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* Merge branch 'primitive-restart-cleanup'Brian Paul2010-10-2132-4046/+4458
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| * docs: added GL_NV_primitive_restart extensionBrian Paul2010-10-211-0/+1
| * llvmpipe: enable primitive restartBrian Paul2010-10-211-0/+2
| * softpipe: enable primitive restartBrian Paul2010-10-211-0/+2
| * draw: implement primitive splitting for primitive restartBrian Paul2010-10-211-1/+85
| * st/mesa: support for primitive restartBrian Paul2010-10-212-0/+7
| * gallium: new CAP, state for primitive restartBrian Paul2010-10-213-0/+16
| * vbo: support for primitive restartBrian Paul2010-10-213-86/+186
| * mesa: plug in primitive restart functionBrian Paul2010-10-213-0/+18
| * mesa: regenerated files with primitive restartBrian Paul2010-10-2110-3953/+4074
| * mesa: API spec for primitive restartBrian Paul2010-10-213-0/+26
| * mesa: set/get primitive restart stateBrian Paul2010-10-213-6/+40
| * mesa: driver hook for primitive restartBrian Paul2010-10-211-0/+1
* | i965: Be more aggressive in tracking live/dead intervals within loops.Eric Anholt2010-10-211-13/+41
* | docs: add GL_ARB_texture_rg to release notesBrian Paul2010-10-211-0/+1
* | docs: update texture red/green support in GL3.txtBrian Paul2010-10-211-1/+1
* | st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()Brian Paul2010-10-211-0/+2
* | mesa: add missing cases for packing red/green imagesBrian Paul2010-10-211-0/+48
* | mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul2010-10-211-0/+1
* | draw: fix typo in commentBrian Paul2010-10-211-1/+1
* | i965: Correct scratch space allocation.Eric Anholt2010-10-213-12/+15
* | i965: Don't emit register spill offsets directly into g0.Eric Anholt2010-10-211-6/+22
* | i965: Add support for register spilling.Eric Anholt2010-10-218-55/+380
* | i965: Fix gl_FrontFacing emit on pre-gen6.Eric Anholt2010-10-211-1/+0
* | i965: Split register allocation out of the ever-growing brw_fs.cpp.Eric Anholt2010-10-213-216/+266
* | Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-211-3160/+205
* | generate_builtins.py: Output large strings as arrays of characters.Kenneth Graunke2010-10-211-2/+14
* | gallivm: Silence uninitialized variable warning.Vinson Lee2010-10-211-1/+1
* | gallivm: Silence uninitialized variable warnings.Vinson Lee2010-10-211-1/+1
* | gallivm: Silence uninitialized variable warnings.Vinson Lee2010-10-211-2/+2
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* mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu2010-10-211-603/+0
* r600g: start splitting out common code from eg/r600.Dave Airlie2010-10-216-339/+367
* r600g: initial translate state supportDave Airlie2010-10-214-5/+250
* draw: Remove unnecessary header.Vinson Lee2010-10-211-1/+0
* llvmpipe: Remove unnecessary header.Vinson Lee2010-10-211-1/+0
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-211-0/+88
* glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke2010-10-213-0/+51
* glcpp: Refresh autogenerated lexer file.Kenneth Graunke2010-10-211-23/+13
* glcpp: Return NEWLINE token for newlines inside multi-line comments.Kenneth Graunke2010-10-211-2/+2
* r600g: add texture tiling enable under a debug option.Dave Airlie2010-10-211-0/+7
* r600g: add texture tiling alignment support.Dave Airlie2010-10-211-5/+60
* r600g: introduce a per-driver resource flag for transfers.Dave Airlie2010-10-212-2/+5
* r600g: add r600 surface to store the aligned height.Dave Airlie2010-10-214-20/+36
* r600g: start adding hooks for aligning width/height for tiles.Dave Airlie2010-10-211-4/+26
* r600g: move to per-miplevel array mode.Dave Airlie2010-10-214-12/+23
* r600g: all non-0 mipmap levels need to be w/h aligned to POT.Dave Airlie2010-10-211-5/+13
* swrast: Print out format on unexpected failure in _swrast_DrawPixels.Vinson Lee2010-10-201-1/+1
* mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke2010-10-202-5/+0
* glsl: Remove useless ir_shader enumeration value.Kenneth Graunke2010-10-204-12/+2
* glsl: Add assert for unhandled ir_shader case.Vinson Lee2010-10-201-0/+4