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gallium_va_encpackedheader01
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*
pan/midgard: Writeout per render target
Alyssa Rosenzweig
2019-12-16
3
-48
/
+38
*
pan/midgard: Add schedule barrier after fragment writeout
Alyssa Rosenzweig
2019-12-16
1
-0
/
+1
*
panfrost: Pass blend RT number through
Alyssa Rosenzweig
2019-12-16
7
-12
/
+19
*
gallium: refuse to create buffers larger than UINT32_MAX
Pierre-Eric Pelloux-Prayer
2019-12-16
1
-0
/
+9
*
radeonsi: disable dcc for 2x MSAA surface and bpe < 4
Pierre-Eric Pelloux-Prayer
2019-12-16
1
-1
/
+3
*
v3d: expose OES_geometry_shader
Iago Toral Quiroga
2019-12-16
1
-5
/
+26
*
v3d: support precompiling geometry shaders
Iago Toral Quiroga
2019-12-16
1
-16
/
+48
*
v3d: disable lowering of indirect inputs
Iago Toral Quiroga
2019-12-16
1
-0
/
+1
*
v3d: fix primitive queries for geometry shaders
Iago Toral Quiroga
2019-12-16
6
-11
/
+33
*
v3d: handle writes to gl_Layer from geometry shaders
Iago Toral Quiroga
2019-12-16
5
-0
/
+65
*
v3d: move layer rendering to a separate helper
Iago Toral Quiroga
2019-12-16
1
-115
/
+119
*
v3d: support rendering to multi-layered framebuffers
Iago Toral Quiroga
2019-12-16
3
-109
/
+147
*
v3d: do not limit new CL space allocations with branch to 4096 bytes
Iago Toral Quiroga
2019-12-16
1
-1
/
+1
*
v3d: remove obsolete assertion
Iago Toral Quiroga
2019-12-16
1
-2
/
+0
*
v3d: support transform feedback with geometry shaders
Iago Toral Quiroga
2019-12-16
2
-9
/
+21
*
v3d: save geometry shader state for blitting
Iago Toral Quiroga
2019-12-16
1
-0
/
+1
*
v3d: predicate geometry shader outputs inside non-uniform control flow
Iago Toral Quiroga
2019-12-16
1
-0
/
+15
*
v3d: don't try to render if shaders failed to compile
Iago Toral Quiroga
2019-12-16
1
-0
/
+29
*
v3d: add support for adjacency primitives
Iago Toral Quiroga
2019-12-16
1
-10
/
+32
*
v3d: we always have at least one output segment
Iago Toral Quiroga
2019-12-16
1
-1
/
+1
*
v3d: compute appropriate VPM memory configuration for geometry shader workloads
Iago Toral Quiroga
2019-12-16
3
-24
/
+259
*
v3d: add 1-way SIMD packing definition
Iago Toral Quiroga
2019-12-16
1
-0
/
+1
*
v3d: implement geometry shader instancing
Iago Toral Quiroga
2019-12-16
4
-3
/
+15
*
v3d: emit geometry shader state commands
Iago Toral Quiroga
2019-12-16
4
-4
/
+188
*
v3d: fix packet descriptions for geometry and tessellation shaders
Iago Toral Quiroga
2019-12-16
1
-10
/
+30
*
v3d: add initial compiler plumbing for geometry shaders
Iago Toral Quiroga
2019-12-16
7
-110
/
+778
*
v3d: remove unused variable
Iago Toral Quiroga
2019-12-16
1
-4
/
+1
*
v3d: enable debug options for geometry shader dumps
Iago Toral Quiroga
2019-12-16
2
-10
/
+12
*
v3d: add debug assert
Iago Toral Quiroga
2019-12-16
1
-0
/
+1
*
v3d: add missing plumbing for VPM load instructions
Iago Toral Quiroga
2019-12-16
2
-0
/
+7
*
turnip: Lower usub_borrow.
Eric Anholt
2019-12-16
1
-0
/
+2
*
intel/fs: Lower 64-bit MOVs after lower_load_payload()
Caio Marcelo de Oliveira Filho
2019-12-14
1
-0
/
+5
*
amd/common: Always use addrlib for HTILE tc-compat.
Bas Nieuwenhuizen
2019-12-14
1
-11
/
+4
*
amd/common: Fix tcCompatible degradation on Stoney.
Bas Nieuwenhuizen
2019-12-14
1
-1
/
+1
*
docs/features: mark GL_ARB_texture_compression_bptc as done for llvmpipe, sof...
Denis Pauk
2019-12-14
1
-1
/
+1
*
gallium/swr: Enable support bptc format.
Denis Pauk
2019-12-14
1
-2
/
+1
*
freedreno/a6xx: fix OUT_REG() vs growable cmdstream
Rob Clark
2019-12-14
1
-1
/
+1
*
lima: split draw calls on 64k vertices
Erico Nunes
2019-12-14
1
-48
/
+97
*
vc4: move the draw splitting routine to shared code
Erico Nunes
2019-12-14
5
-33
/
+122
*
lima: refactor indexed draw indices upload
Erico Nunes
2019-12-14
2
-15
/
+19
*
lima: allocate separate bo to store varyings
Erico Nunes
2019-12-14
2
-9
/
+18
*
gallium/util: add alignment parameter to util_upload_index_buffer
Erico Nunes
2019-12-14
6
-7
/
+7
*
drirc: Final Fantasy VIII: Remastered needs allow_higher_compat_version
Kenneth Graunke
2019-12-13
1
-0
/
+4
*
st/glsl_to_nir: fix SSO validation regression
Timothy Arceri
2019-12-13
1
-3
/
+11
*
ci: Remove T760/T860 from CI temporarily
Alyssa Rosenzweig
2019-12-13
1
-2
/
+2
*
iris: Implement WA for push constants.
Rafael Antognolli
2019-12-13
1
-1
/
+12
*
lima/parser: Add texture descriptor parser
Andreas Baierl
2019-12-13
5
-0
/
+131
*
lima/parser: Add RSW parsing
Andreas Baierl
2019-12-13
5
-0
/
+185
*
lima/parser: Some fixes and cleanups
Andreas Baierl
2019-12-13
2
-46
/
+36
*
vulkan/overlay: Update docs.
Rafael Antognolli
2019-12-13
1
-0
/
+35
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