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* gallium: Using the proper pattern rules for Makefile template.Chris Li2010-02-091-3/+3
| | | | | | The .o.c rule is consider obsolete. Signed-off-by: José Fonseca <[email protected]>
* llvmpipe: Make llvm unit test depend on libllvmpipe.aChris Li2010-02-091-3/+2
| | | | Signed-off-by: José Fonseca <[email protected]>
* vmware/core: Support drm interface version 1.0.0Jakob Bornecrantz2010-02-061-1/+1
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* vmware/core: Use correct flags in scanout codeJakob Bornecrantz2010-02-061-4/+4
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* vmware/core: Handle new scanout fieldJakob Bornecrantz2010-02-064-4/+35
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* vmware/core: Update header to latest versionJakob Bornecrantz2010-02-061-3/+9
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* vmware/core: Remove old ioctl structs not usedJakob Bornecrantz2010-02-061-43/+0
| | | | Leftover that was never used in this driver
* llvmpipe: Remove reference to prefilter field.Michal Krol2010-02-091-1/+0
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* glx: Fix TOP setting in src/glx MakefileKristian Høgsberg2010-02-091-1/+1
| | | | Argh, forgot to commit this fix before pushing.
* Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg2010-02-0970-4367/+114
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* egl_dri2: Fix initialization with EGL_DEFAULT_DISPLAYKristian Høgsberg2010-02-091-6/+6
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* fix bug in perspective corrected interpolants for linesBrian Paul2010-02-091-2/+1
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* progs/tests: add line drawing option to cylwrap.cBrian Paul2010-02-091-10/+34
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* progs/tests: add x/y rotation to cylwrap.cBrian Paul2010-02-091-14/+45
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* st/mesa: remove special-case cyl-wrap codeBrian Paul2010-02-091-9/+1
| | | | Cylinder wrap mode works with perspective interpolation now.
* softpipe: Properly implement cylindrical wrapping.Michal Krol2010-02-091-31/+148
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* Revert "softpipe: Implement cylindrical wrapping for linear interpolator."Michal Krol2010-02-091-35/+11
| | | | This reverts commit 444cd62ca33a45bd39e8408979a0a01c246c6381.
* progs/tests: new test program for exercising cylindrical tex wrap modeBrian Paul2010-02-093-0/+206
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* st/mesa: check for PROG_PARAM_BIT_CYL_WRAP flagBrian Paul2010-02-092-5/+22
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* mesa: add back-door support for cylindrical texture wrap modeBrian Paul2010-02-092-0/+13
| | | | | | | | | If the texture priority field is 0.125 set the PROG_PARAM_BIT_CYL_WRAP flag. The gallium state tracker will look for this flag. This feature is only for testing purposes and may be remove at some point. But if it's useful we could write a GL/Mesa extension to expose it properly.
* gallium: Remove prefilter member from pipe_sampler_state struct.Michal Krol2010-02-098-9/+0
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* docs: Document TGSI Declaration token.Michal Krol2010-02-091-0/+28
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* softpipe: Implement cylindrical wrapping for linear interpolator.Michal Krol2010-02-091-11/+35
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* tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.Michal Krol2010-02-092-0/+2
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* tgsi: Add ureg_DECL_fs_input_cyl().Michal Krol2010-02-092-52/+94
| | | | Allows one to declare fragment shader inputs with cylindrical wrap info.
* gallium: Add cylindrical wrap info to TGSI declaration.Michal Krol2010-02-094-3/+28
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* tgsi: Remove tgsi_dump_c.[ch].Michal Krol2010-02-093-512/+0
| | | | Little utility after development stabilisation, use tgsi_dump instead.
* mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-098-10/+48
| | | | | | | | This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed.
* mesa: Protect buffer objects reference counting with a mutex.Michal Krol2010-02-092-4/+7
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* mesa: Ensure object refcount is null when destroying the buffer.José Fonseca2010-02-091-0/+2
| | | | | | | | Lets see if this is not too pedantic. Obj pointers are never exposed to GL apps so it should be possible to get this right. Furthermore apps with GL widgets and test suits create and destroy many contexts and objects, so bad reference counting is not really an option.
* mesa: Fix null buffer object reference counting.José Fonseca2010-02-092-6/+19
| | | | | | | | Always use _mesa_reference_buffer_object, and never call ctx->Driver.DeleteBuffer() directly to prevent dangling pointers to the null buffer object. This fixes crash/assertions in sharedtex_mt and Autodesk Mudbox.
* mesa: Always do proper ref counting of shared state.José Fonseca2010-02-093-23/+34
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* svga: Actually call fence_reference in texture downloads.José Fonseca2010-02-091-2/+2
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* progs/xdemos: Silence uninitialized variable warning.Vinson Lee2010-02-091-1/+1
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* r300g: Fix off-by-one errors in array bounds assertions.Vinson Lee2010-02-092-5/+5
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* scons: don't assume llvm is always presentZack Rusin2010-02-091-2/+5
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* llvmpipe: switch to using dynamic stack allocation instead of registersZack Rusin2010-02-084-8/+65
| | | | | | | | with mutable vars we don't need to follow the phi nodes. meaning that control flow becomes trivial as we don't have scan the rest of the tgsi to figure out the variable usage anymore. futhermore the memory2register pass promotes alloca/store/load to registers while inserting the right phi nodes. so we get simplicity and performance.
* identity: Remove unnecessary header.Vinson Lee2010-02-081-1/+0
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* softpipe: Remove unnecessary headers.Vinson Lee2010-02-082-2/+0
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* gallivm: added lp_bld_misc.cpp to sources listBrian Paul2010-02-081-0/+1
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* llvmpipe: include gallivm/lp_bld_misc.hBrian Paul2010-02-081-0/+1
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* gallivm: added gallivm/lp_bld_misc.cpp to MakefileBrian Paul2010-02-081-0/+5
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* llvmpipe: remove files moved to gallivm/ from llvmpipe/MakefileBrian Paul2010-02-081-24/+2
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* llvmpipe: s/textured/texture/Brian Paul2010-02-083-5/+5
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* llvmpipe: added counters for color tile clear, load, storeBrian Paul2010-02-083-0/+16
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* llvmpipe: use new os time functionsBrian Paul2010-02-081-5/+5
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* glx: Fix SwapBuffers regression introduced by 01923fb72d.Francisco Jerez2010-02-082-0/+2
| | | | | | After that commit, some dri2 protocol symbols were being checked from places that weren't including dri2proto.h, effectively disabling some valuable SwapBuffers codepaths.
* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-0880-5645/+92
| | | | | | | the llvmpipe tgsi translation is a lot more complete than what was in gallivm so replacing the latter with the former. this is needed since the draw llvm paths will use the same code. effectively the proven llvmpipe code becomes gallivm.
* radeong: Provide drm_api::destroy hook.Corbin Simpson2010-02-081-0/+6
| | | | Pedantic Corbin is pedantic.
* radeong: Always return something for create_screen.Corbin Simpson2010-02-081-0/+3
| | | | Prevents a segfault on e.g. r600.