing parameter to nvc0_set_shader_images()
Samuel Pitoiset
2015-07-20
1
-3
/
+3
*
nouveau: always align buffers to 0x100
Samuel Pitoiset
2015-07-20
1
-7
/
+1
*
nv50: limit the maximum number of samplers to 16
Samuel Pitoiset
2015-07-20
1
-1
/
+1
*
nv50: turn samples counts off during blit
Samuel Pitoiset
2015-07-20
1
-0
/
+11
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